
Strap yourself into the cockpit of a robot seven times taller than a Tyrannosaurus Rex and prepare to do battle in Vox Machinae: the ultimate giant robot combat action-simulator for both VR and standard screens.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 25 → 0.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Has the game been abandoned
I like this
This game is pretty fun in VR, strikes a nice balance with its graphics, controls & difficulty, the story isnt half bad either
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Can't play due to not enough space for using motion controls, and my joystick is not in the list of supported controllers. Each supported controller needs to apparently be hard coded into the game to be detected; I haven't seen this loonie tunes janky implementation of control setup in the last twen... thirt... fo..rever years. I could ask for new controllers to be supported, but the game hasn't got an update in over a year, and there are other controller support threads still pending, so I have my doubts about that being worth the effort to even try.
Im a longtime veteran of the mechwarrior games and this is way worse than those. The mech has limited customizablity and is unbelievably slow. Slower than the heaviest mechs in mechwarrior online. The writing is awful. The gameplay isnt great either. Most guns seem to have no recharge time or ammo. The entire thing feels very slapped together.
Gameplay is meh, it was one of the first to do mech combat in VR and was great for its time. Its now dead though, there is a story mode but fighting AI is super bland. Don't waste your money, its 200% not worth $30USD.
Neat niche game. Wasn't too many players left but still kind of neat to play for a bit
Seemed promising at first, but became stuck in an early headquarters sequence, either due to a bug or my limited intuition and patience necessary to trigger whatever event needed to transpire in order for me to actually continue experiencing any type of actual game content, of which the tiny amount I had been permitted to experience up to this point seemed kind of half-baked, anyway, so no loss other than the little bit of time and money already wasted.
This is a pretty fun game. VR controls are weird and neat and things feel like they have weight.
Can feel a bit clunky compared to a game like AC6 but is plenty fun and I really enjoyed it. I have only played the campaign mind you.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5K | 3 | 0% | $12.99 | |
| $806.1K | 772 | 84% | $17.49 | |
| $141 | 0 | — | $4.96 | |
| $3.1M | 2.7K | 92% | $29.99 | |
| $537.1K | 936 | 92% | $14.99 | |
| $76.8K | 95 | 73% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 2.3K | 95% | $17.99 | |
| $1.5M | 1.8K | 57% | $39.99 | |
| $1.5M | 2.8K | 80% | $14.99 | |
| $1.5M | 4.2K | 94% | $19.99 | |
| $1.5M | 5.6K | 76% | $9.99 | |
| $1.5M | 1.5K | 71% | $39.99 |