
Master your combat techniques and explore a magic world in this combat - focused metroidvania. Help the unreliable narrator complete his story which changes depending on the player's actions.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game doesn't really do the metroidvania or souls-like genres very well. As a metroidvania it's missing a lot. It relies too much on keys and magically sealed doors, you only get two movement abilities, and there's no real map. The collision on the terrain is also really buggy. I got caught on slopes regularly, and even had a boss clip through the floor and die. As a souls-like, it misses the "fair" part of "hard but fair." There are a number of enemies that have multiple moves with either the exact same wind-up, or so similar that you can't meaningfully tell the difference. The worst part is that your healing item doesn't recharge on death or when you rest, only on enemy kills, which means you have to go grind trash between boss attempts if you want to be able to heal. It's not terrible, but there's too many rough edges for me to recommend it.
The game took me on a enjoyable journey.Very simple combat and simple map navigation. My only complaints are: [1]that in the version I have play'd the second stage of the fight against the king ,he needs more animations,he's movement is not fluid and [2]in the fight against "douchebag" in the cave he's animations as well looked like they were missing a few frames.He's charging animation is the same with he's walking,So I got hit not Knowing Why at first. [3]It is not clear what you can parry and you can't.I learned after beating the game that you can parry short opponents. [4]Wolf man fight also needs more frames in the animation. [5]Some dialog is repeated all over again if you interact with a few npc's (not a big deal). [6]More achievements for things you allready do in game and for thing you could do. CONCLUSION:Is a good game, friendly for new players in the metroidvania genre and is a good game for experienced players because the story and world is interesting and worth while. Would recommend.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is arguably my favourite steam game, you just gotta get used to it then its bloody amazing, a solid 20 hours of playtime with a free DLC coming
This game is a solid 7/10 Combat is enjoyable, boss fights are fun, story gets the point across, save points are rare, finding where you are on a map is hard, crocodile enemy is total ♥♥♥♥♥♥♥♥, parkour sometimes gets hard but when you get the hang of it is really fun. My biggest issue would be rarity of the save points making back to back parkour/fights frustiating.
Amazing game, loved every aspect of it!
love it, absolute fabs
hard, but very fun.
Runs on Steamdeck. Nice. I like it.
don't buy it until the devs fix the input detection issues. unplayable like this
I have a common monitor with a 1920 x 1080 and the full screen setting makes game unplayable using window mode is better but every time I travel to next screen everything switches back again. Till issue is fixed I cannot recommend
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3K | 35 | 69% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $10.6M | 21.6K | 91% | $29.99 | |
| $6.1M | 15.1K | 88% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.5K | 251 | 95% | $0.99 | |
| $5.5K | 120 | 94% | $2.00 | |
| $5.5K | 67 | 87% | $2.99 | |
| $5.5K | 272 | 48% | $0.99 | |
| $5.5K | 54 | 61% | $4.99 | |
| $5.5K | 62 | 84% | $4.99 |