
In 1936, something terrible happened at Galley House. Decades later, with a strange contraption that reveals echoes of the past, you must uncover the truth behind this grisly mystery. A new puzzle from the creators of The Roottrees are Dead.
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About
On Sunday the 7th of March, 1936, a group of locals made their way up the long, muddy track to Galley House. As far as any of them knew, the house had stood empty for decades.
Inside, they discovered the bloody aftermath of something horrific.
The authorities were summoned, and the crime scene was eventually cleared away. But nobody ever figured out what happened that dreadful night. It seemed likely that no one ever would.
Now, many years later, you have access to a peculiar machine — one that lets you listen in on echoes of the past. Can you piece together the events behind The Incident at Galley House?
The Chilling Detective Game, Reimagined on Steam
The Incident at Galley House is based on the acclaimed text-based browser game Type Help, remastered for Steam by the creators of The Roottrees Are Dead. It's the same haunting game of deduction, now with many enhancements:
An all-new, fully illustrated visual novel presentation
Full professional voice acting
A mysterious 3D interface for navigating memories
An eerie original soundtrack
New content and puzzles to explore

Genres
Engagement
Reviews
Themes across 2028 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
相信玩过《鲁特里一家死了》的玩家都会很期待这个制作团队的新作《加利宅邸悬案》的发售,毕竟前者的玩法以及口碑都在解谜推理游戏里有着不错的反响,不过加利宅邸悬案》并不算是一款全新的作品,而是改编自经典文字网页游戏《Type Help》的全新重制作品,游戏的质量依旧在线,可以说是近期独立推理游戏赛道上最惊艳也最特立独行的一匹黑马。 《加利宅邸悬案》最直观的进化莫过于交互界面的全面重塑。原版作为一款极简风格的纯文字命令行游戏,玩家需要像程序员一样在后台敲入地点、时间戳和人物编号来调出文本,门槛高得近乎硬核。而本作将这种枯燥的打字过程,包装成了一台带有强烈的蒸汽朋克感的3D交互机器。你不再是冰冷地面对几行代码,而是通过拨动旋转纽、插入时间齿轮、匹配人物卡片,去接收数十年前加利宅邸里流淌过的声音回响。 游戏的核心逻辑被高度精炼为了三要素:何时、何地、何人。 玩家需要像一个掌控全知视角的旁观者一样,在1936年3月7日这漫长的一天中,将11个各怀鬼胎的角色,精准地填进24小时的时间轴与宅邸的各个房间里。当你通过蛛丝马迹推算出下午2点,客厅里除了管家还有那位不速之客并成功激活机械时,原本死寂的房间便会瞬间响起带有环境噪音的配音演出。那种通过自己一步步排查、最终让一段尘封真相在耳边响起的顿悟时刻,带来的正向反馈感强到无与伦比。 如果说优秀的解谜机制是本作的骨架,那它的视听演出就是赋予这场惨案灵魂的肉体。 游戏虽然采用了偏生硬、甚至略带诡异的插图视觉小说风格,但制作组极其聪明地把全部工业力量砸在了声效与配音演出上。整个重制版实现了全角色配音,且质量高得惊人。从雨夜里窗外轰鸣的雷暴声、走廊里急促的脚步声,到角色在恐惧中剧烈的喘息、低语、争吵与绝望的尖叫,配音演员们极其细腻的情绪表达,直接把那种“暴风雪山庄”式的狐疑与恐慌拉满了。 随着时间轴的推进,原本表面优雅的豪门晚宴逐渐崩解。你看着这群人在同一个屋檐下各怀鬼胎,有人为了家产算计,有人怀揣着不可告人的秘密,而某种超出常人理解的“异质”却像阴云一样笼罩在加利宅邸上空。隔着数十年的时空机器,听着他们一步步迈向无法逃离的死亡暴行,那种明知悲剧会发生却只能当个无能为力听众的无力感,营造出了一股极其浓郁的心理惊悚氛围。 游戏并不打算讲一个纯粹的人类犯罪故事,它巧妙地引入了极其惊艳的超自规则设定。当那些看似荒诞、违背物理法则的死亡方式接二连三地出现时,原本清晰的凶手动机瞬间被打碎。你会惊觉前期的许多细节并不是制作组的逻辑漏洞,而是某种更加宏大、更加绝望的规则传染在作祟。 这种从寻找杀人凶”到解构不可名状的悲剧根源的剧本转向,虽然可能会让一部分极度偏执的纯本格爱好者感到些许遗憾,但对于绝大多数悬疑玩家来说,结局对主线伏笔的回收以及现代调查员视角的收尾,直接把整个故事的立意拔高了一个维度。整个故事不仅自洽,且后劲极大。 总体来说,它依旧有着稍微偏高的上手引导门槛,后半程也有着略显繁琐的操作体验,甚至对纯粹追求理性逻辑的本格玩家构成了挑战,但依旧能带来不错的解谜体验,体验那种抽丝剥茧还原真相的成就感! [b]欢迎关注 U_U鉴赏家培养计划[/b] 关注U_U鉴赏家,开启精彩游戏之旅。
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Languages: English*, French, German, Japanese, Simplified Chinese*languages with full audio support
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
After the Roottrees Are Dead and the Return of the Obra Dinn I had a feeling of emptiness. This did it again! I just want to forget it so I could play it again! Loooved it so much! Definitely give it a go if you liked those other two!
如果我年轻十岁会很喜欢,前期需要集中注意力处理太多对话,对数字敏感对语言不敏感的人玩这个会很累。
差评但是推荐。故事真没什么说服力,视听、演出和人物关系的成立,都建立在这个如齿轮般层层咬合的叙事机制之上,它意图昭然、层层递进、脉络毕现,言语里都是阴沉苦闷的回声。最近愈发觉得,有时候形式就是内容,游戏很漂亮地反讽了现代知识的线性逻辑,无论是玩家的推理过程还是调查机构——这恰恰也是构成整个游戏的逻辑。
ゲーム内容自体はみなさんがおっしゃってる通り骨太の推理ものです それよりもこのゲームで俺が言いたいのはヒント機能が充実しているという点です ゲーム内におもいっきりヒント機能(回数無制限)があるのと 「ヒント機能を使ってもペナルティはありません」 とちゃんとゲーム内に明記してあってとてもありがたかったです (もちろんヒントを一切見ないで攻略することも可能) ヒントの出し方もいきなり答えバーン!じゃなくて少しずつほのめかしてくれる方式なので 自分で気づく余地を残してくれる配慮もあって良かったです 他の推理ゲームもこの機能実装してほしいなぁ…
不推荐!本格推理玩家请务必避雷! (以下含剧透!) 设定虽然是有趣的,但只要掌握了“同一时间点大家都在什么”的核心玩法就能贯穿全游戏。 故事本质上是一个让人昏昏欲睡的有声小说,事情的进展毫无逻辑可言,总结下来就是“打个雷一个人嘎巴就死了,一群人立马失忆,一个人突然想起来了,然后嘎巴就死了”无限循环的诅咒,非常表面且无聊,玩完有一种吃了巧克力味的X的恶心感。 完全不如《鲁特里一家死了》。
暴风雪山庄式开局抓人眼球,依靠回放对话梳理案件脉络的形式新鲜感十足。配音与美术提升了原作的沉浸感,然而核心诡计脱离现实逻辑,后半段叙事节奏失衡,角色死亡安排略显生硬。游戏单周目流程不长,追求严谨本格推理的玩家谨慎购买。
As a big fan of deduction games I of course had to get this one as well. The basic gameplay loop works well enough, but I'm afraid the story didn't click with me at all with this one. Of course, developments late in the story make it clear why everyone is acting so strangely, but by the time I found out what was happening, I was long past caring for the characters. The basic conceit of the story just makes too little sense for too long (staying quite general to avoid spoilers). I appreciate what the devs were trying to do, but it takes too long to get going and then I just wanted it to be over.
갤리 저택에서 벌어진 범죄 사건의 현장을 정체불명의 기계를 이용해 조사하는 추리 게임. 단서를 찾고, 가설을 세우고, 모순을 검증하며 스스로 결론에 도달하는 추리의 본질에 충실하다. 특히 과거의 장면을 조사해 진상을 밝혀내는 <Mind Diver>나 <Return of the Obra Dinn>, <Lost Wiki: Kozlovka>를 재미있게 했다면 높은 확률로 만족할 것이다. 고품질의 유저 한글 패치와 성우 연기까지 있어 플레이 타임 [spoiler]9시간[/spoiler] 동안 밥도 굶고 몰입했다. 개발사 Evil Trout가 무료 웹 게임인 <The Roottrees are Dead>를 리메이크했듯, <Type Help>를 리메이크해 만든 게임이 바로 <The Incident at Galley House>. 이 개발사 특징인 것 같은데, 그동안 해본 어느 추리 게임보다도 [b]편의성이 좋다.[/b]
If you enjoyed The Roottrees Are Dead and Return of the Obra Dinn, this will scratch some of the same itch. Quick, narrative-focused spooky puzzler worth a playthrough.
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