
Become a medieval alchemist in this card game. Brew deadly potions, discover ancient recipes, hire adventurers, and outwit the Inquisition. Transform your humble shack into an alchemical empire. No wands are required — just knowledge and wit.
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About
Ways of Alchemy is a medieval card game and alchemist simulator. Turn a handful of weeds into deadly poison, build an alchemical empire, and outwit the Inquisition. The path from humble novice to powerful master alchemist is filled with dangers and opportunities.
You start with nothing but a humble shack and basic knowledge of alchemy. But every potion can change everything — bring wealth or draw the wrath of authorities. In a world where alchemy balances between science and Inquisition persecution, every choice determines your fate.
🧪 Brew over 35 different potions
🌿 Discover and utilize more than 100 unique ingredients
🔮 Master the 5 pillars of reality — Void, Mirror, Veil, Pain and Song
🧙♂️ Choose from 15 different subclasses
🗺️ Send adventurers to 5 different regions with 24 quests
💎 Find over 70 unique rewards and artifacts
🔚 Experience 13 different endings based on your choices
⚔️ Face the consequences of your ambition with the Inquisition
Experiment freely or follow traditions with a flexible potion-crafting system. Follow proven recipes from your grimoire for reliable results, or take risks with creative experimentation for potentially more powerful effects. With over 100 ingredients connected to the 5 pillars of reality, your cauldron holds the potential for dozens of unique and powerful potions.

Work your way from an inherited shack to a thriving alchemical settlement as your reputation grows among potion buyers. Manage your estate, hire hands and balance your growing influence against the watchful eyes of local authorities. Navigate the threats of Tax Inspector and the dreaded Inquisition as your power increases.

Send adventurers on perilous quests across 5 distinct regions. Equip them with your potions and artifacts before dispatching them on 24 dangerous adventures. Discover over 70 unique treasures including powerful artifacts, ancient recipes and long-lost books to fuel your ascension.

Unlock 15 unique subclasses that shape your alchemical journey. Stay true to pure alchemy or venture into forbidden arts like necromancy and flesh-smiting. Every decision leads toward one of 13 possible endings as you work to complete the Great Making – the ultimate goal of any true alchemist.

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Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我不明白为什么这个游戏会有毒药师-医生-歌谣直接飞升的路径,这条路虽然会导致主角缺少很多飞升属性从而无法自由使用配方,但是通关速度和游戏繁琐程度会大幅度下降,而其他飞升路线虽然多了不少属性点,但是这些属性点并不能变现成实际战斗力,所以最好还是直接删除中路飞升的路径
Digne héritier de Cultist Simulator. La preuve, j'ai perdu un temps fou à faire des trucs compliqués qui devaient me servir à faire un truc très très compliqué... mais au moment où je pouvais le faire, j'avais oublié pourquoi j'avais fait tous ces trucs ! :) Il est plus simple d'être prudent sur ce jeu, et les game over seront rares. On apprend à chaque instant.
先說優點,遊戲玩法可以說是相當新穎,很享受那種從無到有,牌面漸漸拓展開來的感覺, 但缺點是中後期,檯面實在太過雜亂,所東西都是一張卡,除了配方、圖紙可以收起來外大部分的東西通通放在檯面上,也沒有或是我找不到集體圈選的功能,那個框框只是方便你規劃區域,完全不是能讓你整盤拿起來的東西 每一個角色任務結束後都會觸發暫停讓你有時間操作,唯獨你要付薪資給他的時候沒自動暫停也沒特別提示他是要工資,我不知道已經幾次因為忘了付工資人跑掉了 另外就是操作非常繁瑣,要一直操作角色做事,沒辦法讓他們自動一直做甚麼事情,還要手動派他們去吃喝睡,派出去冒險的文字過程看起來相當不錯,但根本忙到沒時間靜下來看
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Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean, Russian
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
长时间不更新了,只能打发30小时的时间,一般情况玩第二遍就很乏味了
一周目,全成就无攻略通关(其实有一个成就看攻略了...) 游戏总体玩法不错,但游戏中后期缺乏自动化手段导致玩起来特别恶心,尽管游戏吸引力不错但没有二周目的心情,因为玩着很累。这里我不再赘述游戏问题,大家反应的都十分真实。我主要说明一些新手指引。 1.人造人十分好用约等于免费雇佣兵,不会失败和受伤的那种远征佣兵,且可以一直探索不需要玩家再次研究地图,唯一的缺点是行动时间特别长,但相比长时间分神一不注意注意冒险失败十分好用(也可以去冒险家协会三个钻石币换一个大巫师然后用圣器补成全属性20的大巫师,注意巫师的属性在招募之前是随机的)。不同主属性对应不同的用途,我推荐绿属性的仆从可以打量获得种子(探索本身也是为了种子不是吗) 2.召唤仆从中最高级仆从只能召唤自己对应道路的,如果你是亡灵路线不能用其他主属性的核心。 3.仆从的核心不用严格按照配方制造自由搭配,其中需要注意炼金术士+圣器+助手的属性要大等于合成核心的属性,除主属性之外属性在合成后会减半 4.在用核心合成仆从时只需要注意核心的属性即可和其他材料关系不大,所有其他材料的属性总和只需要大于等于核心的主要属性 5.圣器杀龙成就这个是我唯一看攻略的成就,条件比较苛刻,需要讨伐者所有属性和大于等于18。在打龙时能方两张牌,一个时冒险家一个需要放圣器才能完成成就,但注意圣器必须是断骨(6红色属性那个)
操作非常繁琐,炼金士本人和雇佣者都要管他吃喝、精力,推进度又完全依赖雇佣者; 做个药剂得种、磨、做,做完还要看是不是有毒的考虑保存问题; 飞升路线比较明确,但是步骤很多,有大量重复劳动,而且考虑到保存问题就更恶心了; 操作上一个互动窗口打开的时候不能直接点另一张卡打开新的互动窗,必须先关了当前这个再去开另一个,很烦; 内容上有自己的创意和想法,但是流程上过于折磨了
操作巨麻烦,不能自动化
マップが出なくて進めない・・・ と思ったらVerUpで取得方法が変わったようです
穿越异世界之我是炼金术士,种田炼药经营赚钱雇佣打手进而飞升!! 以前看炼金动漫的一些想象居然可以在这里实现,爽!
越玩卡牌越多了,要学会划分整理好框子卡牌,不然后期手忙脚乱,找个东西都得半天。
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Where this game's players are, estimated from review languages.
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