
Get wrecked in this immature grown-up RPG about a trio of troublemakers stumbling their way through a giant mecha tournament. Repair and upgrade the team’s hand-me-down rig, pick up odd jobs to pay the bills, and battle the best-of-the-best all while running from the regrettable choices of the past.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 886reviews | 89% | — | $269.9K |
| $3.75−75% | 21ratings | 72% | — | not modelled | |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]垃圾[/h1] 难蚌画质难蚌地图难蚌剧情 和个半成品一样 [h1]艺术[/h1] 黑白风太没兴趣了 完全调动不起来 [h1]游戏性[/h1] 锁60帧+场景意义不明抖动+掉头有惯性+全程手动跑图+不同地点还有二级子地图 全部的NPC都在子地图 从a到b可能要经过四个场景(回来) 但凡跑错一次那更要命 太难蚌了这逆天设计
I'm going to leave a scathing positivie review. So it has some really good gameplay and story, but it has hella pacing issue that make part of it a slog. For one, some of the best gear is locked behind farming generic minigames for a chance at getting enough pinapples to max out their friendships. That sucked. Easily the worst part. Also, having to walk the street before you get to every location sucked. BUT I feel there could have been additions to the virtual fights, like you can earn some of the moves that enemies used and use them yourself. Because sometimes I'd see a move an enemy used and be like "damn I wish i had that." If I got my hands on a move that hit the same spot twice I'd use the hell out of it. It was a really good game, the ending was pretty great too. As a gundam fan the penultimate boss was sick as hell. Actual final boss was awesome as PEE too. Appriciated the voice acting being throughout the entire game. The final fortnite was just great, simply because there was no grinding for pinapples at that point.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Japanese*languages with full audio support
| $14.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
É um jogo muito bem elaborado, com muita qualidade técnica e artística, mas que não faz meu estilo. O confronto inicial da campanha, onde aparecem os mechas, é bem simples e divertido, mas o que se segue depois é uma exaustiva caça a alguma coisa que leva nada a lugar nenhum. Algo bem complicado pra um CLT que chega e quer algo mais objetivo (o que é curioso, pois há uma conquista por pular cutscene).
Wolfstride is one of the best hidden gems I've found ever, if not THE best. I´m a sucker for mecha games and this game made the fights and strategies really fun to thinker around, while still not being the most complex in the world. All and all the story was what really grasped my interest and the passionate characters with their quirks and personalities, and they did not let me down once. Every ounce of dialogue was either fun or soul crushingly beautiful. If you have time to spare (this games takes a little time and can be a bit grindy at times) I would deffinetly encourage you to try this game. Thanks Ota and all the other PEEEEE heads that managed to make this wonderfull experience, I'll be waiting for whatever else is in store. Tamo junto galera! Valeuzão!
Tremenda obra maestra.
Ты - бывший якудза и у тебя есть полуразвалившийся меха, который тебе достался в наследство после смерти твоего кореша, а также имеется два полупокера в команде: пёс-алкоголик и пилот мазохист. Ты думаешь: «Ща буду разносить металлолом на арене, бабки грести лопатой». Ошибка!!! Ты будешь дрочить свинье лопатой на свалке либо крутить педальки яндекс курьером. Не в мехе. На велосипеде. Ты будешь КОПАТЬ МУСОР двумя лопатами, которые ломаются, если копать слишком быстро. Это буквально механика. Лопаты. Ломаются. От копания. Еше есть ананасы. Не спрашивай зачем. Просто ананасы. Ты даришь их людям. Уровень дружбы растёт и раз в несколько заходов получаешь за это какие то апгрейды для меха, либо новый стиль боя для твоего пилота. Это не шутка. А теперь про бои. Они зрелищные. Реально. Отрываешь вражине руку - он не может бить ее, либо использовать способности, которые требуют наличия определенной руки. Сносишь голову - не может целиться. А потом думаешь, где бы оторвать кусок, чтобы самому не сдохнуть. Но боев мало. Непростительно мало. 90% времени ты не дерёшься. Ты РАБОТАЕШЬ. Как лох. За копейки. Потому что твоя команда - три дебила, которые проебали всё наследие в казино и теперь чинят меха на деньги с подработок. Игра очень приятна по стилю. Чёрно-белая манга, саундтрек, озвучка, персонажи просто восторг. Но геймплейно это симулятор пролетария с меха. Если ты хочешь чистый экшн – тебе дальше. Если готов крутить педали все время на велосипеде ради пяти минут драки - залетай. Но оно того стоит. За проведенное время вместе с персонажами вы будете и смеяться, и плакать, вы 100% проведете охуенно время. История про трёх бывших якудза, которые проебали всё и пытаются подняться - она цепляет.
Um rpg de mecha, aparentemente com uma história simples onde um grupo de sócios/amigos tenta ganhar a vida no mundo das lutas de robôs gigantes, mas que te surpreende trazendo reflexões filosóficas realmente profundas e personagens muito carismáticos, sendo um contrastante com o outro. A gameplay é baseada em turnos, onde você basicamente movimenta seu mecha numa arena 2d enquanto seleciona os ataques direcionados em partes do oponente (cabeça, perna etc), isso cria uma variedade de estratégias que vão depender de sua preferência e do oponente. Em off, os personagens trabalham para fazer a manutenção do robô, isso leva a alguns minigames onde você coleta dinheiro para investir em peças e consertar partes, mas sinceramente não são tão divertidos de serem realizados, infelizmente. Tem uma excelente trilha sonora e um final bacana, que abre brecha para algo futuro. * Curiosamente meu primo foi o programador do game, e eu fico feliz em saber que ele me agradou ^^.
Трогательная история, которая выбивает слезу в финале. Потенциально крутые бои роботов загублены низким бюджетом. Но к таланту разработчиков не придраться. Талант не купишь, разве что в виде чужого произведения. Я в деле.
Players by region
Where this game's players are, estimated from review languages.
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