
No revenue estimate for EPIC — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $0 — a different platform, not this one.
Lost in a frozen wasteland and split up from your partner inside an abandoned castle, the only possession you have left is a walkie-talkie with a familiar voice on the other end. Can the two of you find your way out in time?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Stats
Sums Steam only; Epic, PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
EpicYou are here | Free | — | 81% | — | not modelled |
| Free | 33.2Kreviews | 89% | — | $0 |
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
| $1.99 | 4.4Kratings | 80% | — | not modelled |
| $1.99 | 1.4Kratings | 64% | — | not modelled |
| $1.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $68.9M | 178.3K | 97% | $29.99 | |
| $62.6M | 146.3K | 96% | $29.99 | |
| $58.5M | 148.6K | 97% | $19.99 | |
| $42.2M | 108K | 96% | $24.99 | |
| $38.8M | 75.9K | 97% | $24.99 | |
| $32.5M | 53K | 96% | $29.99 |