
Welcome to Elderfield, a cozy horror RPG with hand-drawn art and dark lofi music. Manage your farm, befriend or romance the locals, investigate mysteries, decorate your home, fight terrifying creatures, fish, cook, seek the Old Gods, die in your sleep, and more... There's lots to do in Elderfield!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best BR #67, worst DE #98 · 12 markets collected
US · last 30 days
About
Welcome to Elderfield is a cozy horror RPG where the abnormal is normal, the townsfolk are odd, the eldritch beings watch over you and the local news reports seem stranger by the day.

Everything in Elderfield is unsettling, from the haunting, horror manga-inspired, hand-drawn visuals to the dark, lofi soundscapes composed by Dated. Despite the strange creatures lurking just outside your home, those who wander into Elderfield rarely find a reason… or option, to leave.

Customize your home and character, unravel daily mysteries, befriend the odd townsfolk (or even marry one!), go fishing, spend your afternoons mining and forage through the surrounding wilds… There's lots to do in Elderfield!

Cultivate your land, harvest your crops, and stop the growth of unruly tentacles. Manage a variety of strange, otherworldly livestock, grow useful crops like corn, pumpkins, teeth or eyeballs and hope that beings from the woods don’t wander onto your farm.

Choose your difficulty, how much suffering can you endure? For players seeking a peaceful life of harvest and discovery, cozy difficulty offers a more laid-back experience. For those who crave a challenge, the Old Gods are waiting.
Elderfield features a deep, turn-based combat system where you must utilize gathered resources, strategic buffs and diverse equipment to survive encounters with ancient, Lovecraftian horrors.
Die, learn, farm, and forage… Then die again.
Full RPG life sim with relationships, customization, fishing and more
Hand drawn horror manga inspired artwork
Dark lofi soundtrack by Dated
Build your farm, manage animals, mine and forage to build resources
Play on cozy mode or test your skills and resource building with in depth turn based combat
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 419 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Obsessed. Absolutely obsessed with this project and it's most likely going to be my game of the year. I've always wanted a farm sim horror game. But like, creepy horror. Disturbing. And this gave me everything I ever wanted and more. This is the type of game I wanted without even realizing it. On the surface, many people think "oh it's a spooky Stardew game!". Which is also what I thought originally. But once you dive into it, you realize just how much more there is to discover. This game does not hold your hand. It can be very challenging if you're not careful, even on normal (there are many difficulties you can choose from). But if it is too much, you can make it easier (or harder) at any time. There's many quality of life things I enjoy about this game that are missing in other farming sims. Not being forced to sleep (see what happens if you stay awake), no stamina for regular tool use, the ability to teleport home without using a ton of resources or waiting a long time in game to unlock. And many more. And don't even get me started on the art and music in this game?? IT'S SO GOOD. I will scream about it forever because that is one of the things that makes this game stand out. Just looking at any in-game screenshots of the characters/creatures of this game will make you stop in your tracks. When streaming this game so many people will come out of lurk just to react to the new art on screen. I might be wrong but when doing a lil deep diving... I think it was all (mostly?) made by one person. I found some work from Chris/Ill-Advised Records from like six years ago... The dev is very talented. But regardless of who, or how many helped create this game. You can really feel the passion put into this project. The music can be such a vibe, but immediately make you feel uneasy when encountering an enemy or a dangerous area. It does a great job keeping you on the edge of your seat like watching a horror movie. AND NO GEN AI. I will say though, pls give us purple hair. That's literally the only thing I disliked lmao But seriously, this game is worth the money. I know I didn't purchase this myself so it is a biased opinion. But I would have bought it after watching a few min of someone's playthrough. If you are still unsure, maybe watch some gameplay. It's okay if it ends up not being for you. Most of the friends who bought this can't stop playing it. One of my friends played for like 12 hours straight haha But man. I am so impressed. This is a full game too, no early access. And there is already talks of new romance options being added in the future. So who knows what else we might see coming to Elderfield one day... Can't recommend this game enough.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 419 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty ♥♥♥♥♥♥♥ baller, get it. It's good.
Maybe I'll say more later but before I go to bed, after being unable to stop for hours...i'm just gonna say this is SIIIICK!
stardew with horror elements and jrpgs combat another thing i like about it is you can jump in almost immediately into mining, fishing, and farming
玩起来挺上头的种田游戏。视觉效果和各种诡异的事件塑造出了诡异而恐怖氛围。不会有什么突然出现的跳吓,靠近危险时还会用“有什么东西在暗处盯着你”之类的话来提醒。小镇生活有种诡异的平和感。 RPG战斗好玩,我一直都挺喜欢这种战斗方式的。有充足的思考时间,不需要什么实时的反应和战斗技巧。战斗难度还可以随时自由选择调整。我选择的是最简单的难度,就这样从来都没有死过。如果你觉得自己变得强大了,区域里的怪太简单,还可以献上战斗献祭来增加这块区域中敌人的难度。 游戏内有超级多方便快捷的功能设计。随时可以在床边存档。还有维基页面,虽然里面的内容看起来内容还在完善,但是边玩边查也帮了我很多的忙。游戏主界面的左上角就有维基网站的链接。就拿种田来说吧。只要你的背包里有必要的工具,就可以直接干活。不需要在物品栏中一次次的切换工具。而且一格田的活干完之后,它会自动给你切换选中到下一格田,人物周围9格田地会依次切换。甚至都不需要很多次移动。 主要储物箱也是非常方便的存在。如果背包已满,那么收集的物品就会自动存入储物箱。这个储物箱的空间是无限的,在制作物品的时候,也不需要把东西从储物箱里拿出来。主要储物箱在家里、农场里、教堂里等地都可以随时打开取用,是互联互通的。不过像宝石、鱼和苦菜之类的东西,背包满了还是放不进的。背包格可以慢慢地拓展,杂货店那边买50一个,数量有限,但是不会涨价。在做任务的过程中,也会收到一些背包格。 50一个的背包格不算贵。游戏里来钱挺快,随时都可以把东西卖给各种商人。不卖菜也能赚到很多钱。钓鱼也很简单。整个小镇里有非常多的资源可以收集,每星期可以通过洗澡刷新一次资源。每天种完地就骑车出去溜达,探探电视新闻里报道的异常事件。我可是过了一整个星期,才把全小镇探索得七七八八,还有一些地方没有深入探索呢。像各种垃圾桶啊,小包裹这些打开来都有概率拿到资源。商场里的ATM机柜台之类的地方还能捡到装备。通过扔骰子来随机获取的资源,有运气加成会更容易获得好东西。清理田地的净化膏,光是靠捡垃圾就积累了一大堆。钱袋、饵料箱、食物之类的好东西也经常能从垃圾堆里翻出来。 学会传送回家之后,探索完直接传送回家,可省事了。家的位置挺好,虽然不是小镇中心,但也是四通八达。往西走是农场和小矿场、往东走是可以打怪挖矿的商场、北边是广阔的小镇。家门口附近也经常油人在晃悠,我要是刚好出门看到他们了,不是很急的话我都会回家拿个好礼物送他们。送过的礼物还会有喜恶记录。 熬夜一天也不会有什么影响,但是再往后熬就要吃减益了。所以我为了努力建设古原镇,48小时中就睡6个多小时。不管睡不睡觉,每天0点准时结算。作物生长,月相变幻。 [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
Surrealist horror fever dream...but also a cozy farm/town sim? I had no idea I wanted an evil version of Stardew Valley but apparently I did.
Very fun so far! Perfect "Halloween-themed" farming sim. It has its issues, but nothing worth quitting the game over. I'm having trouble with the options not staying the same, I tweak the audio and control mapping but every time I quit the game, when I launch it again the options are back to default. But other than that, I've had no bugs or issues. The combat could use a minor tweak, but they do let you putz around with the game settings. Normal is pretty punishing, which I'm not totally against, but easy trivializes combat so much that it turns it into an annoyance rather than a fight. Thankfully, there are shrines in each area that you can use to enhance the enemies so if you're blasting through everyone in one hit on easy you can use the shrines to bump up the difficulty without going to normal. There is a little bit of a grind to this game. I played Fields of Mistria for like 60 hours and finished the story by Year 2. I've put 15 hours into this game (as of this review) and haven't even finished the first month. There's a ton to do! I do worry a little bit that some of the anomalies and mysteries will get old quickly, but I can't definitively claim that because I don't know if they change up for each season. Seems like a game well suited to having more added in the future as updates, if the developer sees fit to do so. I know it seems like I didn't like this game because I only mentioned the stuff I didn't like, but there's a lot to love here! It has what all great farming sims have: the realization that it's 11pm and I need to go to bed, but there's always just ooonnneee tiny thing I can do first. "Sure, bedtime. But let me just smelt a few more iron. Now let me just go turn in this task. OK, OK, sleep soon, but let me go check out this anomaly. Oh! It's Sunday! I can switch the god I'm worshipping out and go check out the door that was locked unless you were worshipping a different god--shouldn't take that long. Yikes, it's getting late, I should really quit, but the Library's interior randomized again so I'll go take a quick peek at it first." Then I look at the clock and it's 2:40am. Oops. All in all, I'm thoroughly enjoying it so far. I'll come back and update this review after I get a little further along!
The atmosphere in this game is delicious. It's horror, but no need to avoid if you're particularly jumpy. I tend to be horror-averse and unable to handle horror games without at least a layer of separation, but I am able to play and enjoy this without needing to take breaks to calm down, which I consider to be a huge plus. I'm definitely a farm sim-focused gamer, and I can say pretty strongly that this does farm sims well in a genre saturated with games intended to be bright and happy and cute and aesthetic. I've had enough of cutesy aesthetic. I haven't quite reached unlocking animals yet, which may influence my overall idea of the game based on how ranching mechanics are handled, but based on what I've seen so far, I'm confident they will only improve things. Combat itself feels resource-intensive but ultimately good. As long as you take the time to prepare and get your hands on some equipment starting out, you shouldn't struggle too hard on normal mode. Turn-based combat in a farm sim feels really good compared to the usual expected real-time "go swing a sword until it dies and maybe sometimes step to the side" combat that is standard for those that include it at all. There's a few minor bugs on launch, but I've run into nothing game-breaking or particularly bothersome and dev is responsive and clearly working on getting those fixed. This is the sort of farm sim I would recommend to people who struggled to enjoy other big-name recent farm sims--it solves the aimlessness that troubles some Stardew Valley players, but is clearly marketed to a different crowd from the Hashtag Cozy Gamers. I might not recommend if you ARE a Hashtag Cozy Gamer and you are one because you specifically enjoy things being cute and getting to make an aesthetic farm layout and missing out on that hurts a game for you. If you're looking for that with like spooky vibes, you want Moonlight Peaks. I don't think I really agree with the reviews stating "it's Stardew Valley but horror". It's really not. It just happens to be the same genre, but as far as farm sims go, the only Stardew Valley overlap is really the things that were established genre conventions long before Stardew Valley entered the fray. This game stands on its own separately of big hitters in the genre, and I think that can only be a positive. And I am speaking as someone with thousands of hours in SDV across multiple platforms. The comparison does both games a disservice, imo. That being said, this is a phenomenal entry to the genre and I am so excited to get to play more when I have more free time to devote to it. I can think of several friends who aren't necessarily farm sim fans who I think would be able to enjoy this in spite of it not being their genre, and I'm excited to force them to play.
I'm sure I didn't give this a "fair try," but first impressions mean a lot and my first impression is this was made by someone who really misses high school. The artwork seemed cool so I grabbed it but once I booted the game something just put me off pretty quick.
Dark cozy farming....oh yes.
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