
Master ancient tech to hunt down giant beasts. WILD HEARTS™ is a twist on the hunting genre where technology gives you a fighting chance against giant nature-infused beasts. Hunt alone or with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 14 → 0.83/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−80% | 13.1Kreviews | 47% | — | $3.3M |
| $69.99 | 6.9Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 833 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
除了优化和傻福EA服务器这俩缺点就没什么好说的了,30块血赚,机巧系统和动作系统纯天才设计战斗爽,火把大剑一刀一刀燃烧刀这一块
一坨可悲的工业垃圾,时至今日我用4060再次尝试游玩,依然出现了诡异的bug,包括不限于走路卡顿,屏幕没遮完,最底部有一丝没覆盖阴影亮堂堂,走着走着突然在显存占用一半都不到的情况下爆我显存开始疯狂卡顿,你知道荒野是一坨屎,但他好歹是25年的游戏,卡一点我能理解,可是这坨跨越了时间的屎,优化比荒野还差
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| Free |
| 0ratings |
| 0% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 834 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You can only play this game one time. After that, it will always crash for eternity.
If you’re downloading on a pc, I’d stop while you’re ahead. The entire tutorial is choppy, you never actually look at the enemies your first see, you hit air and they perish. Right after character creation? You can’t even get into the cutscene because the game crashes completely, and don’t try restarting your pc, the game will delete itself and you’ll have to redownload it again, just for it to still not work.
its a fun game had everything to be good except performance i do recomend this game if you get a 70% discount. (IF YOU DESIRE TO PLAY IT PUT IT ON A NVME AND PRAY FOR IT TO RUN)
Настолько плохо оптимизировать игру надо было постараться. На 5070 и i7-12700 и 32гб игра ведет себя так как будто запуск происходит на пк 10 летней давности про лок в 30 фпс во время кат сцен я вообще молчу
你告诉你爹为什么5090+9800x3d都可以一卡一卡的?什么神人能玩你的游戏? 机场连哪个节点都没有办法连接你的EA服务器,你tm是干什么吃的? 连NVIDIA APP都找不到你们的程序,早点倒闭好吗?
Wildheart worth a place in my library ? - YES, it does TLDR : despite short story ( ~10h ), WH is extremely fun and worth my 50 hours (85% achievement) Consider play if have friend and only during sale WHY SHOULD BUY : - GAMEPLAY : awesome, fun and unique, it not just Fornite + monhun, crafting bunch of cool machines on battle field while enjoying fast-paced, punishing combat system - UNIQUE : Karakuri ( machines ), Tsukumo companion and unique types of weapon, all gave me extraordinary experience, I had lots of fun - PERFORMANCE : WH ran well without issues, slightly heavier than MH Wild, but haven't exp any crash so far - ITS FUN RECONSIDER : - PERFORMANCE : while not havin much issue, still some minor bug like audio ( poor custom setting ) , disconnect ( thanks to EA ), and eating my CPU like hell - LACK OF PLAYERS : 99% of my teammates are PS5, Xbox players, there won't be much of communication, chat system exist but hard to use. There still a community, but you will be likely to handle hard quests solo due to nobody join, or quest too hard - NOT NEWBIE FRIENDLY : fast-paced combat, heavily pushing right from the start, and lack of teammate, make whoever want to chill gonna rage quit , monsters always stronger, and always able to one shot you or the team . Take time to learn weapons, dodging frame,and Karakuri which can be very challenging if you are alone. - STORY : not impressive at all, it open and end really quick, less wasting your time, but at the same time, feel incompleted. ( interesting ending imo ) - INCOMPLETED story/gameplay : I played on 2026, they probably dropped the game, many features, include main story seem missing or too short OVERALL : Wild Heart can be solo; but endgame bosses need quite an amount of grinding and preparation if want to 100% the game. WH while not the best, still a decent choice for me to play with friend, or while waiting for new Monhun games.
loved this on the playstation but it refuses to even let me play it, crashes on gameplay. edit: you have to disable onedrive and all that crap.
got this for 6 bucks and i refunded. looks and runs like ♥♥♥♥. well done ea, produce another ♥♥♥♥ game and slap a 70€ price tag on it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $3.3M | 3.9K | 83% | $24.99 | |
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