
WARDOGS is a TACTICAL ALL OUT WARFARE FPS where one hundred players split across three teams fight over the control zone. Set in the derelict industrial mountains of Eastern Europe on a destructible battlefield where teamwork pays and cash is king.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

WARDOGS is an All-Out Warfare FPS that combines tactical gunplay and combined arms combat with building and destruction mechanics in a large-scale, up to 100-player militaristic sandbox.
The game mode - Inspired by ‘King of the Hill’ - has three teams fight for control of randomized 2x2km ‘Control Zones’ within larger maps. The team with the most players within the Control Zone earns points - the first team to reach 100 points wins the match. The variables in zone location and individual player tactics mean no match ever plays out the same.

In WARDOGS – Every. Decision. Matters.
Every player starts their journey with $10,000. Each life, you purchase a custom loadout from a wide selection of weapons, gear, utility, and vehicles to help your team win the match.
Every teamplay action you perform rewards cash. From reviving squadmates, transporting friendlies to the zone, or controlling the objective. We don’t just encourage teamplay; we reward it. It’s the player’s choice how they want to play, earn and spend their profits.
Cash persists from match to match, so spending big on better gear, equipment, or a vehicle at the right time has the potential to turn the tide of battle and could yield massive returns.


You Choose How You Want to Play & Profit.
There’s no one way to play, earn and progress. Instead, WARDOGS gives players the freedom to take on the Control Zone in any number of ways. Whether you’re a lone wolf helping out your team or part of a dedicated squad, how you approach the battlefield is entirely up to you.
You could chase the 'Hot Zone' to earn double the cash, purchase a ghillie suit and snipe from a distance, or ferry supplies to teammates by helicopter. Additionally, you could choose to fortify a strategic chokepoint by building your own forward operating base, or if you're feeling destructive... man an artillery tank and rain down destruction on the enemy.
There are no set rules of engagement. It’s ultimately your choice how you want to approach the battlefield.


Bring the Chaos to Tactical Warfare.
Destroy apartment blocks with rocket launchers or tear your way through towns in heavily armoured tanks. The world around you reacts to your presence. Conversely, strategize with your teammates to build upon and fortify key locations within the map for a tactical advantage.

Every Moment in WARDOGS is 100% Player Driven and tied together with local voice chat to either talk tactics with teammates or troll enemy players. This is not another ‘Battle Royale’. This is not another ‘Extraction Shooter’. WARDOGS is a new Tactical take on the All-Out Warfare FPS genre that rewards decision making, communication and teamwork – and allows you to play how you want within a modern militaristic setting.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 74.3Kreviews | 79% | #2 | $157.1M |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1266 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
all the people posting negative reviews are just complaining cuz they are miserable people. that being said it was a rough launch and the game isnt perfect but i think that this game is a breath of fresh air for the casual milsim guys and gals. worth the money and props to the dev team for being transparent about their vision for the game. im eager for the updates and hope the dev team doesnt ruin their own game like embark.
Good game is good
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $156.4M | 419.4K | 85% | $23.99 | |
| $160.2M | 175.4K | 57% | $49.99 | |
| $149.3M | 140.8K | 80% | $59.99 | |
| $165.8M | 543.2K | 95% | $14.99 | |
| $148.1M | 121.5K | 93% | $59.99 | |
| $169.8M | 378.7K | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $90.6K | 170 | 82% | $12.99 | |
| — | 986 | 66% | — | |
| $69.9M | 64.7K | 80% | $33.32 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best JP #1, worst PL #4 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Polish +2 more
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Leuk
Login queue and initial server issues aside on day one, this is the most fun I've had in an FPS in a long time. The game runs perfectly (a godsend for UE5 these days) and the servers were buttery smooth once you are in past the login queue. 100k in one life in my first game, already level 19. We are making bank boys.
Great game with many ways to play! Highly recommend! Hats off to the devs!
Играл на закрытом тестировании и вот играю сейчас. Как мне кажется у игры есть потенциал (и возможно огромный). История смахивает на то, как формировались самые большие и популярные шутеры. У нас есть основная механика связанная с одним режимом и разработчики делают так, что бы в это все было весело играть. Если BF у нас ассоциируется с захватом флага и техникой, COD с deathmatch пехотой и килстриками, то война собак это царь горы и заработок денег. Игра явно не варсим, однако во многих аспектах более реалистичнее чем тот же BF. Она не душит тебя привязкой к определённой роли. Ты занимаешься на карте тем чем хочешь (стройка, штурм, водитель и т.д.). Но при этом она не дает тебе бегать по карте как угорелый, совершать подкаты и делать шоты в голову со снайперкой. Этим игра и цепляет. Она более размеренная и при этом если ты хочешь адреналина и фана, его тут тоже можно найти и далеко ходить не надо. При этом минусы пока у игры тоже имеются. Явный дисбаланс по расположению команд. Одна команда всегда будет в тисках других двух. Управление некоторыми видами техники оставляет желать лучшего. Баланс экономики тоже не всегда лоялен к игроку особенно к новичкам. Очень надеюсь, что подход разрабов к игре и всему, что с ней связано не показуха и у нас будет годный продукт в будущем.
Juego muy guapo
vraiment bon jeux. j'adore le principe que toutes actions à des conséquences. ne pas oublié que c'est une jeux en développement. Bravo
guns go brrrrr!
Ai maistuuko, no maistuu (Y)
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.