
Welcome to San Francisco. Play as Marcus, a brilliant young hacker, and join the most notorious hacker group, DedSec. Your objective: execute the biggest hack of history.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−95% | 102.1Kreviews | 82% | — | $3.9M |
| $79.99 | 187Kratings | 87% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3181 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly, this is such a massive upgrade from the first game. Where the original was all dark, broody, and trying way too hard to be edgy, Watch Dogs 2 just decides to have absolute fun with its concept. San Francisco feels incredibly alive. The NPCs aren't just mindless drones; they react to you, fight with each other, call the cops on each other, and you can just sit on a bench and watch the chaos unfold. It’s one of the best open worlds Ubisoft has ever built. A Cyber Security Expert's Perspective: As someone working in the industry, let’s get one thing out of the way: obviously, it’s full of Hollywood-style, over-the-top stuff that has zero relation to the real world (like blowing up city infrastructure with a single tap on your phone). But the beautiful part is this: as a cybersecurity professional, playing this game is just incredibly fun. They actually drew so much inspiration from real-world concepts—0-day exploits, IoT device vulnerabilities, social engineering, and corporate data privacy scandals—that you can't help but smirk during missions thinking, "Okay, they actually did their homework here." Jumping between cameras, pivoting through networks, and mapping out a target environment almost feels like a gamified CTF (Capture the Flag). If you stop looking for 100% realism and just treat it as a digital playground, it’s a brilliant way to blow off some industry stress. The Good: Playstyle Freedom: The hacking mechanics actually feel fleshed out this time. Sending your RC jumper or drone into a heavily guarded restricted zone to complete an entire penetration test—err, mission—without ever stepping foot inside yourself feels amazing. The Vibe: It's bright, colorful, and heavily inspired by early 2010s hacker culture. Marcus and the DedSec crew can be a little cringey at times, but it’s a charming, self-aware kind of cringe that grows on you. The Bad: The narrative dissonance is real. One minute Marcus is pulling pranks and making memes with his buddies, and the next minute you can technically mow down security guards with an assault rifle. (Pro tip: Do a completely stealthy, non-lethal playthrough; it fits the "hacker" ethos way better). Driving physics are still a bit arcadey, but definitely better than WD1. Global Scores & Critic Reviews The game was very well-received across the industry. Here is how major platforms rated it: IGN – 8.5 / 10: "Watch Dogs 2’s tons of hacking options and great San Francisco setting make it a major upgrade over the original." GameSpot – 8 / 10: "Its colorful tone and mission design, which offers tons of creative hacking solutions, elevate the game far above the first entry." PC Gamer – 85 / 100: "A wonderful open-world simulation. It’s incredibly fun to explore and just cause chaos across the map." Metacritic Scores: Metascore: 81/100 (Critic Average) Steam Reviews: 80%+ Very Positive (Overall player consensus) Bottom line: If you’re tired of the grimdark tone of most modern open-world games and want something that actually lets you mess with the environment around you, grab this on a sale. It’s a absolute gem.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best BR #14, worst CA #97 · 10 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Hungarian, Japanese*, Korean, Polish, Portuguese - Brazil* +4 more
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
幽默,依旧没有跳跃键,依旧幽默的键位,我他妈逼的的就想不明白了,你育碧能给载具设置一堆幽默灵敏度就是死活不能给游戏加一个瞄准时的灵敏度?你妈的每次走个路转的飞起一开镜就航母掉头;说是自定义键位结果自由视角只能用祖传的鼠标中键,你们自己测试的时候笑没笑?用着有多别扭自己心里没个逼数?包括刺客信条也一个逼样,阴间键位一堆,你们法国人真他妈会设计东西
the 1st one better
uma das piores coisas que já joguei. história ruim, personagens ruins, diálogo ruim, mecânica de hacking ruim, missões ruins e enjoativas. A única coisa que prestava era o sistema de combate. paguei 7 reais e me forcei a zerar porque sou masoquista. jogo péssimo. 7 reais mais mal gastos da história da humanidade. adiciono ainda que na linha 50 da nvidia essa merda tem um flickering bugado da porra, tive que baixar um software externo pra corrigir essa bomba.
Won't launch past the splash screen. EDIT: Randomly started working, shame it couldn't do that out of the box.
hello_world("print");
норм
первая часть лучше, там гг белый
A couple of crashes so far, but the game is quite fun...
so good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $12.1M | 48.9K | 96% | $9.99 | |
| $2.4M | 21.7K | 79% | $4.99 | |
| $3.2M | 12.8K | 75% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9M | 7.4K | 65% | $14.99 | |
| $3.9M | 1.6K | 85% | $79.99 | |
| $3.9M | 7.4K | 66% | $12.99 | |
| $3.9M | 10.9K | 94% | $19.99 | |
| $3.9M | 9.6K | 98% | $12.99 | |
| $3.9M | 4.5K | 83% | $39.99 |