
Take back the city of Tertium from hordes of bloodthirsty foes in this intense and brutal action shooter. Warhammer 40,000: Darktide is the new co-op focused experience from the award-winning team behind the Vermintide series. As Tertium falls, Rejects Will Rise.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.71/day in the week to Aug 26 → 56.14/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
About

Take back the city of Tertium from hordes of bloodthirsty foes in this intense and brutal action shooter. Warhammer 40,000: Darktide is the new co-op focused experience from the award-winning team behind the Vermintide series.
In the depths of the hive, the seeds of corruption threaten to turn into an overwhelming tide of darkness. A mysterious and sinister new force is seeking to take control of the entire city. It is up to you and your allies in the Inquisition to root out the enemy before the city succumbs to Chaos.
As Tertium falls, Rejects Will Rise.


Built on the legacy of Vermintide 2’s best-in-class melee combat, Warhammer 40,000: Darktide introduces intense WH40K gunplay to the mix. Master the balance between ranged and melee combat as you fight through a slew of enemies. Feel the impact of each swipe, swing, and slice of a chainsword, or fry some flesh with a lasgun.


Darktide is a co-op game. Wandering too far, risks punishment by foes looking to immobilize or capture stray Rejects, such as the slavering Chaos Hound or the Moebian Trapper. Once you fall prey to such foes, only your teammates can save you! More than that, your innate toughness – your determination to press on through the pain – only recharges when you are in the proximity of your strike team.


Create your own, unique character and customize their physical appearance, voice, and origin. Choose your class to determine which unique traits and skill sets they will make use of in battle. Will you be a seasoned veteran of the Imperial army, a snarky outsider, or a fiery zealot? The choice is yours.


Step into the violent, dystopian world of Warhammer 40,000. From boiling hot industrial factories to the decaying water maintenance zone afflicted by constant acid rainfall - Tertium Hive is a hard and unforgiving place even at the best of times. Your role is to serve the zealous Inquisition by embarking on missions to exterminate the threats lurking in the depths of the hive city, or die trying.


Adapt to the erratic whims of Chaos with conditions- mutators that add a spontaneous challenge to your mission. Your team must learn to adjust, adopt new tactics and change up their loadouts to face these ruthless challenges.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 139.3Kreviews | 72% | — | $98.5M |
| $39.99 | 11.8Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3024 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I wrote a youtube videos worth of text for this review only to find out that there's a character limit on steam reviews so just know this: The game is ♥♥♥♥♥♥♥ awesome. It will throw you through the grinder until you have been either churned to a pulp and spat to the side, or come out a new person able to accept loss and teach others what you have learned along the way. It does not hold your hand, nor should you expect it to. It does not tell you how to build your class, how to play, how to coordinate with your squad, how to fall back, relocate, reposition, reassess. At least not with text. It tells you this by putting you through trial and error, by you smashing your face against a brick wall until you come out on the other side. You will subconsciously learn things you won't even realize until you finally reach a point where it all becomes second nature. One day movement, map knowledge, weapon combos, dodging, damage types, armor values, and everything else in between will all mesh together in a flow state rivaled only by pulling off a combo in a fighting game that you didnt even lab. You did it because you understand the game, how it works in and out, without it even telling you. Some say that lack of information comes to the games detriment. I say go in the fray and have fun regardless, because once it clicks, by the Emps you ♥♥♥♥♥♥♥ will. One piece of advice for the burgeoning reject: ♥♥♥♥ the meta, use what you want. People will ♥♥♥♥ on what you use and you will prove them wrong.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $98.5M | 155.5K | 92% | $39.99 | |
| $97.1M | 270.5K | 96% | $19.99 | |
| $96.9M | 224.8K | 56% | $19.99 | |
| $96.8M | 96.8K | 94% | $59.99 | |
| $101.1M | 196.4K | 97% | $19.99 | |
| $101.7M | 562.3K | 97% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $26.6M | 29.8K | 77% | $49.99 | |
| — | 0 | — | — | |
| $278.3M | 347.3K | 79% | $49.99 | |
| $17.6M | 16.5K | 47% | $39.99 | |
| $27K | 106 | 88% | $9.99 |
Latest in each market: best CA #72, worst BR #96 · 13 markets collected
US · last 30 days
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Korean, Traditional Chinese*languages with full audio support
| $39.99 |
| 7.1Kratings |
| 81% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
buen juego pero mejoren la optimizacion
4人联机好玩 但服务器一坨
nice
I like your funny words, robot man!
One of the worst developers honestly. Fatshark as a company needs to rethink their process of live-service development. Every game they've made follows this structure. 1. Release a game in a bad state unbalanced and lacking content. After 2 years bring it to the state it should have released at. 2. Never allow class variety, every class beyond lip-service talent trees and empty visual changes should be exactly the same and feel exactly the same. 3. Do not release a meaningful expansion, only side content that requires the least amount of effort to implement. 4. When you do balance a game, do so in a way that removes any fun or unique play. 5. Have the worst gear treadmill imaginable, +5% to this, +2% to that. (very fun and exciting upgrades guys!) 6. Release overpriced classes that give MTG and Yugioh powercreep a run for their money. 7. Never communicate. Follow these step and you'll have made a fatshark L4D clone. If you want more L4D content in a different skin with no real enjoyable longevity or actual evolving development, buy it on sale, dump 50hrs into it, and forget it existed by next year.
Absolute banger ! Runs well on a PC not-that-great not-RTX from 2019
Buenísimo, despues de 2400 horas en DRG esto es un suspiro de aire fresco.
A fantastic game that nails the Warhammer vibe in every way. The combat loops is fun and though repetitive it maintains the satisfaction of mowing down thousands of heretics for hours on end. The one complaint I have is that for some reason it doesn't have cross save, They should have added cross save YEARS ago and still have not done it which is super dumb since it has cross play and would make jumping in and playing a few runs that much easier when you could do so from the couch or my pc without being stuck on one or the other.
Can't disable mourningstar chat. Can understand not wanting to or not needing to disable in-mission chat but I really don't want to be at risk of exposure to anybody's retarded opinion at any given moment while not in-mission Rest of the game is pretty fun Community acts like a bunch of redditards and its probably the worst experience trying to play a game when you can't disable chat altogether. Not worth the price it is unless there is a super sale
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.