
The critically acclaimed Vermintide 2 is a visually stunning and groundbreaking melee action game pushing the boundaries of the first person co-op genre. Join the fight now!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Aug 26 → 14.71/day in the week after.
About

Warhammer: Vermintide 2 is a 4-player co-op action game set in the Warhammer Fantasy Battles world. Sequel to the critically acclaimed Vermintide, Vermintide 2 is the latest installment in a franchise best known for its intense and bloody first-person melee combat.
Our five heroes have returned to take on an even greater threat than before – the combined forces of a ruinous Chaos army and the swarming Skaven horde. The only thing standing between utter defeat and victory is you and your allies. If you fall - so too will the Empire.
Fight through endless hordes of enemies together with up to 3 friends in this visceral co-op action experience
Choose between 5 different characters, each with 3 branching careers to master
Evolve your skill and climb the difficulty ladders, from Recruit, Veteran, Champion to Legend
Customize your own unique style of play with 15 different talent trees and 50+ Weapon Types
Explore the war-ravaged lands of a dying world with a wide range of stunning levels to experience
NOTE: When purchasing Warhammer: Vermintide 2 you will receive 750 Shillings (in-game currency) to spend in the in-game store.[/IMG]
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 147.7Kreviews | 85% | — | $70.2M |
| $29.99 | 4.9Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1397 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's so dumb they force you to play thoses predetermined characters. You want to play a cool witch hunter ? But you don't want to play a ugly mortician, too bad you're forced. Want to play an elven Archer ? You gotta play a chick and nothing else. Even worse, instead of adding new characters with the new classes they called it "carreer" so you still play the same ugly ass, with other class. The witch hunter becomes a warrior priest, the firelady becomes a necromancers and the empire soldier becomes a bloody knight of the lady. Which makes no ♥♥♥♥♥♥' sense. So glad they changed that sh*t for darktides. I want to play my own character in PVE games. I don't want your dumb & ugly poorly written characters.
Лучше потратьте деньги на DRG, верминтайд плох во всём, геймплей W + M1, но почаще оборачивайтесь, потому-что звукорежиссёр попал в команду разработчиков через постель
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $70.5M | 140.9K | 92% | $24.99 | |
| $70.7M | 63.3K | 91% | $59.99 | |
| $69.6M | 58.1K | 80% | $39.99 | |
| $71.2M | 65.6K | 80% | $33.32 | |
| $69.1M | 95.8K | 86% | $39.99 | |
| $68.9M | 178.5K | 97% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.3M | 21.5K | 80% | $29.99 | |
| $83 | 1 | 0% | $3.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $15.3M | 59.8K | 70% | $12.49 |
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| 3.3Kratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I hope that this game never goes on sale again. You need to download like 20 ♥♥♥♥♥♥♥ anti cheats for this pooppo game. 1/10 would delete this game agin.
Das Spiel ist einfach zu spielen und erfordert keinerlei Vorkenntnisse von Teil 1. Man taucht schnell in die Thematik ein und kann sich gut weiterentwickeln mit Gegenständen, Skills etc. Wie das in anderen Spielen auch der Fall ist. Wenn man im Team spielt, werden bei nicht anwesenden Online Spielern diese durch Bots ersetzt. Diese müssten allerdings verbessert werden, denn es ist definitiv besser, mit anderen realen Spielern im Team zu spielen. Die Bots rennen einfach nur stumpf hinter einem her, kennen die Wege nicht und retten einen auch nicht, wenn man mal eine Klippe hinunter stürzt. Außerdem würde ich es vorteilhaft finden, wenn man die Chaoswüste nicht immer wieder von Anfang an starten müsste. Das nervt ziemlich. Aber alles in allem ein tolles Spiel, das ich mit sehr viel Freude täglich spiele. Vielleicht sieht man sich ja mal zu einer online Partie. Alles Gute und viel Spaß beim Spielen. CoolumBus
Buen juego vale la pena te vas a entretener por horas sin problema, eso si estate preparado mentalmente porque no es facil el endgame aun que estes armado hasta los dientes, es mas de como seas jugando tu que el equipo que lleves
It's a good game overall. I also likes the setting as a Warhammer fantasy fan. But but but a lot of instakill and disgusting hitbox sent me into the worst way. Many times when hordes appeared on all sides i and my friends are trying our best to block(and attack at the same time), but the ranges of the Stormvermin(Red rat with halberd, mostly) attack is absolutely disgusting, i remember when i stand about more than half the screen yet it's likes the rat can attack me from there and far behind the hordes for some reason it's likes cheating or probably they have some kind of aim bots that can lock you no matter how far you dodge? Oh, also the f*cking plague monks can go suck d. Their storms of attack is right now go through block? The random appearance of specials is also the one thing many times it's like they are spawn in the worst situation and many times are run enders. I cannot recommends this game for anyone except you are a some sorts of psycho yourself and there's a lot of cash grab DLC and OP weapons that tied to the DLC itself too. Javelin anyone? Yet they nerve my outcast engi dwarf? Also some DLC weapons are like a bait. Moonbow got nerve into oblivion.
i think the skaven are misunderstood and cute
Variedade de armas Outro ponto que considero muito positivo é a variedade de armas. Vermintide 2 não trata as armas apenas como equipamentos com números diferentes de dano. Cada uma possui seu próprio conjunto de ataques, alcance, velocidade, controle de grupo e eficiência contra determinados tipos de inimigos. Isso faz com que a escolha da arma tenha impacto real na maneira de jogar. Uma arma pode ser excelente para lidar com grandes grupos de inimigos, enquanto outra pode funcionar melhor contra inimigos fortemente protegidos. Algumas priorizam velocidade e mobilidade, enquanto outras compensam sua lentidão com golpes extremamente fortes. O mais interessante é que isso permite desenvolver um estilo de jogo próprio. Conforme você experimenta diferentes armas, começa a perceber quais combinações funcionam melhor para determinada carreira ou situação. Por isso, a variedade não parece apenas uma forma de aumentar o conteúdo do jogo. Ela contribui diretamente para a profundidade do combate e para a possibilidade de criar diferentes estilos de jogo. Sensação de enfrentar hordas Uma das coisas que mais gosto em Vermintide 2 é a maneira como o jogo trabalha as hordas. Não é simplesmente colocar dezenas de inimigos na tela para aumentar a dificuldade. A quantidade de inimigos realmente muda a forma como você precisa jogar. Quando uma horda aparece, posicionamento, controle de espaço e consciência do que está acontecendo ao redor passam a ser fundamentais. Você precisa evitar ser cercado, decidir quais inimigos devem ser eliminados primeiro e, principalmente, manter o grupo organizado. Uma situação que parecia completamente controlada pode se transformar em caos em poucos segundos. Isso também cria uma sensação muito boa de sobrevivência. Quando você está cercado por dezenas de Skaven ou inimigos do Chaos e consegue abrir caminho junto com sua equipe, a sensação não é apenas de ter derrotado alguns inimigos, mas de realmente ter sobrevivido a uma situação perigosa. Acho que esse é um dos grandes diferenciais de Vermintide 2: a horda não existe apenas para aumentar o número de inimigos, ela influencia diretamente a maneira como o jogador precisa pensar e lutar.
This game is so good that it led me to a dark path known as "plastic crack". Buying Warhammer Fantasy mini with a 3rd world country is a very very bad decision.
mito bom
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.