
Join the fight and command your worm warriors into battle in the iconic 2D arcade artillery shooter where serious strategy and silly weaponry decide who swims or sinks.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Join the fight and command your worm warriors into battle in the iconic 2D arcade artillery shooter where serious strategy and silly weaponry decide who swims or sinks.
Unleash tactical, turn-based total chaos in gloriously hand-drawn artillery battlegrounds. Arm your invertebrate platoons with a massive arsenal, command heavy machinery, and use the landscape to your advantage. Outsmart your rivals, blow enormous holes in their plans — and preferably the ground beneath them — to blast them off the map and be the last worms standing.
Ready your Holy Hand Grenade, round up the Super Sheep and prepare to drop the Concrete Donkey. Blast your way through 30 campaign levels with over 80 weapons & utilities at your fingertips. Take the high ground, tunnel to safety, set the perfect trap — or forget the plan entirely and reach for the explosives.
Worms W.M.D comes locked, loaded and stuffed with ways to wage war. Hone your skills in Training Missions, take on the Campaign and tackle Challenges solo. Train up then head online to wreak havoc in multiplayer modes and take on up to five opponents in hilarious all-out tactical combat in local, online or ranked play.
Form alliances. Break alliances. Accidentally bazooka yourself into the sea. Whatever happens, make sure your worms are the last ones standing.
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−80% | 15Kreviews | 85% | — | $2.3M |
| $29.99 | 4.4Kratings | 87% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 922 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
操作有问题玩不了,鼠标一动,键盘上一些键位就失效了
I wanted to like this game so badly. The vehicles are fun, and the graphics update, while kind of bad looking, is engaging in some ways. But it's AI is so bad and slow that I have no desire to play anymore. I'll select my weapon, move, and take my turn in about 20 seconds max, and this is how the AI's turn goes: 1. Sit for 10 seconds thinking. 2. Move a few steps. Think for another 10 seconds. 3. Pull out a dynamite. 4. Pull out a blow torch. 5. Move some more. Think for 5 seconds. 6. Pull out a bazooka and shoot a wall nowhere near any of my worms. I can't even fathom why this is an issue at all. Did the developers program the AI to wait ungodly amounts of time to "simulate" them thinking their move? That might be funny if it was just a second or two hesitation here and there, but even high-level AI are complete idiots who just waste my time. Just go get Worms Armageddon and the SuperFrontendHD addon that makes it full screen. It's here on Steam and it's much better.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Jul 30 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil*, Russian*, Polish*, Simplified Chinese**languages with full audio support
Hours played at review time, across 922 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogo de minhoca 10/10
из 15 игр с другом, 10 раз был унижен ослом.
小孩子玩很喜欢,但那个W的什么飞机是不是用不了?
yes
super
30$ game for 2010 graphics (even for this games release date, its not remotely 'quality'.) no matchmaking, the quick join feature just throws you into the fist lobby, which is usually hosted afk the only other legit matchmaking is 1v1, whish seems dead completley. 30$???? this is more than minecraft, more than terraria, which are dorky kids games with tons of content. the age of 'charging what people will pay' needs to end. boo hoo 'ahh communism' or whatever label you want to put on fair practices. im done with the brain rot, the dumbing down, the excusing of developers who blame anyone but themselves, devs may as well be the next generation and continuation of spoiled boomers what did i pay 30$ for? a digital copy of something that took you months to make, over a decade ago? i had to click escape 3 times before the button registered to exit the game im done with how upset i have to be over being so careful about purchases when they are allllll a rip off you know what? im just gonna pirate the worms library for fun and crack the files to work online. team 17 is just a bunch of basement dwelling 80s kids anyways (i think their first ip was 30 years ago, and have since been unable to produce a new thought) see you later, trash examples of people 30 dollars im about to step on you
Bueno para jugar entre amigos
The game is actually great, fortess playmode is great. But I'm sick and tired of my weapon getting "stuck" at some unvisible barriers and exploding on my worms instead of flying forward. Max zoom - nothing in front of my worm, still the nade bounces on my worm. This happens most often with a Birthday Present and a Drone. Also jumping mechanic is a pain for me. Backspace usually jumps backwards salto, but sometime it jumps forward. Worms Armageddon 1999 is less bugged than this.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3M | 6.1K | 96% | $11.99 | |
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| $2.3M | 4.1K | 91% | $23.99 | |
| $2.3M | 7.7K | 94% | $9.99 | |
| $2.3M | 4.4K | 66% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $4.7M | 10.9K | 94% | $14.99 | |
| $18.7M |
| 61K |
| 97% |
| $14.99 |
| $4M | 8.2K | 93% | $19.99 |
| $3.1M | 5.1K | 87% | $19.99 |
| $1.3M | 9.1K | 87% | $4.99 |