
2 SIDES, 12 NATIONS, 750 UNITS: THE STRATEGY GAME REFERENCE IS BACK! Richer, more beautiful and more accessible, Wargame AirLand Battle is the sequel to the explosive real-time strategy game Wargame European Escalation! 1985.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 801 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good Combined Arms simulation
Air assault brigade ahhhhhh
jihad!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Italian, Spanish - Spain, Russian, Polish, Traditional Chinese
Hours played at review time, across 806 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
O segundo jogo da série "Wargame", com tudo o que a caracteriza: microgerenciamento de unidades, profundidade tática dos combates reduzida e substituída pela tarefa de constante seleção, aquisição e direcionamento de reforços, em vista das limitações de "pontos de desdobramento", das unidades disponíveis e das necessidades táticas da batalha. Jogo bom e que vale a pena, principalmente se estiver em promoção; o senão mais firme é a forma como a Eugen não se preocupa muito em esclarecer aos novos jogadores como as coisas funcionam, e os tutoriais porcos que nada ensinam, alguns sendo até desencorajadores, de tão difíceis. Mas quando se investe um pouco em tutoriais de Youtube, e se começa a compreender o jogo, é muito recompensador.
for me, it's one of the best RTS i've played for the last 30years
不會玩。複雜難懂的模式與操作。
북부전쟁 해보고 싶어서 세일때 샀었음 지금도 북부전쟁 시나리오가 개인적으로 워게임 시리즈 모든 캠페인 중에서 가장 재밌는듯함 오히려 이후 후속작이 워게임 레드 드래곤인데, 레드 드래곤에서는 에어랜드 배틀에서 선보인 날씨 이슈, 전술 행동(특수부대 투입으로 적군 사보타주, 폭격, 제공권 장악 등)이나 지구 반대편에서 벌어진 일들에 대한 소식과 그런 소식으로 게임에 영향이 가는 경우(공수사단을 한반도로 보낼것이냐 말것이냐 등)가 개인적으로 상당히 재밌고 흥미로웠다 ㅏ, 그리고 워게임 시리즈를 난 레드드래곤부터 시작해서 거꾸로 갔는데 튜토리얼을 미션 형태로, 그리고 한글번역까지 되있는 상태로 상세하게 알려주는게 에어랜드 배틀이라서 이미 레드드래곤을 플레이해본 경험이 있어도 에어랜드 배틀의 튜토리얼을 꼭 해보길 권함
Отличная игра как для своего времени, почти всё наиграное время это игра в кооперативной компании с другом, отличное время провождение + веселое, жалко что в других играх этой компании кооперативного режима нету, но я о нём буду мечтать дальше. Все компании пройдены на максимальной сложности. Продолжаю играть в данную серию игр, в момент написания комментария это WARNO. Если коротко проделана огромная работа как над вариативностю управления, графика и так далее. По этому советую к прохождению как и Airland Battle так и WARNO.
its a great Command style game for linux, i love the in depthness, i do not however like the fact that the AI is non responsive for your team. If your are taking fire, you dont just stand in your truck. I would know. for real. you dismount and then fire. not stand around. it would be better if the AI was more responsive and realistic. other than that its micromanage. so have fun.
I have enjoyed this game as someone who wargames on the regular (physical wargames). It's a very difficult game and, before you ask, I have never won a game. Oops.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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