
Wildgate is a PvPvE multiplayer shooter that blends tactical ship-to-ship combat with fast-paced first-person action. Evade deadly environmental hazards, search for powerful weapons and ship upgrades, and be the first crew to escape with the Artifact... or the last crew left flying.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Wildgate is a PvPvE multiplayer shooter with 3 different modes. In Artifact Brawl, be the first to snatch the Artifact and blast through the Wildgate, or destroy the ships of every rival crew to be crowned the winner. Fleet Battle pits two massive teams of up to 12 players each against one another in relentless, action-packed combat. For a more relaxed looting expedition, salvage treasure and escape with the spoils before getting blown up in Treasure Hunt.
Across all modes your ship is your home and lifeline for you and your prospector crew. Keep it topped up with ice, fuel and ammo so you're ready for anyone or anything the Reach throws at you.


Blast your enemies with hi-tech cannons and gadgets, lure them into deadly traps, or even mess with their ship... as long as they don't sabotage yours first. When your perfect plan goes out the airlock, there's only one option... wing it!


Stay one step ahead as you and your crew navigate the Reach — a vast, ever-changing procedurally-generated map that changes with every game.


Choose from a variety of daring prospectors, each with their own abilities and tools. Whether you want to be a brave pilot holding down the ship or a clever trickster boarding enemy ships, there's no wrong way to commit space crimes!


The Reach is a dangerous, unpredictable place, filled with deadly hazards and treasure beyond your wildest dreams. Navigate through cosmic storms, battle space creatures, and plunder ancient alien ruins for lost caches of loot. Just make sure you beat the other prospectors to the punch, or you'll fly away empty-handed!
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.7Kreviews | 76% | — | $4.8M |
| $29.99 | 1.3Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 829 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
В последнее время игровые мероприятия стали для меня особенным событием, которые позволяют мне скорректировать свои будущие планы и сформировать бюджет для покупки понравившихся проектов. Со смертью выставки Е3 эту нишу занял журналист Джефф Кили, разбив одно некогда крупное мероприятие на несколько мелких - Summer Game Fest, PC Game Show и витрины игровых студий. Безусловно мне интересно наблюдать за всеми виртуальными выставками, будь они интересные или скучные, но больше всего я ценю Future Game Show, где за короткий период анонсируют несколько десятков игр самого разного качества. В этом году среди вороха других проектов мой взгляд упал на цветастый и интересный кооперативный шутер в сеттинге космических приключений - Wildgate. К большому сожалению эта игра, как и десятки других игр-сервисов до нее, быстро растеряла аудиторию и сейчас стремительно движется к околонулевому онлайну. С чем это связано неизвестно, но пока что разработчики продолжают следовать дорожной карте и развивать игру, хоть ее пульс уже как полгода продолжает слабеть. Меня сюда занесла очередная волна бесплатных выходных и так как у меня было совсем немного времени для знакомства со здешним миром, я решил потратить хотя бы пару часов, чтобы своими глазами посмотреть на то что когда-то было анонсировано. Поговаривают что где-то в одном из разломов между галактиками существует Скопление Дельты - огромная свалка всякой всячины, которое, по совместительству, является кладбищем большого количества разбитой техники и космических станций, ставших добычей многочисленных черных дыр. Опытные мародеры называют эту область "Пылесборником" и снаряжают туда экспедиции, чтобы разжиться технологиями и драгоценностями. Попасть в это место само по себе дело непростое, а при условии того, что охотников до халявы в космосе хоть пруд пруди, каждая такая вылазка рискует стать фатальной. Мало того что есть риск стать частью этого кладбища, так еще и черные дыры открываются и закрываются по собственному желанию, вынуждая расхитителей действовать наугад и пытать просчитать волю космоса. В общем предприятие это крайне выгодное, но рискованное. Благо в портах всегда полно народа, которые готовы рисковать своей задницей ради сомнительного дельца. В Wildgate мы станем частью команды космических мародеров, которые отправились грабить аномальную зону полную опасностей. На данный момент в игре существует 4 режима - PVE режим, где игроки будут противостоять ботам, PVP режим, где игроки воюют за ресурсы между собой, режим битвы флотов с упором на перестрелки из корабельных турелей, а не на собирательство и гонка за артефактами, где игрокам нужно как можно быстрее собрать ценности и покинуть область. Мы можем играть как в-одиночку, так и в команде других игроков, которых мы можем найти через автоподбор или пригласить друзей. Перед стартом любой игры мы можем выбрать любой из доступных в ангаре кораблей и любого искателя приключений. Каждый персонаж обладает определенным пассивным навыком и может взять с собой определенный набор экипировки, которую игрок также может свободно выбирать. Поначалу можно заметить что в игре много заблокированных персонажей и кораблей, но будьте спокойны, заносить деньги для их открытия не придется, ведь их спокойно можно разблокировать со временем за прокачку уровня аккаунта. Деньги здесь вам понадобятся лишь в одном случае - вы модник и любите покупать красивые скины для персонажей. Тут поспешу вас расстроить, ведь в игре мало того что нет красивых персонажей, так и скины на них максимально скучные и лишь меняют цвет стандартной одежды. В основе игры шутер от первого лица, в котором мы будем отстреливаться как от других игроков, так и от многочисленных ботов населяющих места интереса. У нашего персонажа всего две характеристики - здоровье и уровень кислорода. Космический вакуум не причинит нам вреда, но если у нас закончится воздух, то мы погибнем. Чтобы восполнить кислород нам придется искать на дрейфующих базах поврежденные воздуховоды, через которые мы сможем пополнить свои запасы. Оружие мы можем экипировать перед началом игры в меню, но также имеется возможность находить в сокровищницах штучные мощные винтовки, которые нельзя брать в инвентарь, но можно потратить весь боезапас на месте. Исследуя космос в Wildgate нам придется смириться с тем фактом, что наш корабль это наш дом и в случае его уничтожения наша игра закончится. В случае каких-либо повреждений нам придется брать в руки ремонтный резак и чинить пробоины в корпусе. Для нормального функционирования системы нам понадобится три вида ресурсов - топливо, лед и боеприпасы. Топливо необходимо для подпитки ускорителей, лед понадобится для охлаждения ректора, а боеприпасы нужны для корабельных пушек. Все эти ресурсы можно свободно найти как в открытом космосе, так и в тайниках зачищенных от врагов точек интереса. Наш герой умеет брать в руки только одну единицу любого ресурса, а чтобы каждый перенос ресурсов не превращался в часовую прогулку разработчики добавили в игру такую механику, как перезаряжаемый телепорт на корабль. Таким образом можно оперативно зачищать хранилища и наполнять свой трюм. По такой же схеме будут заряжаться наши способности - достаточно вернуться на корабль чтобы откатился кулдаун. Визуально игра выглядит очень красочно и красиво. Мало того что сам корабль и различные точки интереса имеют необычный дизайн, так и пейзажами открытого космоса вполне можно любоваться, искренне восхищаясь его масштабами и необъятностью. Туманности, метеоритные дожди и астероидные поля - это все представлено в игре лишь в небольших объемах, но все же для ограниченного участка космоса это выглядит здорово. Дизайн персонажей меня не особо впечатлил, ведь, по ощущениям, я уже где-то не один десяток раз видел те или иные концепции во многих других играх-сервисах. Музыкальное сопровождение в игре имеется, но лично меня не зацепило, хотя я всегда уделяю много внимания аудио-составляющей. Из-за умирающего онлайна невозможно в полной мере оценить весь масштаб космических сражений на корабле, ощутить азарт во время гонок за артефактом и почувствовать дух соперничества в PVP-битвах, ведь большая часть живой публики обитает в PVE-режиме, где все в разы быстрее и проще. В целом Wildgate произвела на меня положительное впечатление, но я уверен что на продолжительном отрезке времени эта игра успеет быстро надоесть, ведь при таком низком онлайне делать в космосе попросту нечего. Мне понравилось управление тяжелым кораблем, простой мененджмент ресурсов, быстрая система возрождений и удобное перемещение по космосу - все эти факторы делают каждый рейд простым и результативным, помогая игроку влиться и быстро стать частью сообщества. Всего за 3 часа игры я смог заучить основы и значительно подтянуть свою стрельбу, зарабатывая за каждый рейд максимальное количество опыта. Я даже не могу представить как там ситуация у местных старожилов, которые решили сделать Wildgate основной игрой и тратят на нее десятки часов. Я могу понять почему публика предпочитает другие прокты и знаю что при таких темпах Wildgate долго не протянет, но все же она имеет право на существование и какую-то порцию положительных впечатлений здесь получить можно. Если сравнивать Void Crew и Wildgate, то я все-таки выберу первое, ведь там более продуманные космические сражения, а Wildgate в этом плане гораздо казуальнее. Тем не менее я отлично провел здесь бесплатные выходные и наверняка остался бы подольше будь у меня больше свободного времени. Если вы искали для себя простой соревновательный шутер от первого лица в декорациях космоса, то вам стоит обратить внимание на Wildgate, пока она не закрылась. https://youtu.be/fubDsHAKEzo
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese, Russian* +1 more
| $29.99 |
| 690ratings |
| 64% |
| — |
| not modelled |
| Free | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 830 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Uma análise sincera de quem gostou muito do jogo: O jogo em si é maravilhoso! Posso dizer que apesar das pouquíssimas horas, foi uma das melhores experiências pvp's de 2025, contando lançamento e BETA. Para quem gosta de jogos no estilo Sea Of Thieves é um prato cheio. Com uma curva de aprendizado tranquila, em pouco tempo você já está atirando, pulando em naves alheias e as jogando contra um asteroide. O que traz uma sensação muito boa! Mas, vamos lá: A Empresa não soube lançar o jogo, viu que tinha algo valioso em suas mãos e preferiu meter o louco e cobrar um preço caro para um jogo inacabado... Sim! Inacabado pelo fato de que, por mais que aja uma dinamicidade nas partidas, é um jogo que é fácil de enjoar! Um battle royale de naves espaciais! O jogo não possui uma história ou algo para você fazer off line ou coop e etc... Se resume ou a lutar contra outras naves ou contra bots! Se esse jogo fosse lançado de graça com micro transações, tenho certeza que seria um dos mais jogados da steam! E por esse erro no lançamento eu dou minha avaliação negativa. Só joguei poucas horas pq na época do lançamento estava enrolado com estudos/trabalho e quando tive tempo de sobra o hype já tinha passado, os servers estavam vazios, e no máximo dava pra encontrar partidas nos EUA, quando encontrava... A ganância da empresa infelizmente fez com que um jogo, com tudo para ser um dos maiores lançamentos de 2025, caísse no esquecimento... Agora está por 44 reais na promoção da steam! Um preço que acho bem justo, mas reflete o erro da empresa... Acredito que em breve colocarão ele de graça... Torço para que assim ele reviva!
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Player base is dead because of the focus being on predatory currencies for cosmetics rather than gameplay. Nice concept and potential but poorly optimized for your PC and players having fun instead of big wigs making money. Not worth the 20$ i paid for it on sale
This game had a window of sucess that got lost by short term vision of the price tag decision, during it beta it was on a hype and being promoted in the streamer communitys, however what lead to it failure is that the viewers thought it was a free to play game, and so never got to play it, the devs also listened to much to early on to complainers and didn't give wider range of people to try it when it had it original hyped buidl. That plus a cash shop and full price lead to negative reaction were the hype turned into contention. They doubled down due to pride and never made it free to play and thus lost the window were they could been next fornight, it is now too late without a relaunch, if they could pull a overwatch 2 that would be a miracle at this point, they lost the hype. What ashame is the game when it did first come out was actually fun during beta, and there was enough people playing the 'free beta' to be enjoyable, it never reached that when it released as the price tag put of alot people, considering style of game looks like a free to play style specially since has a cash shop also. A timeline was a possibility that this game reached tens of thousands of players, but it was only if they had launched it under proper model and would had to put monetary last for abit and focused on similar method fornight did in it steps to monetization.
Got it for free on epic games. Worth buying though after that. Fun game that doesnt lag.
Tried the game a few months after launch — impressed with the polished, satisfying gameplay loop, but it wasn't solo-friendly enough for me, so I bounced. Came back for the major Emergence patch. Huge difference. The Outlaw ship makes solo play genuinely viable: out in the Reach, clearing PvE objectives, hunting Artifacts, escaping with your loot. The new PvE mode is also a great entry point for newcomers — low pressure, good way to learn before throwing yourself into the chaos. Hoping Moonshot continues to add more PvE modes. This has become my daily wind-down game. Log in, explore, chill, extract. If you wrote this off as a squad-only experience, give it another shot.
[h1] I LOVE IT! [/h1] Despite the various negative reviews I've decided to try this game, thanks to the Free-To-Play weekend. (EDIT: I've bought it right afterwards, on both Steam and PS5!) I want to wholeheartedly admit that this is truly a GEM of a game, that has the potential (and, based on my preferences, [u] deserves[/u]) to get big, and I look forward to seeing its community grow! The attention to detail is astounding: I love the characters, the maps, the ships and the objectives; this, paired with the fact that there are lots of different playstyle possibilities, made me have a blast playing it! As of now I've only played single-player with random teammates, but the Voice Chat works well and, for those who don't want to talk, the Ping Communication is amazing. You can also play against AI to learn the game basics and to practice the various playstyles. The AI matches will still give you lots of XP, I find that to be a nice addition compared to other similar games, for those who wish to learn the game while still making progress!
别买,国服落后国际服,国服玩家二等公民,现在进去人少排队30分钟,打折要45元,隔壁E宝现在免费送,再等等,等STEAM免费时,也没人玩了,搜打撤游戏很多,暴雪还以为自己是以前的暴雪,暴雪现在就是垃圾,不建议购买哦
Space-Sea of Thieves, Overwatch Extraction-shooter. Now that comparison's out of the way, this game has potential, and I'd hate to see it squandered because of the live-service model. And that model is not working right now. GAME LIKENESS Sea of Thieves - You have a ship, it can get damaged, you heal your ship wherever it needs fixing, you steal loot from the map and others, and leave. It's a simple loop, but where Sea has you load the game once and you play for as long as you like, this game has MODES. Single player, Multiplayer, a special timed mode and Battle Royale. At the end of every game you go right back to the main menu, multiplying the loading screens by like 10. This game offers challenges in the form of special destinations and bounty hunters. Other than that it's a simple 'Go there, take loot' title. I've found it fun for a bit but it does desperately need more to offer in the map. There are a lot of floating space junk that don't contain anything, but might hint at a story. But that's not exactly content right now. Overwatch - What? Oh, Verwatch! This game has you picking from a small selection of quirky characters. 8 right now. Each have their own special abilities and stat changes, but you only need to worry about the girl that can teleport and the Axolotl, the 'I can turn every item into potentially something interesting' character. Everyone else is a different flavor of normal, then the octopus lady heals but she's only really necessary for multiplayer. PROS This game holds your attention by giving you things to do, specific challenges to complete each game and these change depending on the mode. So you're not just repeating yourself each match. The servers are STILL UP, so there's an extremely small chance you might run into someone. There is a good chunk of things to learn and master, like ship upgrades, weapon upgrades, and how to steal as much as you can. but there is a pretty serious ceiling when you reach a certain amount of money taken which just results in another challenge (4-star, un-boardable bounty hunter ships), but it's almost like the game stopping, you're supposed to leave because that's all the game becomes past that point. You can still find people if you're lucky. Ship variants allow you, and maybe your crew to scour the cosmos in different ways depending on how much space you want, and how many guns you think you'll need. I've only used the first one because I have nobody to play with! CONS This game is still early on in it's life cycle. If it has one. This game is live-service. You're supposed to hop on with friends, man a ship together and have a space-thievery time with others looking to do the same but since almost nobody is playing this, the chances you either have friends that want to play, or others in the world playing at the same time as you, are wildly low. If this was just a well-made single player game, (Maybe like a space Windwaker) I'd have no problem suggesting this but the servers are not local, and this game depends on a MASSIVE player base. As all live-service games do. If this game gets players, we get content, but since there's nobody on from what I can tell, you might be looking at this game's final form. Which sucks, because I'd have loved to see what was in store. The characters are quirky. And so are the ship names. There's a sense of millennial humor that pierces the fabric of this game's dialogue and written jokes. They can fix this immediately by hiring me. A swing and a miss- look it's not the worst thing ever, but you gotta remind yourself, in a sea of gaming options, you must compete in the space that is, just be cool. If you have a cool space game, make sure the characters are COOL. Visuals and all. There are only 9 types of enemies. Space game. Infinite possibilities, finite enemy encounters. You have: Small kamikaze boogers Medium-size booger shooters Large booger men with guns! (The first 3 have oil counterparts that do the same thing but can jam your jetpack, they are not new enemies though.) Black hole worms Skull tanks Tall dinosaur sprinklers Purple army men Rogue, stationary, space turrets Bounty hunter ship I don't think I'm the only one that thinks there should be more options. There are boss versions of some of these characters but they really do act like larger versions that do more damage. They might have one main difference being a shield that protects their back or a ground pound. Mobile-game shop alert! You buy the game, because it is NOT free (at the time of this review, It is a firm $30), and are met with 3 currencies god-WHY? Green currency is easiest to get, you earn by playing and can only spend on the game's First store, where you unlock more characters, weapons, abilities, and purple currency! Yippee! I can spend money to get money! This first store only uses the green currency and nothing else, you have to earn everything there, good start. It's slow, but you'll be happy to hear that it does not get faster to earn, ever. hm. Purple currency is used on character, ship and weapon skins in the second store, best in the game, expensive stuff. But what about the third currency? Yellow! You can buy it and there is no way to earn it fok-me we're really doing this. Yellow can be spent on every thing you can use purple on. You have a finite number of purple you can earn, so guess what you can do when you run out! Ahhhhh you guessed it! Spend real world cashhhhh! Summary Conclusion If you fear wasting money on a game that will shut down DO NOT BUY. But if you have friends, a hope that this studio will somehow allow the game to live on after the live-service model dies, some dollars to spend on the DISCOUNTED PRICE (I got this for 8 bucks), and you like Sea of Thieves and Overwatch but don't want to support Blizzard anymore after the incident, then by all means PICK THIS UP WHILE YOU STILL CAN. Wildgate Rating (As it stands): [ 6 / 10 ] Wildgate Rating (With it's potential to be more): [ 8 / 10 ]
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