
WARDOGS is a TACTICAL ALL OUT WARFARE FPS where one hundred players split across three teams fight over the control zone. Set in the derelict industrial mountains of Eastern Europe on a destructible battlefield where teamwork pays and cash is king.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

WARDOGS is an All-Out Warfare FPS that combines tactical gunplay and combined arms combat with building and destruction mechanics in a large-scale, up to 100-player militaristic sandbox.
The game mode - Inspired by ‘King of the Hill’ - has three teams fight for control of randomized 2x2km ‘Control Zones’ within larger maps. The team with the most players within the Control Zone earns points - the first team to reach 100 points wins the match. The variables in zone location and individual player tactics mean no match ever plays out the same.

In WARDOGS – Every. Decision. Matters.
Every player starts their journey with $10,000. Each life, you purchase a custom loadout from a wide selection of weapons, gear, utility, and vehicles to help your team win the match.
Every teamplay action you perform rewards cash. From reviving squadmates, transporting friendlies to the zone, or controlling the objective. We don’t just encourage teamplay; we reward it. It’s the player’s choice how they want to play, earn and spend their profits.
Cash persists from match to match, so spending big on better gear, equipment, or a vehicle at the right time has the potential to turn the tide of battle and could yield massive returns.


You Choose How You Want to Play & Profit.
There’s no one way to play, earn and progress. Instead, WARDOGS gives players the freedom to take on the Control Zone in any number of ways. Whether you’re a lone wolf helping out your team or part of a dedicated squad, how you approach the battlefield is entirely up to you.
You could chase the 'Hot Zone' to earn double the cash, purchase a ghillie suit and snipe from a distance, or ferry supplies to teammates by helicopter. Additionally, you could choose to fortify a strategic chokepoint by building your own forward operating base, or if you're feeling destructive... man an artillery tank and rain down destruction on the enemy.
There are no set rules of engagement. It’s ultimately your choice how you want to approach the battlefield.


Bring the Chaos to Tactical Warfare.
Destroy apartment blocks with rocket launchers or tear your way through towns in heavily armoured tanks. The world around you reacts to your presence. Conversely, strategize with your teammates to build upon and fortify key locations within the map for a tactical advantage.

Every Moment in WARDOGS is 100% Player Driven and tied together with local voice chat to either talk tactics with teammates or troll enemy players. This is not another ‘Battle Royale’. This is not another ‘Extraction Shooter’. WARDOGS is a new Tactical take on the All-Out Warfare FPS genre that rewards decision making, communication and teamwork – and allows you to play how you want within a modern militaristic setting.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 74.3Kreviews | 79% | #2 | $157.1M |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1266 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
little delay worthy of it though.
新老差距巨大,装备代差严重,后入坑的新人玩家会明显低人一等(除非你的游戏技术强到别人骂你开挂),很容易被提前肝出悍马、大狙等装备的老玩家当皮球踢,死亡率最高的填线步兵装备价格过高,如果你反应不行只会沦为饲料纯亏钱,导致大伙更愿意当土木老哥和狙仔。反载具武器伤害贫弱,对装甲单位的反制能力有限
Games Good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $156.4M | 419.4K | 85% | $23.99 | |
| $158.4M | 94.1K | 88% | $49.99 | |
| $154.4M | 220.4K | 93% | $29.99 | |
| $160.2M | 175.4K | 57% | $49.99 | |
| $149.3M | 140.8K | 80% | $59.99 | |
| $165.8M | 543.2K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $90.6K | 170 | 82% | $12.99 | |
| — | 986 | 66% | — | |
| $69.9M | 64.7K | 80% | $33.32 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best JP #1, worst PL #4 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Polish +2 more
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
FPS of the year
СИМУЛЯТОР АФГАНИСТАНА Потанцевал у игры очень очень хороший Обещания разрабов звучат вкусно(главное чтоб не нассaли в уши как ЕА или Юбисофт) Игра только зашла в ранний доступ а уже рвёт чарты, на релизе думаю будет очень хорошо Нытики про сложность прокачки, что ты бомжара и тебя сливает т4 фул джагернаут, попейте г0вна и играйте в марио(а ой, вам даже там будет сложно) Деньги фармятся вообще на ВСЁМ и не иметь бабок в этой игре = афк наяривать на базе( потому что даже лежа бревном в зоне вы фармите бабки) Игра глоток свежего воздуха в сеттинге, что то среднее между казуальной Батлой и СБЭУ шутерами Если есть друзья то это х10 фана( а типы которые ноют что нельзя выиграть потому что тима дно а враги это люди которые не выходили из игры еще с бета версии, я вам напомню, за победу тут дают ровным счётом ничего, НИЧЕГО( 10к за 1 место выглядит смешно) Разнообразие геймплея превосходное, начиная от я руфкемпер ЫЫЫЫЫ до вертолётчика который подрабатывает в яндекс такси Ждём обновлений и контента, всем добра PS: 1000 минометчиков из 10
great
I gunned down 3 people wearing blue because I was wearing green. Then I went home and played this game. Honestly pretty fun.
Great game. Play it slower, learn the roles, learn the flow, enjoy the action or the building
The forced shadow option for everyone is such a buzz kill on lower end systems. Going from potato to low dropped 20-30 fps on my RTX 2070 Super. I'm hitting 55 fps with everything on lowest settings. Why not force it for people who are on the recommended or higher systems, IE 3070 and up? The beta was so much fun but this really put a dampner on the mood... Some maps and weather combos are a stuttery mess right now. Either let the lower cards set it to potato again or re do the shadow options so that trees and other useless shadows are gone on low.
the game is really fun and runs great ive had no issues
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.