
What Remains of Edith Finch is a collection of strange tales about a family in Washington state. As Edith, you’ll explore the colossal Finch house, searching for stories as she explores her family history and tries to figure out why she's the last one in her family left alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.86/day in the week to Aug 22 → 25/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 52.9Kreviews | 96% | — | $14.4M |
| $19.99 | 28.7Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1488 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
People Who Played This Game Once in Their Life Will Definitely Say This is The Best Story Rich Walking Sim Ever Made. Simple Achievements, Immersive Visuals & An Unforgettable Story. Underrated Gem 8.5/10
这将是你的故事开始的地方 很抱歉我无法亲眼看到。 虽然我知道这样会要求太多, 但我不希望你因为我的离开而悲伤。 我希望你为我们都曾经 有机会来到这里而感到惊叹。 祝你好运, [i] Lemon [/i]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Korean*languages with full audio support
| $19.99 |
| 12.8Kratings |
| 96% |
| — |
| not modelled |
| $19.99 | 619ratings | 86% | — | not modelled |
| $19.99 | — | 95% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
当你周而复始地干着同一件事时,你会开始想象……
Sentí lo mismo jugando este juego que lo que sentí leyendo Cien Años de Soledad de Gabriel García Márquez, pero esta vez con cero incesto. Absolutamente recomendado.
It's not too long. There is about 2 hours of story if you don't speed through. It's not a game you can really get stuck in or accidentally do things out of order which I like.
What remains of Edith Finch? I'm actually not quite sure... Just kidding! The setting is your family home, which you return to after your family dies. The structure has sat undisturbed for years, rendering it more of a mausoleum or even museum than a home. You move through the structure and are prompted to interact with objects in a linear fashion (you have no choice as far as I'm concerned). As you interact with the objects, vignettes of your family pop up putting you in control of a specific relative. You don't have many options, you just play through the cutscenes as is seeing the memory through the eyes of the specific relative. Each of these stories are quite horrific, morbid, and depressing in their own unique ways. After each, the main character frequently remarks on how "the family is a little weird;" sort of just shrugging off the intensity of the stories. But in my opinion, the family is extremely dark. Which was jarring to me as I was expecting this to be a "cozy" game. I think that this is the point of the game though, a family may look normal on the outside while the inside is dark and twisted. Especially when the family tree gets darker as you go backwards in time or up the tree to the past. A lot of people can certainly relate to this and generational trauma of it all more broadly. But the intensity and darkness of the vignettes really blindsided me as I progressed through. The game is super quick to play through and the achievements are straightforward. If you do play this game, I would recommend doing so late at night, in the dark, and preferably during a thunderstorm. In all seriousness, if you have not played this game, you should!
[b] 天真的残忍 [/b] 真正的艺术品,精心打磨的多线叙事手法,变成猫、鲨鱼、怪物去捕猎,美漫式分镜,每一场花式死亡都像一面棱镜,折射出笼罩家族数百年的诅咒。展现了不同年纪的人对死亡截然不同的态度。 每推开一扇门,窥视无人居住的房间,无声感受主人曾经生活的时代缩影——曾反复翻阅的书籍、未完成的画作、歪斜的玩具安静地等在那里,原来过去从未逝去。而切鱼的幻觉中,物质世界与精神世界彻底交织,清醒地选择沉沦,走向断头台,最贴近当代人的精神困境隐喻,我感到难过。
晕3D人的噩梦级别游戏。 死的都非常有创意,杀鱼的那位演我在工位,非常有代入感。 魔幻现实主义奠基作《佩德罗·巴拉莫》最后才告诉读者原来全都是亡魂,连胡安自己也是荡在科马拉的亡魂之一,跟游戏中操控的第一视角的主角一样,原来“我”早就在建好的墓地里了。
像一块精美的黑巧,看起来漂亮,闻起来香香,吃起来浓郁,小小的一口就能吃完,后调又苦苦的,在嘴里久久不散。
My experience with What Remains of Edith Finch was good. The biggest strength of the game is definitely its story. It’s memorable, emotional, and presented in a very creative way. Each family member has their own short story, and I really liked how the game changed its gameplay and presentation depending on who you were playing as. The atmosphere, visuals, music, and voice acting also work really well together and make the story more immersive. There are several moments that genuinely stayed with me even after finishing the game. Overall, [i]What Remains of Edith Finch[/i] is a game I'd recommend if you enjoy narrative-focused experiences. The gameplay itself isn't anything special, but the story and the way it's told are what make the game worth playing. It's more of an experience than a traditional game, and that's where it shines.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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