
Volkolak: The Will of Gods is an epic 2D soulsvania in a dark Slavic fantasy setting, with hand-drawn animation. Explore an enchanted world full of secrets and enemies. Your choices will lead to several endings: become a warrior, a werewolf, or join the darkness.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 24 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Volkolak: The Will of Gods is a 2D Soulslike Metroidvania in a dark Slavic fantasy setting. The action takes place in the Far-away State, a vast, rich world of medieval times for exploration. After the ominous curse of the necromancer Koschei the Immortal, its inhabitants go mad and turn into evil. The protagonist will have to fight his minions using a deep combat system.

Classic Metroidvania with side-scrolling 2D action.
Traditional 2D frame-by-frame animation in dark style.
The game features the mechanics of turning into a werewolf, which is the basis of the gameplay.
Choose your class: the path of a bloodthirsty ghoul (Class: Cursed), or control your instincts with magic (Class: Volkolak), or take the path of a warrior (Class: Veteran).
In werewolf form, you can gain additional abilities through the altars of pagan gods, and with some mythical creatures you can strike up a dialog and gain valuable information.
Play through the game in human form, equipping your character with various weapons.
Unique locations, NPCs and story adventures for each class. Three playthrough options and different game endings.
Explore a large world inspired by Slavic mythology: the dungeons of Tsargrad, the Dark Forest or the Stinking Swamp.
Learn new skills and abilities that will open your way to secret places and unique locations
In this dark fairy tale you will meet mythical creatures: Leshy, Serpent, Baba Yaga, Koschey the Immortal, Firebird and many others.
Over 50 unique enemies and 10 mythical bosses! Epic battles with mythical creatures await you in this adventure. Unlock the power of ancient gods or use your sacred faith, the choice is yours!

"Volkolak: The Will of Gods" is a vast world inspired by Slavic mythology and folk tales. A dark fantasy universe as an interpretation of the greatest fears of ancient man. The gloomy atmosphere immerses the player in the unusual perception of Slavic legends as we are not used to see them.

Engagement
Reviews
Themes across 129 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ngl this actually slaps. slavic folklore done right, werewolf form is insanely fun 🔥
Are you a fan of werewolves? Do you like soulslikes or metroidvanias? If yes to both questions, then this is right up your alley. Game is pretty great. Balacing for abilities and economy balance could be better though.
类魂类银游戏,特色是双形态主角,切狼人能获得更高的性能闯关,EA4年做的BOSS战量大管饱,20以下还行,能玩。 [strike]这游戏有个很奇怪的设计,变狼人后会消耗精力,精力归零自动恢复人形,需要喝精力药保证战力,但是在狼人状态下喝不了任何药水,必须切回人形喝血药精力药,然而BOSS战中切形态和喝药的动作前后摇让你喝多少吐多少,实在是无法理解这种刻意刁难玩家的机制。 [/strike]制作者说后期可以解锁喝药技能,那没事了 类银设计方面,复活点有传送,地图大部分是一本道,隐藏点比较明显,平台跳跃角色的攀附动作有点僵硬,某些技能没有无敌帧, 全语音对白+比较优秀的美术氛围算是游戏的亮点,通关大概15H,全探索大概30H。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian**languages with full audio support
Hours played at review time, across 129 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
stunning art style and the music goes so hard. highly recommend!!
expected some janky asset flip, but this is legit good. atmosphere is 10/10
Жду, пока игра выйдет в релиз, а пока её явно надо улучшить, начиная с управления и хитбоксов большинства боссов.
Видно что весь бюджет ушёл художнику и на актёров, ведь в остальном всё плохо. Уже со второго акта начинается испытание терпения. Очень интересно добавления мгновенного убийства при падении в платформинге, где на каждую попытку нужно бежать несколько минут по кишке и умереть по пути и потерять все души, ведь магазины появляются редко и почти всегда только после акта. Почти все элементы метроидвании тебе даёт самом начале и и прыжок и лазанье используется потом очень редко. Большинство способностей бесполезно, они долго используются и тебя ударят. С расходниками так же, весь инвентарь бесполезных грибов к концу игры. К 3 акту достигается апогей ваншот платформинга с летающими монстрами и стрелками, которые любым попаданием по тебя тебя отбрасывают, ты умираешь и 2 минуты бежишь обратно. В прыжке ты груша для битья, нельзя поставить блок или увернуться. И финалом становится летающий босс с рандомными атаками в разные стороны и естественно платформами с которых если упал то умер. Удивительно, последний акт был спокойным и без шипов.
Визуально довольно приятная игра, сеттинг тоже нравится. Но на первых же порах игры - очень нужна возможность оглядеться без использования мышки. Я для себя перенастроил управление только под клавиатуру, но почему-то оглядеться через нажатие ctrl+стрелка нельзя.
Thought it’d be a tedious 2D Dark Souls clone where you die to every single bush. Turns out it's way more accessible (still had to sweat a bit though). The story is easy to follow. As someone who usually hates this genre, it really clicked for me.
[b]Рекомендую с оговорками[/b] [b]Плюсы:[/b] Атмосфера славянского фольклора просто 10 из 10. Визуал, музыка, дизайн монстров и сама механика превращения в волка сделаны очень сочно. Сюжет мрачный и взрослый. [b]Минусы:[/b] Ближе к середине игры начинается душный платформинг, но это дело вкуса. Некоторые квесты заставляют бегать туда-сюда по уже зачищенным локациям, что немного портит общую динамику. В целом игра отличная, но разработчикам стоит поправить баланс экономики в патчах. Крепкая игрушка.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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