
Master your combat techniques and explore a magic world in this combat - focused metroidvania. Help the unreliable narrator complete his story which changes depending on the player's actions.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Poorly designed game that doesn't respect your time. At least in the beginning, enemies don't drop ANYTHING, and you're given a way to just SKIP them by dashing... what kind of game is this? What do you think I'm going to be doing? Of course you get super punished when you die and have to redo the whole level, how fun. Parry heals you because.. why wouldn't it? Well because it means you only have 3 hits before you die (and waste your time) since you can always re-heal, can't have it too easy.
great game. lots of fun
This game is a very good experience overall where you really feel the passion and love put into it by the developer. Gameplaywise combat did come off as a little clunky at first but when you understand it it is a fast and thrilling experience overall, the bossfights that require a lot of movement are the moments where it shines the brightest. I think that the way aggresiveness is rewarded makes a nice nuance to the formula and makes this feel like it is truly something unique. The enemies telegraph their attacks pretty well, it didnt feel unfair at any point of the game. There is also a great variety of enemy types with different attack patterns. There are unlockable moves that provide some customizability. Traversal is fun, enemies feel well placed the jump and run parts are nice aswell, even though I disagree with being reset to the last bonfire when you touch a spike. The game doesnt hold your hand, there is no minimap, zone map nor quest marker just a world map and collected hints in the narrative tab of the menu. The story and the writing is the icing on the top of the experience because the characters have just an overall lovely and charming vibe. Also chosing an unreliable narrator was such a good idea. This game is a masterpiece and I hope it gets the support it deserves.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
When I first played the dome, it felt addictive. It was so fun, in terms of storytelling, gameplay, and graphic design. And seeing that the full game was finally released and that it costs 10 dollars or so, I felt like I am not buying it but rather pirating it!
Played Unbeliever a bit first, thought yes, enjoyable. Then along comes this on promotion and already has more charm and flair than many more expensive games. If you're a vet, this has it EDIT: I don't think I've ever paid so little for an indie game and got so much out of it... 30 hours and I'm still not at the end. I see other positive reviews have loads of time in it too, though I suspect the one in triple figures may have clocked some of that with it running in background ;) It's actually really well written and I say that as someone who gives a hard time to some very popular games with pages and pages of excruciating dialogue. This is very funny and very intriguing. I've bought a copy for a friend who enjoyed Blasphemous, so that's where we're at. Really glad and incredibly surprised by this one... should have been a retro hit. If it came out back in the day, it would have been legendary
this is a sekiro-soullike with metroidvania elements. you play as a warrior exploring a medieval aged fantasy world facing off against ogres, kobolds, knights, mages and different monsters. the game is heavily focused on 1v1 and boss combat. you rarely face more than 2 enemies at a time and most of the time your fighting a single enemy parrying dodging and attacking. your character dies in 3 hits most of the time, but everytime you parry you heal one third of your health. parries are easy to pull of with the games super tight and responsive control. difficulty is roughly the same as the soul games, you could argue that its a little bit harder since bosses got so many attacks with different timings to learn remember and execute correctly. there is also very little character progressions so your not going to be able to grind your way out if you get stuck. i would say the game is 7-12 hours long depending on how good you are and how much you explore. i did not see any bugs in my playthrough, but the game got a absolutely horrible screenshake everytime you block-parry a enemy, and your going to be parrying alot in this game. i could only play for 1-2 hours at a time due to the horrible screenshake. other than the screenshake and lack of character progressions i dont have anything but good things to say about this game. recomended for soullike fans and gamers of above average skill.
Windmills is an amazing metroidvania with a very original and unique style of storytelling that keeps you laughing but also reeling you into the mystery and the world. Combat is really good and feels rewarding once you nail down an enemy's pattern and timing. If you suck at directions like me it can be tricky at times since there's no mini-map, but if you get stuck just join the official discord and the creator of the game is there to help you out! :D
This is the first metroidvainia that didn't have a minimap. That made doing some the sidequests annoying to complete. But with this one issue did not prevent me from enjoying the game. Because the game is awesome. It was fun to fight and defeat the numerous enemies and bosses. The only frustrating boss I fought was the summoner so practice dodging to make that fight easier as the attacks he throws at you makes things hectic. The environments are gorgeous and a pleasure to look at. I haven't beat the game yet as I'm stuck on how to finish some sidequests but eventually I will accomplish this. Great game and a hidden gem in a market inundated with metroidvainias. Highly-recommend.
This game is beautiful, and not just the scenery, but the story is heart-wrenching and amazing, there's so much to learn and explore. And the music is unparalleled, I love Windmills, and can't wait for more to be developed and for more content. Definitely one of the greatest games I've ever played, oh yeah, also, it's really hard if you don't know what you're doing. It has a great amount of replayability, but it is short, at some point, you know everything there is to know.
Not bad. A little simplistic, but it's pretty fun. Give it a try if you like 2D combat focused games.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3K | 35 | 69% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $10.6M | 21.6K | 91% | $29.99 | |
| $6.1M | 15.1K | 88% | $24.99 |
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| $5.5K | 251 | 95% | $0.99 | |
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| $5.5K | 67 | 87% | $2.99 | |
| $5.5K | 272 | 48% | $0.99 | |
| $5.5K | 54 | 61% | $4.99 | |
| $5.5K | 62 | 53% | $4.99 |