
Quest, craft, loot, build, destroy, and shoot your way through gorgeous voxel islands! Encounter mutated wildlife, discover secrets, and find out what went wrong in both pre-designed adventure and procedural survival worlds. Play in Early Access today--alone or with friends!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Your journey to unravel the mysteries of the ooze spreading throughout the Voxisles takes you through meticulously handcrafted islands brimming with quirky characters, dangerous monsters, challenging puzzles, and – true to the name – epic adventure!
You start with nothing, so pick up some sticks and get started. Loot crumbling ruins, fulfill strange quests, build ladders and bridges and bases, craft and upgrade ever-more-potent equipment, and challenge powerful bosses to cleanse each unique, procedurally-generated isle of the ooze.
Check out the procedural survival worlds demo today!
Experience a unique combination of crafting, RPG progression, and first-person shooting.
Craft or loot an impressive arsenal of firearms, melee weapons, and magical spells to defeat the mutated wildlife that roam these lands, from persistent little blobs of ooze to divebombing birds, from armed and angry skeletons to rocket-launching robots.
With dynamic material-based destruction, towers, trees and terrain crumble alongside the carnage.
Voxile’s crafting system combines 50 materials and dozens of other resources into weapons, workbenches, bags, boots, food and flak jackets and jackhammers.
Use a variety of tools and contraptions to solve problems your own way. Create stairs, scaffolds, and ladders to reach new heights. Build a base, and decorate it however you like – everything you see in the world can eventually be broken down and crafted anew.
Our in-game editor empowers you to design your own islands, complete with your own unique gameplay and quests. Joyful to use, with seamless MagicaVoxel integration, an intuitive world editor, and a surprisingly powerful built-in scripting system for charting out a new adventure.
Embark on your adventure solo, or join forces with friends in four-player multiplayer (co-op optional).
And you can talk to both dogs AND cats. Now in Early Access.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've never seen voxel rendering done as well in this game! Truly beautiful approach to the art style. I found a lot of optionality for gameplay in this game between the story and survival mode. Also, the devs are consistently pushing new updates. The game has a strong foundation, so I'm excited to keep coming back to it while the content grows and the UX continues to improve. Would recommend if you want to experience what voxel gameplay can look like aside from minecraft.
думал будет лучше -_-
a lot of voxel games give you a world but no direction. this one gives you the classic survival/coop sandbox plus a huge library of modes. the action maps are frantic, the rpg setups are surprisingly well made, and the underlying framework holds it all together very nicely.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Voxile is really an unique for voxel game. It has campaign mode and survival mode for play. It has good vibrant graphics and really charming. The performance is good and stable, but sometimes might encounter bugs which can be fixed later with the updates. The gameplay are simple to understand but yet not that simple, more unique too. It has more NPCs that can be found in the game. The controls is easy and simple to understand quickly. And you can generate the island, even doing it from scratch with editor mode. This game still on Early Access stage but there's a lot of rooms for improvements, such as UI, late game depth for survival mode, more gameplay, etc. This game really promosing if k.
Voxile is a visually striking and quirky voxel game. The survival and story modes are expressive in the ways you are allowed to play. Combat can just as easily involve building and picking up objects as much as it involves shooting guns or using melee weapons. My personal favorite part of the game is the powerful editor mode that it offers. You can build worlds from scratch, procedurally generate them, or even import your own heightmaps. There's a massive library of blocks and assets to build with and you can even create your own using MagicaVoxel. Plus, the action editor allows you to easily set up complex quests to bring your worlds to life. There are a lot of improvements which can be made (UI, survival gameplay depth, etc), but the regular updates to the game are promising.
Ein sehr schönes Indie-Spiel mit viel Herz. Die Mischung aus RPG-Fortschritt und FPS-Action funktioniert erstaunlich gut. Man merkt, dass das Team Erfahrung aus AAA-Studios mitbringt, denn das Gunplay fühlt sich wertig an. Was mir gefällt: Die Welt fühlt sich lebendig an (man kann mit Hunden UND Katzen reden!). Sehr kleiner Dateigröße (unter 1GB) trotz der tollen Grafik. Verbesserungsvorschläge: Momentan ist das Pacing am Anfang etwas langsam, bis man die ersten guten Werkzeuge gecraftet hat. Ein bisschen mehr Führung oder ein schnellerer Einstieg in die fortgeschrittenen Crafting-Rezepte wäre hilfreich. Auch die Soundeffekte bei manchen Explosionen sind etwas zu laut im Vergleich zum restlichen Spiel. Definitiv ein Geheimtipp für Fans von Voxel-RPGs!
It's often tough to review something early in development—this is a complex, systemic game that doesn't hold your hand, but you can see glimpses of greatness if you dig deeply enough. I've heard of it described as Skyrim with voxels (rather than Minecraft), but I'd almost toss Teardown in there as well. It's more mission-based than open-ended, so you're blowing up TNT, jackhammering things, and stealing tomatoes (while knocking your way through someone's house) rather than free-form creating your own goals. If you go in from that perspective, you'll start to get something out of it. But even for those not convinced to take the plunge now, it's worth wishlisting and following as it develops.
it’s like a tiny, voxel version of a Bethesda game. The dialogue and quests aren't super deep yet, but they give you a reason to keep moving and exploring. Enemies keep things interesting, those birds are a nightmare lol.
Voxile is a fresh indy game from an alternative universe, where triangles have not taken over the game development. I love it and have a hard time expression why - I just root for the alternative take. Everything is made from little boxes called voxels. Moving objects are like 3d sprites and the world is like 3d pixel art. This makes the world very novel looking and allows for easier level creation. I love the built in level editor but you have to get used to. It took me a while to fine F9 to exit the special area where you can edit objects. The game still has some rough corners but it's early and they improve it constantly, I still have to check out the multiplayer but I know the developer made Cube and Cube2 which was a populate Quake clone (with different technology and a level editor) at the time. So I expect similar gameplay. Performance (FPS) is good and there are setting to lower the resolution if needed. I will show my 11 year old son the level editor - it's a good fit - nothing brutal or graphic.
This was my first time playing Voxile and I honestly didn’t expect to enjoy it this much. For an Early Access game, it’s actually really fun. I jumped in just to test it out and ended up spending hours exploring, crafting, and fighting random creatures. Yeah, it’s still being polished, but the core gameplay loop is already solid. Definitely a good first impression.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $5.1M | 9.4K | 83% | $19.99 | |
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| $44.1K | 299 | 86% | $5.99 | |
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| $44.1K | 124 | 42% | $9.99 | |
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| $44.1K | 93 | 86% | $19.99 |