
Wartales is an open world RPG in which you lead a group of mercenaries in their search for wealth across a massive medieval universe. Explore the world, recruit companions, collect bounties and unravel the secrets of the tombs of the ancients!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Sep 8 → 20/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.79−72% | 35.9Kreviews | 86% | — | $7M |
| $39.99 | 4.8Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1208 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
上手比较简单,性价比不算高,游戏自由度有限,买了DLC的情况下也就40小时左右优质体验时间(这是在我沉迷跑商的情况下),对不起这个价格。学会编辑数值后又开了两个档,,,,更无聊了。角色的平衡也有问题,神术师太超模,成型后直接单刷,而有的角色就是小丑来的,角色定位和功能性重复,很多角色满级后也 不存在质变,有的技能的机制明摆着就是摆设。总的来说有米还是可以玩一下的,一开始会很惊艳,过三张地图基本上就食髓知味了DLC没什么买的必要,除非1折,二三十才是他应该有的价格。
いやぁ…ハマりました。面白かったです。 魔法も無いしドラゴンもいない、無骨な中世ファンタジー世界。 傭兵団を組み、剣を振るい、金を稼ぎ、時には陰謀に巻き込まれていく…。 そんなベルセルクみたいな世界観のゲームを求めてたんですが、まさに期待通りでした。 先に気になったところを書きだすと、 ・日本語はMODで入れるしかないので、機械翻訳&一部英語になる。 ・初期は重量制限がキツくて持ち物整理が面倒。 ・ストーリーは盛り上がるものではなく、淡々と進む。ボスっぽいものもいない。 ・DLCが高すぎる上、ところどころゲーム中でおススメしてくる。 しかしゲーム体験を阻害するのはこのくらいで、後はめっちゃ面白かったです。 まず戦闘システムが素晴らしい。FFTに近い感じです。 キャラの成長で大きく戦術が変わるし、シチュエーションも様々。 暗闇の中でゾンビと戦ったり、幽霊の獣たちと戦ったり。 リージョンフリー(地域ごとに敵レベルが固定)でプレイしましたがバランスも良かったです。 やはりこういうゲームは戦闘が反復しても楽しめるかが重要ですよね。 洋ゲーにしては割と可愛いらしい女性キャラも作れますし、時には仲間同士恋愛することもある。 休憩中に盗賊に襲われることもあるし、商人から装備を盗んでキャラを強化することも出来る。 その辺はほんと一通り自由です。 また、このゲームは目的地へ向かう道中そのものが楽しい。 派手なイベントが次々起きるゲームではありませんが、『旅をしている感覚』は非常に強くて、 気付けば何時間もマップを歩き回ってやめ時を失う感じです。 最近のゲームには珍しく、『次は何をしろ』と急かされない自由さがあり、 自分だけの傭兵団の歴史を作っていけます。 日本語化など惜しい部分はありますが、それらを差し引いても十分おすすめできる作品です。 FFTやベルセルクみたいな中世傭兵モノが好きな人、 旅をしながら少しずつ仲間を育てるゲームが好きな人なら、かなり刺さると思います。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #63, worst PL #98 · 12 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean*languages with full audio support
| $9.79−72% |
| 229ratings |
| 84% |
| #162 |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its a great game the devs just never finished making it
At its core great game but unfortunatly with many bugs and quirks. And instead of fixing them, you get another DLC every other month, bringing in even more bugs. Can't recommend in the current state
什么时候有不停的发DLC这种坏习惯??明明一些便利性的小更新,也要出个DLC。
Great singleplayer, coop is broken and is unplayable. Community has noted that coop hasn't been working or has been funky for months. Some players may have a smooth experience launching coop, but others and in my experience have not been able to play coop and are stuck in an infinite loading screen loop.
The base game is very good, a lot of expenses DlCs ruined this game
Großartiges Spiel, dass ich seit dem Kauf vor gut 3 Jahren regelmäßig spiele inklusive aller DLCs. Der Tiefgang ist enorm, das Mikromanagement nicht zu umfangreich und die Kämpfe machen immer wieder Spaß. Dass ich meinen Söldnern die Namen meiner liebsten Mitmenschen im echten Leben gegeben habe, hilft vor allem auch bei der schnellen Zuordnung dessen, was sie können und macht es eben vor allem im Kampf damit leichter. Zudem personalisiert es meine Mitstreiter und so darf natürlich auf keinen Fall einer draufgehen (ja...dann wird neu geladen...auch wenn das manche sicher verschmähen). Daher ist eines sehr wichtig bei Wartales: Speichern...speichern....und nochmals speichern. Ein Rollenspiel mit Tiefgang, einer großen Welt, vielen abwechslungsreichen Angeboten (Kämpfe in der Welt, Aufgaben, Erkundungen, Arenen, einer Art American-Football-Variante (was allerdings das einzige ist, was ich nicht im Spiel benötige), Charakterentwicklung (da wäre es toll, wenn es weiter gehen könnte als nur zur Stufe 15). Zwei kleine Kritikpunkte bzw Anregungen: Die Mitstreiter-KI in manchen Kämpfen ist doch arg schwach, da würde mir mehr "Mitspracherecht" gefallen. Zudem wäre es schön, die Möglichkeit zu haben, einen gemachten Zug rückgängig zu machen (aber nicht den ganzen sondern lediglich die Wegpunkte...denn manchmal verklickt man sich o.ä. und sendet seinen Weggefährten Richtung Walhalla aus Versehen). Und: Ab und zu ist es nicht nachvollziehbar, wieso eine gegnerische Truppe quasi aus dem Nichts Nachschub bekommt und sich ein fast schon gewonnener Kampf nochmal unnötig verlängert. Toll wiederum, dass man das Spiel mit einer ganz kleinen Truppe aus zb 4 Kämpfern spielen kann, aber ebenso auch mit einem Tross aus 20 oder mehr Mitgliedern. Jedenfalls werde ich mir jeden weiteren DLC kaufen, um die Entwickler weiter zu unterstützen, die dieses Spiel laufend verbessern und vergrößern.
The base game is fun enough, but the DLC is almost three times the price of the base game for very little in return, barring two or three of them. I'll put no more money into this pit because who the ♥♥♥♥ do they think they are? Mfs wanna be EA so bad.
I supported this game in Early Access by paying the full price the dev asked for, but now I need to pay an additional $100 to play the full game. This Paradox-style DLC selling strategy is awful. Do not buy or support games from Shiro Games
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7M | 9.3K | 94% | $24.99 | |
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| $7M | 11.1K | 63% | $24.99 | |
| $7M | 18.8K | 92% | $14.99 | |
| $7M | 17.3K | 82% | $19.99 | |
| $7M | 8.1K | 82% | $39.99 |