
Crafted by a solo developer, VOIN is a first-person hack-and-slash. Cleave through hordes of enemies in fast-paced combat. Explore dark fantasy realms filled with secrets and dangers. Discover powerful gear and weapons, and face menacing bosses in your quest to cleanse a broken world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Sep 15 → 14.5/day in the week after.
About
In this shadowed world, secrets lie buried deep, and dangers wait in silence. Hordes rise against me, yet I cleave through them with elemental fury. I master the primal forces, bending chaos to my will. In this moment of convergence, I discover my true self, a being forged in both fury and beauty.
This is my dominion now.
I am the essence of ancient storms, summoned by a force beyond mortal comprehension. Born of the will of a faceless mage, I exist for one purpose alone: to become the weapon that reshapes a world ravaged by plague. My creators remain hidden, shrouded in mystery, yet I feel their command burn within me. This world is broken, and I am its reckoning. For I am VOIN.
Every strike I make is a hymn to destruction. My movements are a sacred dance within the heart of chaos. My blade sings as I sever through their ranks, executing perfect strikes, untouchable. I walk this path with purpose—will I remain unscathed?
The wind bends to my will. I leap across the ruins of once-grand castles with ease and soar above rivers raging far below. My fury rains down on them from the sky, leaving nothing but silence in my wake. I was never meant to crawl—I was born to be unbound and untethered.
I dive into the abyss, seeking the power that lies within. I claim weapons forged in the depths of darkness, gear that pulls me closer to my truest self. Yet this is only the beginning. I return to the Master’s Citadel, cleansing what I’ve gathered, sharpening the edge of my soul. And once more, I plunge back into the fray, unbroken, stronger than ever. This cycle defines me—the unyielding, ever-reborn.
They stand before me—titans of flesh and fury, living monuments to annihilation. Their eyes gleam with malice, their tactics ruthless. They believe they will break me. But I face them without fear. For I am no mere mortal standing in their shadow—I am the force destined to shatter their dominion. I walk among gods and monsters, and I do not tremble.
Engagement
Reviews
Themes across 354 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Runs great, feels great to play. Scratch the parry itch from sekiro, but also cut through hordes of demons with over the top skills If you want a sekiro Diablo 2 in first person, this is for you. dw about difficulty as it allows you to fine tuning 3 aspects of it. Wishlist: - fundamentally different new characters - more weapon differentiation in terms of power - more different enemies
Very good. Hits feel solid, game play is fast.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 2.67/day in the week to Aug 5 → 7.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, French, Japanese, Korean, Polish, Ukrainian
Hours played at review time, across 355 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ПРОСТО ПУШКА
Early access seems ridiculously promising, already the combat is more satisfying than grilled cheese, albeit attack distance feels off, both for enemies and the player, theres too much range but for the time being i guess one could get used to it. megaVoink
哦我的老天爷!能使用好一些的中文翻译吗?! 目前的字幕和中文文字说明有些简陋,不过游玩相当爽快!
Why are you reading the reviews? Buy this damn game already, it's really f*cking good.
Reached the end of the current content(12 hours) and have looked for as many secrets as I could find. While I can pick apart the positive and negatives; the game is very customizable in details about difficulty and there are lots of ways to play with weapons that have multiple passives/active powers. I saw in game at the beginning that I can increase the enemy numbers, change health of enemies, and minimize the dodge window for extra income; so I put the dodge window to max and enemies to max. (I used this to my advantage in my build to slow down time with critting hitstop build to turn the game in a rythym game.) With everything turned up to max I was able to collect all items in about 2 hours of just regular play(I did no farming unless it was done accidentally). There are items that require you to do missions or defeat minibosses, but the majority of the game I was able to fully customize the character with all item options. There is only one npc I found you can talk to currently in the game so the most of the game was simply run around exploring and hit as many enemies as possible to level up along the way. If you like hack/slashing then this is the game for you with the ability to customize your experience.
Exelent!
I haven't gotten past the tutorial yet and I'm already in love with this banger. If you love action games and roguelikes, this game is an absolute beast. Bravo.
The most impressive solo-dev project I have ever played; beautifully done. Fans of the hack-and-slash genre will love this game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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