
Carve your path in this Hack’n’Slash free from class boundaries. Purify a world shattered by corruption, and uncover the grim secrets and forgotten horrors lurking in the shadows of this forsaken land as you rise in Power. Your Inner aspect beckons—will you answer?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
You are one of the three survivors of the slaughter of Castagath. Rescued by Grand Inquisitor Heimlock, you were drafted into the Republic’s Army of the Purifiers at a very young age to be trained in the military academy and become perfect soldiers against the supernatural. You also had the chance to benefit from Heimlock’s occasional advice and training, which led you and your childhood friends, Valeria and Edric, to be called the “Children of Heimlock”.
Recently, the Brotherhood of Dawn has infiltrated the Crimson Keep, a mysterious republican fortress lost among the northern deserts known as the Red wastes. While the purpose of the attack was unclear, the republican Senate voted a retaliation act against all known locations of the Brotherhood.
Led by Grand Inquisitor Heimlock himself, troops are soon deployed on the Coast of wrecks, near the city state of Stormfall, to terminate a camp of Brothers. You are, with your two childhood friends, part of operation Dawnbane, under the supervision of Justicar Maëlys.
Key features:
Free character development
Wield a great variety of weapons and find your own playstyle thanks to their unique stances and combos. In Wolcen, there is no class, only your weapons set the rules for your skills types.
Three types of resources
Rage and Willpower interact with each other, using the Resource Opposition System. Stamina allows you to use a dodge-roll to avoid danger or travel faster.
Item diversity
Gear up according to your offensive and defensive choices with common, magical, rare and legendary items. Break the rules and unlock new possibilities with Unique items and rare affixes.
Rotative Passive Skill Tree
Make your own path throughout the 21 sub-class sections available in the Gate of Fates to customize your passives and make them fit to your play style.
Skill customization
Level up your skills with your character or alternative resources to gain modifier points and create your own unique combination of skill modifiers. Change your damage type, add new functionalities, grant buffs or debuffs, change the skill’s mechanics completely. The options are limitless.
Strategic fights
Wolcen’s creatures have complex patterns including deadly skills. Pay attention to various markers and to animation anticipation to avoid lethal attacks using your dodge roll ability.
Aspects of Apocalypse
All characters can shapeshift into one of the 4 Celestial incarnations available, each of them offering 4 different skills, and one devastating ultimate.
Endless replayability
Improve your gear by looting or crafting, gather resources to unlock rare missions, face advanced challenges for special rewards, experiment new builds, become the greatest achiever. There is always something to do in Wolcen: LoM.
A taste for beauty
Using the Cryengine technology makes Wolcen an immersive and beautiful game with highly detailed armors and weapons. In addition, 8 hours of epic orchestral music will accompany you during your journey.
Unleash your fashion sense
Customize your appearance by switching the visuals of your armors and weapons. Loot more than 100 different dyes and tune up your armor to have your very own unique style. The asymmetric armor system will also allow you to change your appearance for left and right shoulder and glove.
Difficulty modes
Choose how you want to make the campaign with 2 different difficulty settings: the Story mode and the Normal mode. The endgame is shaped to allow a progressive increase in difficulty.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 68Kreviews | 56% | — | $3.7M |
| $49.99 | 741ratings | 57% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 964 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
nix mit deutsch
Wolcen: Lords of Mayhem es un RPG de acción desarrollado por Wolcen Studio. Lanzado en 2020, el juego busca combinar mecánicas clásicas del género, como las vistas en juegos tipo Diablo, con innovaciones modernas en gráficos, personalización y narrativa. A pesar de un lanzamiento inicial con problemas técnicos, el título ha evolucionado gracias a actualizaciones constantes, y sigue siendo una opción atractiva para los amantes del género. 5 Aspectos positivos Gráficos impresionantes: Wolcen utiliza el motor CryEngine, lo que le otorga una calidad visual sobresaliente. Los escenarios, efectos de habilidades y diseños de enemigos son detallados y atmosféricos, ofreciendo una experiencia inmersiva. Personalización profunda: El sistema de progresión permite a los jugadores personalizar sus personajes sin restricciones de clases tradicionales. La "Puerta de los Destinos" (un árbol de habilidades giratorio) y las habilidades modificables ofrecen una libertad única para experimentar con diferentes builds. Combate dinámico: Las mecánicas de combate son fluidas y satisfactorias, con una mezcla de ataques cuerpo a cuerpo, magia y habilidades a distancia que permiten un enfoque versátil en cada encuentro. Historia atractiva: Aunque no es revolucionaria, la narrativa del juego, centrada en intrigas políticas, traiciones y la lucha contra entidades demoníacas, mantiene el interés del jugador a lo largo de la campaña. 2 Aspectos negativos Problemas técnicos persistentes: Aunque ha mejorado, Wolcen aún sufre de errores ocasionales, problemas de rendimiento y desequilibrios en el sistema de habilidades, lo que puede frustrar a algunos jugadores. Falta de contenido endgame: El contenido posterior a la campaña principal puede sentirse limitado en comparación con otros títulos del género, lo que afecta la rejugabilidad a largo plazo. Soporte post-lanzamiento: El juego se ha dado por finalizado y quitado el multiplayer
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 7.6K | 79% | $29.99 | |
| $3.7M | 10.4K | 89% | $9.99 | |
| $3.7M | 5.7K | 90% | $19.99 | |
| $3.7M | 19.1K | 83% | $7.49 | |
| $3.7M | 6.7K | 70% | $24.99 | |
| $3.7M | 7K | 66% | $19.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 6.5K | 85% | $19.99 | |
| $3.5K | 17 | 76% | $7.99 | |
| $84.5M | 118.4K | 77% | $34.99 | |
| $42.7M | 93K | 93% | $24.99 | |
| $2.9M | 33.1K | 93% | $3.99 | |
| $18M | 77.7K | 65% | $12.49 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 14 → 5.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Russian, Simplified Chinese, Portuguese - Brazil, Spanish - Spain, Polish, Hungarian, Korean, Japanese*languages with full audio support
| $39.99 |
| 614ratings |
| 68% |
| — |
| not modelled |
| $29.99 | — | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 966 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
90% 할인일떄 구매한 기준. *장점사항 1. 장르적 기본요건을 충족함. 높은할인율을 기본으로 하는 낮은 기대치를 기준으로, 해당 게임을 시작하면 장르특색에 맞는 기본적인 타격감, 디자인, 구성, 분위기, 스킬, 직업, 장비. 모든 것이 갖춰져있음. 이게임은 천원대의 게임이다. 라는 생각을 가지고하면. 그 천원의 퀼리티보다는 만족도가 높을 수 밖에 없다고 생각함. 정가로서는 긍정평가를 못하겠지만. 매우 높은 할인율 기준하에, 나는 긍정평가를 내릴수밖에 없고, 가격은 긍정평가에 매우 큰 영향을 미쳤음. 2. RPG의 기본요건을 성립함. 스토리를 따라가며 성장하는 재미 자체는 어느정도 있는 편. 그냥 오랜만에 핵앤슬래시류의 게임이 하고 싶었을때 잡았고, 그 장르의 재미 자체는 기본적으로 갖추고 있음. 근데, 조금은 주의할 것이 RPG의 재미 기본요건을 성립하는쪽이 가까움. 특성자체는 핵앤슬래시가 맞음. 몹 다 때려잡고 다니면서 장비파밍함. 근데, 성장하는 스탯이 오르는 방식이나, 장비의 특성등을 고려하면 난 이게 RPG게임이 주는 재미에 가깝다고 생각이듬. 3. 그래도 10시간은 제공하는 플레이타임. 엔드컨텐츠까지하면 20시간 넘어갈거같음.(전설장비 풀로 맞추기? 같은) 스토리만 쭉밀면 10시간 이상 쯤인듯. 낮은 가격에 이정도 볼륨은 나쁘지 않다고 생각함. *단점사항 1. 스킬트리 등 장르적 핵심 파고들기 낮아보임 핵앤슬래시 마니아가 아닌 일반게이머 기준에서도 깊이가 깊진 않다고 느껴졌음. 근데 일반게이머라 핵앤슬래시의 깊이가 깊지 않아도 괜찮게 즐길수 있었음 2. 엔드컨텐츠의 루즈함 10-11시간쯔음 되면 보통 스토리가 종료됨. 그 다음부터는 어느정도 반복요소의 인스턴트 던전 클리어 형식의 엔드컨텐츠가 제시됨. 여기에서 전설장비를 파밍하고 강해지는 것을 제안하지만. 정작 이런 노가다를 해서 장비를 맞추는 재미가 있는가? 에 대해서 의아해져서 게임을 안켰음. 엔드컨텐츠는 파고들기 요소에 해당한다고 생각함. 핵앤슬래시에서는 '빌드'라는 이름하에 자신의 캐릭터가 파격적으로 강해지는 맛을 즐기는 장르라고 생각함. 파고들기에서 이러한 파고들기를 하고 싶게 만들어야 잘 만들어진 게임이라 생각하는데 2-2. 엔드컨텐츠 루즈함의 이유 : 스펙 상승이 단순 스탯에 치중 이 게임은 '빌드에 의한 강해지는 요소'를 10시간의 성장과정동안에 크게 깨닫게 해주질 못함. 공격이나 장비의 스탯이 속성이나 단순 수치 증가에 국한되어있기때문에 자신이 찍은 스킬, 특화 그런것에 대해 영향을 받는게 없음. 그냥 평범하게 장비 스탯에 의해 강해지는것 같은 느낌을 받기에. 내가 노가다를 해서 파밍을 하더라도 그 스탯만큼 강해지는거지. 뭐 내 빌드가 강하구나 라는 체감을 하는 형식은 아님. 이건 핵앤슬래시류의 문법에 안맞는거 아닌가? 라는 생각을함. 난 이쪽 마니아는 아니라서모르지만. 장르마다 특징적인 핵심 재미요소가 있고, 난 핵앤슬래시류의 특징 재미를 "빋드" 라고 생각하기에, 이런것을 만족하지 못하기 때문에 깊지않다. 엔드컨텐츠 노가다가 루즈하다. 라는 것을 느낌. *최종 평가. 아무생각없이 아 핵앤슬래시 하나 즐기고 싶은데. 라고할때 높은 할인율로 구매한다면 아무생각 없이 만족스럽게 즐길수 있는 기본을 갖춘 게임. 그러나 기본이상을 하는건 아니라, 전문성이나 높은 기대치를 하고 들어온다면 실망할 수 있음.
又开始要出新作了? 又要骗波钱然后留下一堆BUG跑路? 恶心完人就跑 垃圾游戏 垃圾开发者 垃圾发行商
I don't get the hate. Fun gameplay, cool art direction, good voice acting. The idea of a dev studio making a game, completing it, and moving on just seems totally foreign to some folks. If they aren't producing new content, somehow it's "abandoned." Yeah, whatever.
Da gibt es nicht viel zu schreiben, Verbuggt und nicht Fertig.
I cheated at the end game thinking it wouldn't be so mundane and boring. I was wrong, it still sucks
Так то игра неплохая , но до Diablo вообще не дотягивает) Во время прохождения столкнулся с багами ( вещи не всегда можно подобрать , упирался в невидимые стены , вызванные существа зачастую бегали , где-то за текстурами и помогал либо портал , либо перезаход на локацию.
прикольная и игра, и заставки классные!!! НО персонаж пропал с инвентарём!(((
这种BUG满天飞直接跑路的拉基公司还能舔着脸出2的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.