
Carve your path in this Hack’n’Slash free from class boundaries. Purify a world shattered by corruption, and uncover the grim secrets and forgotten horrors lurking in the shadows of this forsaken land as you rise in Power. Your Inner aspect beckons—will you answer?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
You are one of the three survivors of the slaughter of Castagath. Rescued by Grand Inquisitor Heimlock, you were drafted into the Republic’s Army of the Purifiers at a very young age to be trained in the military academy and become perfect soldiers against the supernatural. You also had the chance to benefit from Heimlock’s occasional advice and training, which led you and your childhood friends, Valeria and Edric, to be called the “Children of Heimlock”.
Recently, the Brotherhood of Dawn has infiltrated the Crimson Keep, a mysterious republican fortress lost among the northern deserts known as the Red wastes. While the purpose of the attack was unclear, the republican Senate voted a retaliation act against all known locations of the Brotherhood.
Led by Grand Inquisitor Heimlock himself, troops are soon deployed on the Coast of wrecks, near the city state of Stormfall, to terminate a camp of Brothers. You are, with your two childhood friends, part of operation Dawnbane, under the supervision of Justicar Maëlys.
Key features:
Free character development
Wield a great variety of weapons and find your own playstyle thanks to their unique stances and combos. In Wolcen, there is no class, only your weapons set the rules for your skills types.
Three types of resources
Rage and Willpower interact with each other, using the Resource Opposition System. Stamina allows you to use a dodge-roll to avoid danger or travel faster.
Item diversity
Gear up according to your offensive and defensive choices with common, magical, rare and legendary items. Break the rules and unlock new possibilities with Unique items and rare affixes.
Rotative Passive Skill Tree
Make your own path throughout the 21 sub-class sections available in the Gate of Fates to customize your passives and make them fit to your play style.
Skill customization
Level up your skills with your character or alternative resources to gain modifier points and create your own unique combination of skill modifiers. Change your damage type, add new functionalities, grant buffs or debuffs, change the skill’s mechanics completely. The options are limitless.
Strategic fights
Wolcen’s creatures have complex patterns including deadly skills. Pay attention to various markers and to animation anticipation to avoid lethal attacks using your dodge roll ability.
Aspects of Apocalypse
All characters can shapeshift into one of the 4 Celestial incarnations available, each of them offering 4 different skills, and one devastating ultimate.
Endless replayability
Improve your gear by looting or crafting, gather resources to unlock rare missions, face advanced challenges for special rewards, experiment new builds, become the greatest achiever. There is always something to do in Wolcen: LoM.
A taste for beauty
Using the Cryengine technology makes Wolcen an immersive and beautiful game with highly detailed armors and weapons. In addition, 8 hours of epic orchestral music will accompany you during your journey.
Unleash your fashion sense
Customize your appearance by switching the visuals of your armors and weapons. Loot more than 100 different dyes and tune up your armor to have your very own unique style. The asymmetric armor system will also allow you to change your appearance for left and right shoulder and glove.
Difficulty modes
Choose how you want to make the campaign with 2 different difficulty settings: the Story mode and the Normal mode. The endgame is shaped to allow a progressive increase in difficulty.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 68Kreviews | 56% | — | $3.7M |
| $49.99 | 741ratings | 57% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 964 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Solid 7/10. I've more or less completed the main story at this point and I can confidently say this is a top 5 ARPG for me. Graphics are honestly really good for this style of game, probably close to, if not on par with Diablo 4 imo. Gameplay feels smooth and responsive for the most part. There were a couple hiccups here n there but nothing that sucked the fun out of dropping a magical nuke on a group of enemies. Boss fights aren't anything crazy nor is the story imo but I was still pulled in and compelled to finish the game. The lacking story is honestly one of the only complaints I can think of, other than online services not being available anymore. If you don't mind either of those things, I definitely recommend picking this game up as the playtime can go well past what I have with endgame content.
Vale muito a pena numa promoção, o jogo não é perfeito mas passei umas boas horas nele (algum momento volto pra platinar, mas o final do jogo... tem um sistema meio desbalanceado na minha opinião) joguei tudo offline desde o inicio, odeio modos online.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 7.6K | 79% | $29.99 | |
| $3.7M | 10.4K | 89% | $9.99 | |
| $3.7M | 5.7K | 90% | $19.99 | |
| $3.7M | 19.1K | 83% | $7.49 | |
| $3.7M | 6.7K | 70% | $24.99 | |
| $3.7M | 7K | 66% | $19.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 6.5K | 85% | $19.99 | |
| $3.5K | 17 | 76% | $7.99 | |
| $84.5M | 118.4K | 77% | $34.99 | |
| $47.2M | 109.9K | 93% | $24.99 | |
| $4M | 45.6K | 93% | $3.99 | |
| $18M | 77.8K | 65% | $12.49 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 14 → 5.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Russian, Simplified Chinese, Portuguese - Brazil, Spanish - Spain, Polish, Hungarian, Korean, Japanese*languages with full audio support
| $39.99 |
| 614ratings |
| 68% |
| — |
| not modelled |
| $29.99 | — | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 966 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I loved it. Great graphics, love the setting and environments and the combat was fun.
스토리만 밀었지만 생각보다 할만하다.
数年前の作品ですが、グラフィックは綺麗で今でも十分遊べます。 ハクスラの基本は抑えている作品ではありますが、どうにもアイテムドロップが渋い上、 数値の増減が微々たるもので厳選していて楽しくありません。 とにかく強くなるという体感をしにくいゲームです。 最終章にはいると、街を復興させつつの育成をしていくことになるのですが、 要求されるお金がエグイ上、装備品もレジェンドはめったに出ない、 出たとしても数値がランダムすぎ&小さすぎで 自分に合わないことがほとんど。正直だるくてやってられなくなります。 ドロップ率が低いため、もはや装備も買ったほうがいいのですが、それだと復興に回す金がなくなります。 永遠に金欠です。 復興とドロップにより自分が強くなる実感がもっとわいてくるバランスだとよかったです。 渋すぎて続ける気がなくなってしまいました。 ハクスラは作業ではありますが、その作業感が強すぎる気がします。Act3クリアグローバル実績は 45パーセントあるのに、Act4のクリアグローバル実績取得率がいきなり2.5%に下がるのも納得です。 ラスボス倒すのにあと+10~20時間くらいかかりそうなのでここで終了。 翻訳も全体的に高品質、唐突感はありますがストーリーは理解できますし 復興やスキルの育成は割と楽しいのですが、とにかくバランス調整面が残念でした。
เกมแนวนี้เขาให้เน้นที่ สกิลรัวเวอวัง รังแกมอนเปนหลัก แล้วค่อยปรับให้มอนรังแกคนทีหลัง แต่คนพัฒนาเกมเหี้ยนี้ ทำตรงข้ามทุกอย่าง เนิฟจนเล่นไม่ได้ แล้วปรับให้มอนเก่งกว่าเติม 555 สมควรที่เจ๊ง
Miałem mieszane uczucia do tej gry, jeśli chodzi o ogólny zarys. Fabuła, grafika, gameplay dawały radość ale przez liczne bolączki jakie zachodzą w tej grze tylko masochista będzie ją przechodził do końca. Wszystko szło w miarę dobrze ale po ukończeniu aktu 3 to już jest katorga. Wcześniejsze błędy i płynność gry były do zaakceptowania, natomiast ostatni akt... co raz częstrze dropy płynności a także liczne artefakty wysypujące się z ekranu, są obrzydzające rozgrywkę a jeszcze do tego doszedł problem gdy podczas ataku na mobka ten nie dostaje obrażeń - bo nie. Podsumowując gra się może podobać, nie musi, mnie doprowadziła do szewskiej pasji. Ocena 5/10 ale z dużym potencjałem gdyby naprawić te największe błędy.
剧情太监
Top
ерунда
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.