
A sci-fantasy roguelite deckbuilder set in a world collapsing under cosmic instability. To stop the turmoil, humanity created a white-haired, godlike girl with overwhelming power and social anxiety. Enter the Vortex Zone, summon your allies, form your battle line, and tear through the enemy forces.
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About
Endless chaos reverberates throughout a world where the only constant is war.
In an effort to overcome the turmoil, the people decide to create a little warrior. But this white-haired, god-like entity has a major case of social anxiety?! She turns the once apocalyptic, barren world into a new one filled with races and civilizations previously known only from mythology and fairy tales, and grants the mysterious power of The Source to its inhabitants, including humans. Voice of Belldona takes place in this fantastic world created by Cheryl and tells the story of her adventures after being unexpectedly awakened again.

Step into a collapsing universe where cosmic horrors, corrupted machines, and winged god-engines roam the void.
Voice of Belldona blends sci-fantasy atmosphere with tactical roguelike deckbuilding: summon allies, control the battlefield’s formation, and clash against everything from twisted robots to Pegasus-like divine war machines. What starts as clean strategy soon becomes a dance of positioning, timing, and high-risk decisions that can reshape your entire build.

In this game, you need to decide how to carve your path through The Vortex Zone. Do you want to dash into battle as Rinsana or command the field with Griza’s summons? Each hero plays differently, offering unique strategies and routes to mastery.

Build your deck through every battle you fight, and every path you take can alter the cards you obtain. Shape your strategy to enhance the sense of progression and further increase the tactical depth of each run. Every choice reshapes your build, and every build opens new ways to outsmart the void.

Explore shifting maps where no two runs are ever the same. Each route presents new events, unpredictable rewards, and bosses that can appear in different sequences. Your decisions on the map are just as important as your decisions in combat. Let your deck spiral, twist the map’s fate, and break the run in ways the void never intended.
Now when reality starts folding…
Will you be the one to reach the True Ending and survive what’s inside?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这游戏对玩家的灼烧有bug,说的回合结束时扣血,实际上每回合都扣血,这别人怎么玩啊
Cyclic Breathing my beloved Roguelike Deckbuilder that hits in all the right ways! As of this review there's still a lot to get done before the game is in a complete state (as well as some localization issues, but nothing major) but so far so good. It's a bit on the easy side, but I still had a ton of fun! Ran into one major bug but it was fixed barely a day after reporting it on the discord. Looking forward to what the devs are cooking
[h1] 没想到我竟然在卡牌游戏中,搓起了连招 [/h1] 本作是一款带有一定肉鸽要素的回合制卡牌游戏,为何说是带有一定肉鸽要素呢?原因很简单,本作拥有两种不同的游戏模式,分别是正式版更新的剧情模式,以及本次抢先体验中已经非常完善的肉鸽模式。 作为回合制卡牌游戏,最先应该介绍的毫无疑问就是本作的卡牌战斗系统。本作可选角色虽然只有两名,但这两名角色都拥有非常丰富的流派和玩法,以女剑士——琳娜举例,在本作中琳娜一共有三种的基础流派方向,分别是综合打法控制心流的斗士,狂暴输出以血还血的狂战士,通过不断派生突刺、上挑、下劈触发必杀技的战舞者,三种流派核心玩法相差非常多,这里就单独分别介绍一下这三个流派的核心玩法。首先是战舞者流派的必杀技系统,本作中琳娜的基础攻击牌分为了突刺、上挑、下劈三种模式,通过按照一定顺序打出,可以直接往手牌中加入一张必杀技卡,因此战舞者流派中非常注重出牌顺序,而狂战士流派的核心系统则是“战殇”,琳娜在对敌人造成伤害或是自己受到伤害会获得1点的战殇,通过消耗战殇可以强化特定的卡牌效果,也可以用来召唤队友,而狂战士打法就是依靠自残卖血叠战殇,疯狂对敌人进行输出。斗士流派则是前两者更加综合性的应用,除了以上两套系统以外,还有一套理智系统,当琳娜使用必杀技时会增加理智值,当琳娜使用战殇时则会减少理智值,当理智值大于15时会往手牌加入方便玩家打连段的卡牌,而理智值小于-15时会给自身增加力量和吸血BUFF,都很契合战舞者和狂战士的玩法,而斗士则是将理智值保持在-15到15之间,通过均衡使用必杀技和战殇控制好比例,从而触发一些特殊效果的牌。光是琳娜一位角色就拥有如此复杂的三套特殊系统,另外一名角色自然也无需多言,推荐感兴趣的玩家自行体验。 而另外一个比较值得介绍的就是本作的沙盒肉鸽玩法,本作的肉鸽玩法并不是传统的爬塔闯关模式,而是将玩家置身于一个沙盒地图中,玩家可以自由探索,不论是触发战斗还是触发事件,玩家都可以自由选择,并且在探索过程中会不断消耗物资,究竟要跑遍全图,还是要一步到位直冲BOSS,就看玩家的选择了。 综上所述,本作是兼顾剧情模式(正式版)与肉鸽模式双模式的回合制卡牌作品,战斗系统设计扎实,仅女剑士就分化三种机制迥异的成型流派,构筑自由度充足;肉鸽玩法跳出传统爬塔框架,采用开放式沙盒探索,资源取舍与路线选择灵活多变,虽然目前仍存在一些小BUG和卡死的问题,但制作组修复效率很高,可以期待一下完整的正式版。 [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
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Languages: Traditional Chinese, English, Simplified Chinese
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b]Overall[/b]: I'll start by saying this game is an 8/10 for me. It's currently a hidden gem. It is an early access Deckbuilder Rougelike similar to games like Chrono Ark and Slay the Spire. There's currently two characters(they're adding more) with 3 to 4 starting decktypes each to chose from. The girl can use combo attacks if you chain the right cards together and the guy likes to fight with summoned companions. You go to each world map and engage in either fights, events(positive & negative), buy cards, or rest at a camp site. Eventually you fight each maps boss until you complete the run. Oh and currently you can complete a true end run which adds 4 additional tough boss fights. Lastly they will be adding a story mode in about 6 months or whenever the game fully releases. [b]What I Liked[/b]: The card art is beautiful and they even have cool animations for the character models when you play some of their ultimate attacks. Good art and animations really makes these type of games shine. I enjoyed the map events having great rewards like unlocking powerful cards which aren't guaranteed every run. The bosses also aren't damage sponges, they have unique mechanics that you have to learn in order to beat them. You learn them and you know how to handle them even at the hardest difficulty. You're always learning, progressing. The difficulty progression is another thing i liked. They set it up in a way where it eases you into the game. They intended to have the real challenge of the game be their Trial difficulties which are modifiers/restrictions like being locked into a specific starting deck and having to build one good enough to survive the run. You can't do them until you beat Uncontrollable difficulty once and they unlock additonal cards, buffs, ultimates as rewards. [b]What I Disliked[/b]: I encountered some run ending bugs and the true end bosses were very difficult because it's a 4 round back to back fight with boss 2-4 being very strong. They're essentially DPS and targeting checks. The game does need some balance adjustments to the true end bosses for new players and the easier difficulties. Outside of that i loved the game. The devs have a discord which you can find a link to on the game and are good about listening to feedback and bug reports. The bugs i've encountered have been fixed so don't let what i said discourage you guys from buying, i just wanted to be transparent about my experience.
在小黑盒骂了几句lsp被厂商拉黑了,无敌了
说半成品都过誉了,屎一样的UI,毫无深度和组合的战斗系统,30都嫌贵,LSP这个初生确实有说法,区区联合了属于是
great game despite the genre is bit oversaturated nowadays. core mechanic is pretty much same with other roguelike deckbuilder but the character gimmick still feel fresh and satisfying to play. Combo is really fun mechanic and so versatile to fight against any enemies.then there is summoning where you can summon alot of mobs and brawling with enemy which is hilarious. if you like deckbuilder then give it a shot!!
You can head pat. What more is there to say 10/10 game.
玩下來的體驗很好,比我一開始預期的還更投入。 遊戲有一定難度,有些內容需要自己慢慢摸索,不過我很喜歡這種不是什麼都直接餵到嘴邊,而是讓玩家在遊玩過程中逐漸理解機制、建立策略的感覺。 美術圖非常漂亮,整體氛圍也很有吸引力,原本只是想簡單體驗看看,結果不知不覺就在直播上玩了很久。 推薦給喜歡卡牌構築、策略戰鬥,或是喜歡漂亮美術與劇情氛圍的玩家。
相当涩气的一款独游啊,可惜碍于限制只能搞点擦边。 游戏类型方面,是以肉鸽卡牌为核心玩法的剧情向游戏,不过目前游戏的剧情模式还未完成,只有经典肉鸽模式可以游玩,这点比较遗憾。 游戏中的cg质量极高,放到旮旯给木里也不为过;角色立绘很精致,女主很大(我说的是武器);战斗场面特效拉满;比较可惜的是游戏没有配音。 然后这个世界的神明是一个白毛萝莉,游戏中还可以对其摸头,可爱捏。 再聊聊游戏的玩法部分吧。本作有两位主角可以选择,而不同角色接下来的游戏内容是完全不同的。 战士琳娜自然是本作的口碑担当,抛开其造型上的特色不说,机制上她主打的是格斗风连招搓招机制,可玩性与爽感拉满,通过顺劈、突刺、上挑等攻击上标记打出连招,能够触发高威力终结技。源术师格雷萨则是法系角色,偏重卡牌构筑和召唤物。 在地图上本作不是那种卡牌肉鸽经典的树状爬塔地图,而是方格迷雾的探索模式,大地图分为多个方格区域,每个区域都有着随机事件点。一开始它们全部被迷雾覆盖,不过玩家可消耗道具驱散迷雾、探索未知事件,也可以一路直奔BOSS关卡。 游戏的养成体系还算丰富,有着源尘、精髓、物资三类资源。精髓用于召唤物培养;源尘可兑换遗物加护、唤醒随从、制作灯具等;物资可以与旅行商人进行交易购买卡牌等等。 而除了一开始选择的角色外,本作还可以不断招募随从。每个随从拥有对应技能、定位与成长,这也是构建build的一部分。 总得来说,本作是一款质量还算不错的卡牌肉鸽游戏;搭配上高颜值的美术与充足的文本内容,还是值得一玩的。 [quote]欢迎前来关注「 [url=https://steamcommunity.com/groups/35307916/]品游拾光鉴赏组」 [/url] [u][b] 品味欢乐游戏,拾取快乐时光。[/b][/u][/quote]
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