
Weed Supermarket Simulator is a chill store sim where you grow weed, develop new strains, set prices, and keep your shelves stocked. Expand your business and optimize it for maximum profit. Manage employees, handle inventory, and turn your shop into a high-performing business.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 13 → 6.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Weed Supermarket Simulator is a chill first-person simulation game where you run your own weed store.
Open and manage your shop as you sell weed, bongs, and other smoking gear. Set up shelves, display cases, and counters to make shopping easy and fun for all kinds of customers.
Grow your own weed from seed to harvest. Build a grow room, plant seeds, and take care of your plants. Upgrade and improve your strains to create high-quality weed that sells for more.
Order weed and supplies on an in-game computer. Get deliveries, unpack boxes, store items in the back room, and place products on shelves, in fridges, or in locked display cases.
Serve customers at the counter. Scan items, take cash, and keep everyone happy - or at least nicely high.
Use your profits to expand your business. Make your shop bigger, improve the interior, unlock new strains, and sell premium products.
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 440reviews | 87% | — | $250.4K |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 162 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ein absolut fantastisches Spiel mit ganz viel Liebe – aber das Lager braucht noch etwas Zuwendung! 🌿✨ Ich bin absolut begeistert von dem Spiel – es macht einfach riesigen Spaß, fesselt einen stundenlang und ist für mich ein echter Kracher! Es gibt allerdings ein paar kleine Wünsche, die den Spielspaß im Alltag noch perfekter machen würden: Das Lager ist leider etwas zu schnell zu klein, wenn man richtig durchstarten möchte. Vor allem aber wäre es ein absoluter Traum, wenn man verpacktes Gras direkt eindeutig kennzeichnen könnte (vielleicht mit festen Etiketten an der Ware selbst), damit man sofort sieht, welche Sorte und Variante man vor sich hat. Wenn die fleißigen Mitarbeiter dann noch ein bisschen besser darauf achten würden, die Kisten ins richtige Regal zu sortieren, anstatt sie ins nächstbeste Fach zu stellen, wäre das Chaos perfekt gelöst! 🥰 Trotz dieser kleinen Lager-Herausforderungen eine absolute Empfehlung für alle Zucht-Fans. Ein dickes Lob an die Entwickler, weiter so!
all of the store simulators are same game different clothes .. however this game is a QOL gem.. all the annoying grindy stuff alot of these type of games have you do.. this doesnt have them
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 162 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sehr empfehlenswert, ich hoffe das update kommt schnell ,und man behällt den fortschritt
Decent, killed a afternoon and 100%'d it. Defnitely a Weed Shop knockoff but not too bad.
正式版后突然变得很卡
game is relaxing af
i love this game
**READ THIS REVIEW** At the surface, it is a great game. It's fun, simple, and what midnight toker doesn't dream of owning their own head shop? For this reason, I do recommend it. If you can look past the minimal complaints I have below, the $15(ish) dollars is well spent. The premise is simple, and for this stage of it's life, I'd give the game a solid 3.7/5. What I would do if I were the devs. Rework the "attraction" system. It would appear that through the strain modifications I can take essentially one seed, and create all the plants I will need for shoppers level 1-10. Add more content for growing. Currently there is a grow table, and grow lights, and one single pot type. I would LOVE to see levels to the lights, and perhaps even a hydroponic option?? Where is the DRYING sequence? There is no way to currently harvest real bud, and immediately package it. For a sense of accuracy, adding a drying room would a great touch. More user friendly strain modification (Recipes). Currently you can copy any recipe onto any seed with enough slots. Recipes should be seed specific to help people remember which seeds they are using for what purpose. Leveling should be slower. I reached max level in 7 hours. It made content overload a serious problem, as my shoppers leveled up at the same rate, before I could reasonably produce the goods they wanted. Stocking of shelves and AI need some love. It is difficult, actually impossible to keep the weed shelves organized, as the only label is for the package types of weed, not the strain. The AI stocker will literally put ANY package weed of a similar type on the same shelf, even if the strength and attraction levels are different. Vastly different. Can we add a way to label shelves by recipe/Packaging type? Do away with the sorter employee, and make the stocker a hybrid role. It is annoying to pay someone and watch them simply dump the boxes on the floor, empty or not. Just have one staff member for box management. Add more smoking apparatus'!! Why are there only bongs? Why no bowls, wraps, or one hitters? Add more customization options. I would love to change the floor, and lighting in my store, and maybe even play music. The decoration options are awesome!! Lastly, PLEASE make it so I can move the register.
litty titty
Good fun game, little anxious to see how big my shop will get, 4 hours in and profit keeps growing :)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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