
Weed Supermarket Simulator is a chill store sim where you grow weed, develop new strains, set prices, and keep your shelves stocked. Expand your business and optimize it for maximum profit. Manage employees, handle inventory, and turn your shop into a high-performing business.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 13 → 6.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Weed Supermarket Simulator is a chill first-person simulation game where you run your own weed store.
Open and manage your shop as you sell weed, bongs, and other smoking gear. Set up shelves, display cases, and counters to make shopping easy and fun for all kinds of customers.
Grow your own weed from seed to harvest. Build a grow room, plant seeds, and take care of your plants. Upgrade and improve your strains to create high-quality weed that sells for more.
Order weed and supplies on an in-game computer. Get deliveries, unpack boxes, store items in the back room, and place products on shelves, in fridges, or in locked display cases.
Serve customers at the counter. Scan items, take cash, and keep everyone happy - or at least nicely high.
Use your profits to expand your business. Make your shop bigger, improve the interior, unlock new strains, and sell premium products.
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 439reviews | 87% | — | $250.4K |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 160 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Chapante!
Of Course, you should buy my Giggely Grass.... That's the nature of this Game...
Nice
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 160 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I want to like this game. I do. But once you hit around level 15, the customers stop buying weed. They just buy the other products. If I wanted to play Supermarket Sim, I'd go play that. I want to sell weed. They supposedly patched this issue but it's still there.
It still lacks some QoL Updates (please, let me guide someone to plant seeds!) but it is a fine game. Reaching the end is not that grindy and the micro management is quite okay once you get the hang of it.
По началу довольно залипательная игра,но через 10 часов становиться максимально скучно и фпс начинает проседаьть от колличества товаров и полок в магазине,нпс работают плохо,1 полку заполнил выкинул ящик и другой бот несет его обратно на склад,хотя с этого ящика можно было соседнюю полку наполнить,если брать то по очень хорошей скидке
I liked it but this doesn't feel like a full release, I hope the devs add more to do
Es ist ok aber bei der Regal Beschriftung leider total verbuggt..
my customers are always saying that they cant find the right weed quality and would buy food and other items instead......and i made every type out there........so i'll have to play other weed games for now until they fix that.......
muito bom
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $250.2K | 344 | 66% | $19.99 | |
| $250.6K | 287 | 78% | $24.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.1M | 2K | 93% | $13.99 | |
| $176.7K | 372 | 87% | $14.99 | |
| $26.2K | 47 | 85% | $12.99 | |
| $344 | 2 | 0% | $4.96 | |
| — | 0 | — | — | |
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