
A battle of heroes where everyone is the lead! The very first all-stars title for Koei Tecmo! For the first time in Warriors series, flashy action combines both the traits of the original series and new exiting elements such as “Musou Rush”, open scenarios and multiple endings!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 728reviews | 72% | — | $184.3K |
| $59.99 | 1.4Kratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Probably one of my favorite Warriors games, mainly because of the Koei games crossover & the chance to play as characters outside of DW & SW in an action game. The only real downside is the number of endings. Even if you complete a playthrough & get the "true" ending (which is also the most complete route in terms of battles), the game can still feel a bit short. The alternate endings honestly aren't worth it anyway. I'd only recommend the "true" ending & one other route, since those are the only ones that actually reach the final part of the game & give you more insight into the story. The playable characters interact with each other in the "break zone" between battles & it's really fun & interesting to read those conversations & see who ends up interacting with whom. The dialogue changes every time you finish a battle & return to the that zone. You also get special conversations with characters whose affinity you've increased, as well as bathub scenes that change depending on both the character you choose & whoever happens to be there. The combat is also great & I'd say it has one of the best combat systems in the Warriors series. Speaking of combat, another thing I don't like is the complete lack of variety in the objectives for the "free" battles. There are only three objectives in the larger "free" battles: rescue three officers, capture the enemy's main base, or defend your own main base. The "rescue three officers" objective can be especially frustrating because you can still fail it even if you're overleveled; on some maps the three officers spawn ridiculously far apart & unless you're using Zhou Cang or you restart the battle & pray to the RNG you simply won't make it in time. I'm specifically talking about the larger "free" battles that are mainly used for grinding level, since there are also the "rush" battles, which have three different objectives of their own, too, but they are so short & mainly for cards. As I said, they're a different type of battle altogether. Overall, the game can be surprisingly stressful both in the main story battles & in other battles, especially early on, because you're often racing against the clock and can end up failing simply for running out of time. Also; bases can provide advantages if you capture them or disadvantages if they remain under enemy control. ♥♥♥♥ ARROWS. Btw, one of the achievements requires you to complete every single battle in the game; story battles, intro battles, dramatic battles... but there's no in-game tracking for it whatsoever. It's the only achievement I have left & it's probably going to stay that way, forever.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 16: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Languages: English, Japanese*, Korean, Traditional Chinese*languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The best bits of all previous DW games
После прохождения всех сюжеток и получения платины, осталось странное послевкусие. Игра неплохая, но слишком однотипная. Персонажей достаточно, но реальных сюжеток всего 3. Остальное сравнимо с "что если". И сама игра, по умолчанию, тормозит как не в себя. Советую выбрать процессор Нвидии в настройках этой самой Нвидии, тормозить перестанет. Вцелом, игра неплохая. Может быть, лучшая стартовая точка для Мусоу (после WO3), но оценку выше Проходняка поставить не могу. Плюс некоторые персонажи недоступны вовсе, нет режима Свободной Игры(любой офицер, любой бой) и так далее. Брать по огромной скидке.
ดีนะผมเล่นจบก่อนมีปัญหาเซฟหาย
(10/10) + addictive + fun
虽然我超喜欢“忍龙”开无双,但这款游戏实在是太容易无聊了! DLC也很多,建议打折的时候买,但确实很难玩下去,如果你有朋友和你一起玩可以试试,自己玩很容易厌烦的,忍龙都救不回来的那种
關卡單一重複率太高 能體驗到每個作品的角色變成無雙來玩 算是最大亮點 但是分支結局都挺無言的 莫名其妙就進入結局了 然後就要重打 玩了四輪了 三個陣營都體驗過了 還是難以進入到真結局 玩四輪把所有角色都體驗到就已經無感了 作業感太重
Yang suka bermain game Dynasty Warriors, Basara sudah pasti akan tidak asing dalam bermain ini
good parody game with decent story
Mola. Ojalá estuviese en español
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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