
From the independent studio that brought you Contrast, We Happy Few is an action/adventure game set in a drug-fuelled, retrofuturistic city in an alternative 1960s England. Hide, fight and conform your way out of this delusional, Joy-obsessed world.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 13.8Kreviews | 77% | — | $19.2M |
| $59.99 | 4.4Kratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is one of the verry few games that have managed to immerse me into it's world , as a person that abused drugs till a switch flipped and can no longer do so I feel understood by this game it presents a real problem with drugs and the after effect of doing too much, the music is amazing the way it makes you feel like you are a part of the world not the center piece of it something about the garden district atmosphere music is just too soothing don't go into we happy few expecting a dopamine rush this game is to be taken slowly I've had breaks between chapters so I don't burn out and the game keeps giving content has good replayability and is verry enjoyable now in terms of bugs the game make sure to save frequently and don't push the game too far.
很久没打了,一个与1984、我们很相似的故事。 我真的在现实中没吃快活药吗?
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $59.99 |
| 173ratings |
| 66% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a great example of style over substance. Looks great but the gameplay is completely unenjoyable. Boring combat and stealth, unnecessary survival and crafting mechanics, and flat storyline. Just look at the global achievements, most of mandatory the story missions have less than 20% completion. When it said "Act II" I audibly sighed. I was hoping the end was coming and it just kept going.
We Happy Few: Una distopía grotesca bajo la farsa de la felicidad Contexto y premisa Un juego de supervivencia y acción-aventura situado en la ciudad ficticia de Wellington Wells, una sociedad distópica posbélica (ambientada en una Inglaterra alternativa de los años 60). Tras un evento traumático ("El Suceso"), los ciudadanos consumen Joy, una droga que borra memorias dolorosas y los sumerge en una felicidad artificial, ocultando la decadencia y violencia detrás de una fachada de colores psicodélicos y actitudes edulcoradas. Temas centrales Crítica al escapismo y control social La droga Joy simboliza la represión colectiva: los ciudadanos prefieren la ilusión a enfrentar su pasado atroz (como su colaboración con un régimen opresor). Sátira del positivismo tóxico: La sociedad obliga a "sonreír o morir", reflejando críticas a culturas que niegan problemas reales bajo consignas de "buenrollismo". Individualismo vs. conformismo El jugador puede rechazar el Joy (como hace el protagonista, Arthur), revelando un mundo grotesco y decayente, o aceptarlo y vivir en la mentira. Los Wellies (ciudadanos adictos) atacan a quien no consume, mostrando la violencia del pensamiento único. Distopía y memoria histórica El juego explora cómo los traumas colectivos (como guerras o regímenes autoritarios) se entierran con narrativas falsas, paralelismos claros con: Propaganda estatal (ej. *1984* de Orwell). Consumismo y farmacodependencia (Un mundo feliz de Huxley). Estilo y mecánicas Arte retropunk: Combina los años 60 británicos con tecnología distópica, creando un ambiente entre lo kitsch y lo siniestro. Gameplay de supervivencia: Gestionar hambre, sueño y abstinencia del Joy refuerza la lucha por mantener la lucidez. Narrativa no lineal: Diferentes personajes (Arthur, Sally, Ollie) revelan facetas de la sociedad desde perspectivas únicas. Conclusión: We Happy Few es una fábula oscura sobre el precio de la felicidad artificial y la complicidad social en mantener mentiras colectivas. No es solo un juego "survival": es un espejo deformado de nuestra propia tendencia a preferir la ilusión a la verdad incómoda. ¿Vale la pena jugarlo? Sí, si buscas narrativa profunda y estética única, pero no esperes un sandbox pulido al nivel de un AAA. Su verdadero valor está en su mensaje.
I made like 3 attempts at this game in the past. It's an awesome idea for a game, but I agree with what most of the negative comments are saying. The world is so completely unnecessarily bigger thant it should be it's actually painful. Even at the beginning you have to run through a pretty empty world. There is a house you can loot here and there, and city offers much more, but the world is tedious. The AI of cops is also terrible. You can just pretty much always hide in a trashbin and they will never find you. I even tested it by taunting them and hiding in the exact same bin multiple times, but they didn't manage to find me. All in all, concept is cool, quests are kind fun, but some aspects of physics, AI of NPCs, oversized world for absolutely no reason made the game unpleasant tbh. I will give it a positive review, but I wish steam would finally add neutral ones.
the "survival" aspect of the game ruins the overall experience. Let alone the confusing mission structure in which literally everything including just getting simple supplies needed to make a shirt is a hassle. Or even have to youtube search a thing and even that is rng. No dont get it
One of the best games i played in 2025 and its a 9 year old game thats crazy ngl, but it still holds up to todays games Solid 9/10
This game is like if Bio-Shock wasn't good
É um dos meus jogos favoritos, a narrativa, atmosfera, os personagem, gera um sentimento incrivel. O sentimento de algo meio obscuro e antigo além de toda farsa por trás de toda a historia. Simplesmente incrivel MAS, COM UM GRANDE PORÉM!!! Algo QUE VOCE PRECISA SABER!!!! : aqui vai algo real e que você precisa saber, são 3 personagem que você joga com base o avanço do jogo e cada uma com sua narrativa e habilidade, no entanto até certo ponto parece que você ta jogando o jogo pela 3x vez onde na terceira se torna algo arrastado e enjoativo e que você só quer terminar o jogo logo. Vale a pena jogar porém tenha em mente isso. At Dia 06/07/26 : As dlc é legal mas beem fraquinho e repetitivo. So ficava com o gosto de - TERMINA LOGO -
The game is pretty nice but the price is a bit too much. If you're planning on buying it I suggest buy it when it has a discount or something. The gameplay is pretty decent and I really like the story and the story telling of this game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — |
Related
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