
VVVVVV is a platform game all about exploring one simple mechanical idea - what if you reversed gravity instead of jumping?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam only; GOG, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 10.6Kreviews | 96% | — | $1.3M |
| $1.25−75% | 492ratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 107 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
classic C64 style gameplayf
very good
A really nice, short and sweet game. It can be a bit difficult at times on a first time playthrouh but you get the hand of it really quick. The way the game easily teaches you new mechanics is honestly incredible. The story is sweet and easy to follow. 10/10 The game knows what it is and does it perfectly. Highly recommend playing it.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +10 more
| $9.99 |
| 240ratings |
| 92% |
| — |
| not modelled |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 107 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very fun game, short but challenging, and extra modes to encourage replaying
hidden flippin gem
Even though I am too young to have any nostalgia for the Amiga era, this is just a great game in its own right. Looks simple and stylish, the music and sound effects are great and the game is fun while also being very intuitive. The level design explores a bunch of different ideas which all work quite well without ever overstaying their welcome. There is also a bunch of extra stuff for more dedicated players but I am personally not interested in that.
The gravity switching drove me insane and made my head hurt, so after beating it once, I had to stop. I still enjoyed it though, I do love my puzzle games.
Love the base game up to 20 trinkets. As someone who loves platformers, though, the postgame feels incredibly unrewarding and tedious to play through. Doesn't stop me from enjoying the base game. 8/10
One of the best platformers I've played. The gravity-switching mechanic is a lot of fun, and the levels are very well designed. It's a short and sweet campaign that lasts about 2 hours, with some insanely addictive music to top it off. The difficulty is also just right, with a good mix of easy and hard sections. The abundant checkpoints and instant respawns contribute a lot to the engaging gameplay loop, so there's never much frustration. I also really like the game's visual style, as it's incredibly vibrant and colorful. There are also optional collectibles, time trial modes, and an unlockable minigame once you clear the main story. On top of that, there are plenty of player-made levels and a level editor, which is always nice to have. My only issue with this game is that the movement is a bit slippery as the characters kinda feel like they're always walking on ice, so there are some sections where you have to account for that momentum. It's a slight annoyance in a few areas, but definitely manageable.
Muss man einfach glaube ich mögen doch mir hat er Grafik Stil des Spiels nicht gefallen und da es auch nicht wirklich eine interessante Story gab, habe ich schnell das Interesse ans Spiel verloren.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $1.3M | 2.6K | 77% | $19.99 | |
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