
Carve your path in this Hack’n’Slash free from class boundaries. Purify a world shattered by corruption, and uncover the grim secrets and forgotten horrors lurking in the shadows of this forsaken land as you rise in Power. Your Inner aspect beckons—will you answer?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
You are one of the three survivors of the slaughter of Castagath. Rescued by Grand Inquisitor Heimlock, you were drafted into the Republic’s Army of the Purifiers at a very young age to be trained in the military academy and become perfect soldiers against the supernatural. You also had the chance to benefit from Heimlock’s occasional advice and training, which led you and your childhood friends, Valeria and Edric, to be called the “Children of Heimlock”.
Recently, the Brotherhood of Dawn has infiltrated the Crimson Keep, a mysterious republican fortress lost among the northern deserts known as the Red wastes. While the purpose of the attack was unclear, the republican Senate voted a retaliation act against all known locations of the Brotherhood.
Led by Grand Inquisitor Heimlock himself, troops are soon deployed on the Coast of wrecks, near the city state of Stormfall, to terminate a camp of Brothers. You are, with your two childhood friends, part of operation Dawnbane, under the supervision of Justicar Maëlys.
Key features:
Free character development
Wield a great variety of weapons and find your own playstyle thanks to their unique stances and combos. In Wolcen, there is no class, only your weapons set the rules for your skills types.
Three types of resources
Rage and Willpower interact with each other, using the Resource Opposition System. Stamina allows you to use a dodge-roll to avoid danger or travel faster.
Item diversity
Gear up according to your offensive and defensive choices with common, magical, rare and legendary items. Break the rules and unlock new possibilities with Unique items and rare affixes.
Rotative Passive Skill Tree
Make your own path throughout the 21 sub-class sections available in the Gate of Fates to customize your passives and make them fit to your play style.
Skill customization
Level up your skills with your character or alternative resources to gain modifier points and create your own unique combination of skill modifiers. Change your damage type, add new functionalities, grant buffs or debuffs, change the skill’s mechanics completely. The options are limitless.
Strategic fights
Wolcen’s creatures have complex patterns including deadly skills. Pay attention to various markers and to animation anticipation to avoid lethal attacks using your dodge roll ability.
Aspects of Apocalypse
All characters can shapeshift into one of the 4 Celestial incarnations available, each of them offering 4 different skills, and one devastating ultimate.
Endless replayability
Improve your gear by looting or crafting, gather resources to unlock rare missions, face advanced challenges for special rewards, experiment new builds, become the greatest achiever. There is always something to do in Wolcen: LoM.
A taste for beauty
Using the Cryengine technology makes Wolcen an immersive and beautiful game with highly detailed armors and weapons. In addition, 8 hours of epic orchestral music will accompany you during your journey.
Unleash your fashion sense
Customize your appearance by switching the visuals of your armors and weapons. Loot more than 100 different dyes and tune up your armor to have your very own unique style. The asymmetric armor system will also allow you to change your appearance for left and right shoulder and glove.
Difficulty modes
Choose how you want to make the campaign with 2 different difficulty settings: the Story mode and the Normal mode. The endgame is shaped to allow a progressive increase in difficulty.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 68Kreviews | 56% | — | $3.7M |
| $49.99 | 741ratings | 57% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 964 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
divertido
it is not aaa arpg BUT overall Im having fun with it story and gameplay are fine skills/build are not trivial you will have fun with it controller support needs polish but works performance is not terrible (some drops in combat) game is cheap female faces needs an upgrade
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 14 → 5.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Russian, Simplified Chinese, Portuguese - Brazil, Spanish - Spain, Polish, Hungarian, Korean, Japanese*languages with full audio support
| $39.99 |
| 614ratings |
| 68% |
| — |
| not modelled |
| $29.99 | — | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 966 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is NEUTRAL recommend not BAD This game is somehow good and had sooooo much potential but it is stated as full release but it feels like its still in early access it lack many quality of life things and overal gameplay things but if they didnt abandoned the development and online servers its would be an easy fix but unfortunetly i think they didnt have money income from it so they left it Its shame So right now its only worth it for 10 euro or lower price but not for 20 still a good game to kill time if u dont have anything other to play
Good Game.
A very tepid recommendation for this one. The graphics are great, combat has a satisfying punch, and the story is fine. That's the perfect foundation for any ARPG. Where the game fails is in combat variety. As a mage I picked up the chain lightning spell in the first act, then continued to use the same skill bar for the rest of the game. Enemies all felt the same and I didn't need to change combat tactics for a single fight. Levels are also extremely linear, often with a single narrow path to follow. The result is a game that frequently feels like a walking simulator with no challenge. The final insult is the fourth act. This changes the game from story based levels to a repetitive grind of randomised levels with the same few goals. You can see in the achievements that most players give up here. Of the 43.6% of people that finish act 3, only 2.5% complete act 4. The final cut scene isn't worth the grind, and the game would have been significantly better if it just wrapped up at the end of act 3. I picked up the game on very steep discount and I can't deny that I had my two dollars of fun. That said, it isn't worth full price, and I'd recommend most other popular ARPGs over this one.
The game is nice in the story department and the combat is ok, but lacks of balance like most of the ARPGs, you either kill super easy are are almost immortal or you die in 2 or 3 hits. Usually when you die its because you eat a AOE without noticing it, or stand in one for too long also without noticing it. The boss fights resort to multiple adds and the difficulty usually involved how many adds you gonna get and how frequent. Healing is limited in charges and the boss fights are very hard since everything is covered in AOEs and not all of them are easy to see or to avoid since there are craps literally everywhere and the telegrams are red and with some scenarios that color is not ok to see it while in combat with explosions and lights everywhere. I got it for less then 3 euros and got 28 hours out of it before getting bored with the endgame, which is like all ARPGs: repeat elite maps and missions over and over again and build some craps on the city for the final fight with the mega boss. I got bored way before reaching the boss, got a liutenant fight and got obliteteated by a constant storm of elites and adds. The rest of the missions are generic hunt the prey or kill X elites and then go to Y and kill Z. End game is so generic and repetive that its completely understandable that they didnt have a huge succcess with it and had to shut down the online servers about one year after release since they cost money and they didnt have many players that wanted to grind the same content. 5th skill slot is unlocked via a city project in the end part of the game, its terrible. You can only use summons as either sorcerer (max 3 summon slots) or one ranged sniper summon with the melee classes and im not sure but i think the ranged class doesnt have any. I played as sorcerer and the basic attacks are not very good with a start delay but they bounce and deal decent damage, and the best spell i used were the fireball and the chain lightning. Game is abandonware at the moment, the company stopped the development in 2025 and there is no online option. 6/10
really good rpg. I'm enjoying it a lot.
mesmo nao tendo modo online ele e legal pra jogar
디아에 비해 컨트롤 하는 재미가있음 하지만 아이템 떨구는 모습이나 기믹들이 디아 느낌이 너무나네 ..
C'est un jeu très moyen et limité...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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