
Get a grip, it’s Heave Ho 2! The insane 2-4 player party game sequel takes the couch co-op mayhem online for the first time. Grab what you can and swing to win!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−20% | 126reviews | 91% | — | $20.6K |
| $7.99−20% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 128 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
tutorial lets you play solo and is easily completable but you are blocked from starting solo play otherwise, pretty disappointed
no solo play
Very fun game!!!!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 128 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just like the first game, but even more original, it has a wider variety of content. The versus mode is also a lot of fun and is better developed. The only thing I didn't like were the recipe levels; I found them a bit frustrating. I would have liked a short single-player campaign or some challenges for playing alone. Both this game and the first one are among the party games I've enjoyed the most. YOU CAN CHOOSE THE TYPE OF FART THAT BEST REPRESENTS YOU
本来可以玩完的,但实际联机体验相当糟糕,在官方没有修复这个问题之前,我不推荐 所有不能本地同屏的玩家 购买这款游戏。 差到什么程度?非房主玩家隔一小段时间就闪红色🛜图标(提示网不好)。非房主玩家操作延迟大概在2-5秒之间(对这种需要精确操作的物理游戏简直是毁灭性打击)。我换了两个好友联机,尝试过裸连或者开加速器,尝试过换楼下餐厅WIFI,尝试过流量连接,尝试过互相换房主身份,依旧如此。 看了一些媒体评测,发现也有提到联机问题的。来自巴西游戏媒体Pizza Fria的PC版评测,原文为:Durante os testes, alternamos quem criava a sala, mas todos os outros participantes enfrentaram atrasos nos comandos e até desconexões.(机翻:测试期间,我们轮流负责创建房间,但其他参与者都遇到指令延迟甚至断线的情况。) 为了写东西我还是忍着极高的操作延迟,把第一世界打完了。以我对第一世界的印象来看,确实是个还不错的派对游戏。关卡设计有点意思,还行。为了防止一队人卡关到退游,到一定时间会有魔法猫出来帮助你。游戏整体比较搞怪化,比如放屁二段跳之类。 除此之外还有对战模式,只能算小菜吧。玩过一局,因为我不是房主,延迟很让人上火,输是肯定的。后面没兴趣玩下去了。 本作彻底取消了单人模式。除了教程可以单人游玩之外,其他所有关卡不能单人游玩,替代品AI队友也没有,想玩就必须找真人队友。个人认为这个改动非常不友好。 我只拿这一个世界的体验来说,我认为《Heave Ho 2》是一款合格偏良好的派对合作游戏,至于后面怎么样,等啥时候官方修完吧。 [quote]关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。[/quote]
No single player?? I understand that this is a fun multiplayer game, but my favorite part of the original was beating the levels by myself and racing to beat the times. I can't recommend this game without a single player option. That seems ridiculous to be exclusively multiplayer. I am not going to play this online. I'll play this with my friends soon and I'm sure we will enjoy it, but the single player mode was the main draw for me. I will not refund this, but I likely won't play it very much since I can't play it solo.
I want to start with the fact that I absolutely love the first Heave Ho, i make all of my friends that I reasonably can play it with me, however I was so disappointed to see that there is no singleplayer mode for Heave Ho 2! I would really love to see a singleplayer mode implemented in the future, because while I love getting to play with others, those opportunities don't come often!
as much as i get mad at this, its a good game
sincerement dommage le 1 est clairement au dessus, le jeux est uniquement penser pour le multi, bug ( mais sa ca passe vue quil vient de sortir), interface joli mais pas tres fluide, je me fait rembourser car pour l'instant je suis un peu en manque de contenue solo en esperant qu'une future update pourra m'y faire rejouer
Great game; the multiplayer is more cooperative based than last game when you could practically get through levels alone however you still can if you want and the addition of the drone you can use to help friends is great espcially the fact if you can grab onto it you can fly; the versuses mode is a huge step up from the last game; it really is just better, although I do miss just racing to the end of levels the new mode is better, hase more replay but I miss the ice levels; the characters are really responsive when you get used to them, the momentum feeling different the last game, when you get used to using the farts for momentum you feel amazing; and the unlockable items are a suprisining addition but a welcome one. I haven't gotten them all but I do hope all the items in versuses mode are unlockable like the grappling hook and even the ones that would not have a use in co-op like the guns. The jetpack would make a great final reward. I am a bit mixed on the in built help system. When you spend too long on a level you get helped by a magic cat. I have only seen this twice, and the first time nothing changed, as how long it takes is very generous but it feels right. Now it would be nice to add a toggle for the cat to appear or even start levels with the help. I am not sure if it is always the same but the drone one was amazing and it would be cool to be able to start levels with the help just to mess around, but for the most part it's fine and is better the the last game where it just seemed to spawn extra platforms. The biggest flaw is the lack of single player. While the game is so multiplayer based and some levels would not be completable in single player I see no reason to not add it espcially since you can play the tutorial on your own. Just have a disclaimer about how the game is designed for multiplayer and a way to skip individual levels when playing through the sets of levels. Even though I have only played 2 hours on Steam and another 2 hours on a seperate console I can already tell how great this game is. 7.5/10 maybe an 8/10 if they added single player
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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