
Never stop running, not with the galaxy at stake. Save it at all costs, and save yourself if you can.
Modeled estimate, not a reported figure. How we estimate →
About
The corpos are after you. The cops are, too. Even your ex has crawled out of the grave to try and get you back. Meanwhile, the fate of the galaxy itself rests on a knife's edge, and only you can bar the doors of hell.
Whiskey-Four is a standalone 396,000-word interactive novel by John Louis. It's entirely text-based, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.
You are a retired contract killer from the Anomalous Interference Unit. Injured on the line of duty, you were forced into an early retirement--only to be reactivated on a distant frontier world to address a horrific, unknowable threat.
A great sense of malaise permeates the void. Something big is stirring, something that jeopardizes the entire galaxy.
You're the only person in position to stop it before it's all too late.
Too bad everyone else wants you dead.
• Play as a man or woman; gay, straight, or bisexual
• Engage in a variety of flings during your chaotic journey
• Re-ignite an old love or snuff it out for good
• Manage your limited supplies to keep yourself alive
• Fight your way through corporate kill agents, SWAT teams, and your own obsessive ex-lover
• Choose from three separate body types that influence the narrative
Try to save the galaxy–and yourself, while you're at it.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Brilliant writing, story and characters. Praying for a sequel.
It's one of the better games that I've tried in this genre. The story is fast-paced and packed with action, so much so that it's hard to find an uneventful page for a pause. + The book is well-written and manages to create a good atmosphere without too many descriptions. I felt fully immersed into the world. + Characters are interesting and engaging. It is believable that they come from this world, and not from ours. + The male MC is believably a man, which is unfortunately rare nowadays. There is a good variety of replies that still follow a familiar pattern. + I took the affectionate path with the MC's ex-lover (who was also a male in my playthrough). To my relief, the story did not devolve into the usual cringe populating the enemy-to-lovers trope. I mean, it was dramatic and a bit funny, but it did fit with the tone of the story. + I won't be rereading the book because I was pleased with the choices I'd made, so I can't speak on how much the MC really can influence. While reading it though, it did feel like many decisions mattered. I helped a person who later helped me; I used certain equipment in certain situations; got injured or saved by my previous choices. So it was in general a satisfying game. + I was pleased to see the good-old male and female options to choose from. In general, the writing was made by an adult for other adults, all the while not taking itself too seriously. - In the second half of the book, I got an impression that the endless barrage of action scenes was used to pad the pages. My reactions went from excitement to exhaustion after ca. 4 hours of reading about the MC getting hurt and tired, hurt and tired again and... again, until I just wanted to shout "wrap it up" at my screen. A few of the action scenes could have been cut out with no loss. The stakes would have felt higher too. - While I found most of the characters to be interesting and engaging, none of them were appealing enough for me to try the"flings" that the book description mentioned. The ex wasn't very appealing either, but he at least offered some fun drama.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is unfortunately a slog to play. The quality of the plot & dialogues decrease dramatically as the story progress. While I really enjoyed the dramatic writing during I, the Forgotten One; Most of the characters behaviors/motivations were unrealistic and edgy here.
[i]Whiskey-Four[/i] is a great game. Alongside the author's other work, [i]I, the Forgotten One[/i], it's clear that the author is an excellent writer. I found the story compelling and interesting and really enjoyable. There's not any stat building in this one, although there are a few things tracked like your injury state or what items you have on you. This CYOA is on the more railroady side of the genre, but I don't think it's that bad. The narrative is linear but there is plenty of variation within that. There are meaningful choices, but their consequences sometimes come later rather than immediately. If you do a thing, then later on something might happen differently. It'll be a perfectly logical consequence, it's just that you aren't necessarily getting instant feedback about it. I don't think there anything wrong with preferring overt and immediate consequences over subtler ones like this, it just comes down to preference. I tend to find that CYOAs like [i]Whiskey-Four[/i] trade a bit of freedom for a more interesting and compelling main character. Which you prioritise is up to you. I will say that the last quarter of the game is where there's the highest density of meaningful choices, where [spoiler]how quickly your character is able to complete an objective becomes very important[/spoiler]. However, I do have one rather large issue with this game: no saving or even checkpoints. Saving is very uncommon in Choice of / Hosted Games, so it's far from a problem unique to this game, but it really does annoy me. Some CYOAs, including [i]I, the Forgotten One[/i] if I remember rightly, let you rewind back the last checkpoint, but this game doesn't even do that. The game already gives you some options that trade immersion for quality of life; personally I would've put an option to enable saves or checkpoints there too.
Очень-очень классный текстовый квест! Вариативность достаточно маленькая по сравнению с другими играми данного жанра в стиме, но меня устраивает, так как десять слегка отличающихся друг от друга вариантов тоже утомляют. В плане сюжета - по сути ацуенная книга жанра фантастика, сильно выделяется на фоне достаточно посредственных конкурентов. Оторваться от чтения просто невозможно, экшен бомбезный. Если вы любитель(ница) текстовой романтики то тут она только мельком, но сами персонажи хорошо прописаны и отсутствие подробной нц-ы не огорчает. Роман с яндере-бывшим вообще цьмок! В целом вайбы хорошего большого квеста из Киберпанка 2077. Если вы выбираете к какой игре из choice of games\hosted games приобщиться то обязательно купите эту, но скорее всего оставьте ее на десерт, потому что у меня смутные подозрения что теперь мне сложно будет перестать сравнивать все будущие игры с этой. (п.с. только не пинайте гранату, я знаю что будет очень хотеться но не стоит)
Whiskey one of best cool character... MOVE OR DIE. KNOWLEDGE KILLS.
Amazing book and a very refreshing one at that! If you want a read that's pretty different from other choice games, give this one a try.
IM SORRY OLIVIAAAAAAA WAHHHHHHHHHHHHHH ULYSSES MY BELOVEDDDDDDDDDDDD <3333333333 I CRIED SO HARDDDDDDDDDDDDD MY MOUTH GAPED OPEN WHAAAAAAAAAAAAAT DURING <spoiler> WHAAAAAAAAT ULYSSESSSS I LOVE YOUUUUUUUUUUU THAT LAST LINE BROKE MEEEEEEEEEEEEEEEEEEEEEEE
I had a blast, best Choice Of game I've ever played. My only complaint is one I have with most of these games and its that I can't make my own saves. I point this out because toward the end I started to get what some may consider a bad end, and the game asked me if I would like to continue to the epilogue or go to a checkpoint- no idea where that checkpoint was, but I wanted to see if I could do better without replaying the 9 hours I had spent getting there. Turned out it was just passed a point I had already used an item [spoiler] fire grenade [/spoiler] that I think would have gotten me possibly the best ending, or closer to it at least. Still, if you like sci-fi action, this is IT. I sincerely look forward to more of their work.
I had a lot of fun, and I enjoyed the characters a lot.
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Players by region
Where this game's players are, estimated from review languages.
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