
A battle of heroes where everyone is the lead! The very first all-stars title for Koei Tecmo! For the first time in Warriors series, flashy action combines both the traits of the original series and new exiting elements such as “Musou Rush”, open scenarios and multiple endings!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 728reviews | 72% | — | $184.3K |
| $59.99 | 1.4Kratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Otro musou dónde has de pasarte TODA la pantalla haciendo de niñera porque los de tú equipo son tan inútiles que no son capaces de aguantar 2 minutos sin morirse, haciendo que no puedas jugar libremente cómo tu quieras, el 99% de las veces que pierdo es a causa de un compañero, para eso prefiero pelear sólo. Genuinamente me pregunto a quién se le ocurrió la mécanica del "Bravery" y le pareció una buena idea, es irrelevante el nivel de personaje que tengas, que si te viene una maldita gelatina azul y sin brazos nivel 7 de bravery y tú sólo 1, le vas a hacer cosquillas, me pregunto para que sirve subir de nivel al personaje entonces. El juego sólo tiene modo historia (que tienes que repetir 50 veces para conseguir todos los logros) carece de otros modos cómo el free mode del dynasty.
Dynasty warriors fan.. what more can i say? lol.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 16: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Languages: English, Japanese*, Korean, Traditional Chinese*languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常差劲无聊的一部无双,内容少,极其容易无聊。 大地图随机任务。 战斗任务单调重复。 永远需要救援的脆皮队友。 不能骑马跑图。 每次进图都要刷的勇气值。 无聊的卡片系统。 说是全明星其实角色也不多。 刷到好卡片就完全失去价值的困难难度。 内容少,就给你加谜一样的随机事件和多结局模式,而不是if线,想完成多结局就必须各种存档或多周目。
할인하길래 결국에는 구매를 하게 되었는데요, 코에이의 애정캐릭을 다른맛으로도 즐겨보고 싶다면 해볼만한 게임인것 같습니다. 극초반만 좀 해보고 소감을 써보자면, 무수한 반복퀘스트의 바다에 유져를 무책임하게 던져넣는듯한 진행방식 성장쾌감이 잘 느껴지지 않는 레벨디자인 (거의 숫자만 오르는 느낌) 사용처 구분이 애매한 콤보들 (콤보만 많지 결국 쓰던것만 쓰게됨) 광활한 전장을 홀로 싸우는 듯한 느낌 (내가 승기를 잡으면 아군이 적을 밀어낸다거나 하는 그런게 안보이니, 아군은 그저 나의 패널티인가 싶은 느낌이 듬) 코에이 게임 어지간한건 다 파먹어본 골수팬 아니면 사지마세요;; 9년전 게임이니, 골수팬이면 이미 다 해보셨을태니 의미없는 말이지만요. 할인을 한 90%정도 할때 그냥 맛이나 보자 하는 느낌으로나 살법한것 같습니다. 어느정도 게임을 진행해보고 리뷰를 쓰려고 했는데, 힘들어서 자꾸 게임을 끄게되더라구요. 반 정도 진행해보고나서 생각이 바뀐다면 리뷰 수정하도록 하겠습니다.
これは…とても悩ましい作品です。 私は無双シリーズはベルセルク無双とソシャゲ以外はやっています。 このゲームに関しては爽快感は非常に限定的です。 ・友好度が片側通行な為、作業感が強い ・味方が常に苦戦中(場合によっては登場即苦戦のケースも有り) ・依頼が捗らないと損した気持ちになる ・【重要】モブを含めた大半の武将が出会い頭に無双奥義撃ってきます。無敵が付く桜花と死ななくなる直虎に関しては面倒くさい遅延戦術となっています。 ・なんか全体的に顔がのっぺりしてて美形…?ってなります。 …ざっと挙げられるだけでもこれだけの重大な欠陥があります。ただ、いいところもありまして… 全キャラが全キャラに対して特殊称賛があります。 つまり攻略サイトで調べて登場キャラが気に入ったらもしかしたら、もしかしたら耐えられるかもしれません。 これだけ酷評して何故おすすめを押してるのかと言いますと、まさに特殊称賛好きだからです。
เล่นไม่ได้
真EDクリアしました。 無双がやりたければ他の無双を買いましょう。 ワールドマップでの移動中に呼び止められる、敵武将がどんなタイミングでも無敵技を出してくる、武将数体に囲まれたら順番に無双技を撃ってきてテンポも悪いし理不尽にやられる、敵を早く倒さないと敗北するのに一定時間不死身やノーダメになる技を使う敵、こちらの動きが遅くなる技を使う敵などストレスが溜まりやすいです。 ストーリーやオリジナルキャラも個人的に魅力を感じませんでした。 ケモノ好きか、好きなキャラが無双スターズにしかいないのでもない限りはオススメしづらいです。 ルート毎に使えるキャラが決まってますが、真EDルートだと全キャラ使用可能です。 ただしオプーナだけは、キャラEDを10種類見ないとオプーナを使える権利がもらえないようです。 クラウドセーブに対応してないのでPC変えて遊ぶ時はセーブデータを移しておきましょうね。
They turned Nobunaga Oda, The Demon King, into The Demon King Cat. That is all. Money well spent. That aside, it’s like the Warriors Orochi games but with guest characters from other Koei Tecmo titles not features (plus Ninja Gaiden and DOA). I’m just starting out but no issues/complaints so far. (But wait for a 75-80% sale to get this and be aware the DLC has to be purchased separately and the Exclusive one with the 5 costumes is not included in the bundle) Edit: Although a Warriors game, it's clearly only for fans who are also into or familiar with other Koei Tecmo franchises besides DOA as the guest characters come from other titles like Nioh. The background music is largely from older arcade games as well as other entries in the franchise so if you're of age to remember when Tecmo was called Tekhan, you'll remember some of them.
まともにプレイさせる気ないクソゲー。 推奨レベルの2倍以上でもクリアできない謎の難易度のステージが序盤からちらほらあり、クリア失敗した時点で最初からやり直しでストレスフル。 デスマッチなど特定キャラでしかクリアが困難なステージがあるのに、最初選んだルートによってはそのキャラが仲間にならないので終わってる。 操作面も敵ロックオンの精度が弱すぎて虚空を殴ってることが多いし、ガードしててもなぜか急に逆向いて背面から攻撃を受けて死ぬこともある。 DOA好きで買ってみましたが耐えられなくてコントローラ投げてアンインストールしました。
เกมส์ดีคับ รวมตัวละครเกมส์อื่นจากค่าย KOEi ไปช่วยกอบกู้ต่างโลก
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $184.3K | 282 | 85% | $24.99 | |
| $184.4K | 1.2K | 91% | $7.49 | |
| $184.5K | 444 | 66% | $14.99 | |
| $184.1K | 776 | 85% | $8.99 | |
| $184.1K | 4.8K | 97% | $2.99 | |
| $184.1K | 383 | 86% | $18.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2M | 1.7K | 66% | $49.99 | |
| $681K | 1.4K | 74% | $19.99 | |
| $12.5M | 22.5K | 87% | $24.99 | |
| $17.1M | 22K | 92% | $39.99 | |
| $692.9K | 1.3K | 82% | $29.99 | |
| $932.2K | 10.9K | 78% | $3.99 |