
Explore a world of elemental spirits and adventure in the latest Mana action-RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 2.7Kreviews | 78% | — | $3.4M |
| $59.99 | 5.4Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
tres bien
El juego es muy bonito gráficamente, entretenido y disfrutable. Quizá la única pega son la cantidad de misiones secundarias repetitivas, por lo demás de 10.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $23.99−60% |
| 1.1Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 836 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
> Divertido, mas peca na repetição de inimigos e na falta de variedade de habilidades. O jogo possui classes que todos os personagens podem utilizar, diversificando um pouco, mas nada surpreendente. Em termos de estilo visual, o jogo é um espetáculo! A história é o clichê que dá certo, entretanto, os personagens são rasos e sem carisma, dificultando a criação de uma conexão com eles. No final, *Visions of Mana* é um jogo que merece ser jogado, mas vale a pena esperar por uma promoção. > Nota: 6.8
I rate this game 9/10. It's quite interesting so far. Great action combat and immersive story. My only two hiccups are as follows; 1) having high level monsters in beginner levels. Don't know why some JRPGs do this. I went to grind on some monsters near the first ruins. I didn't realise they were level 50 at first when i got one-shotted because the texts are small on Steam Deck. Would've been good enough just having nemesis monsters, as a good and fair challenge. 2) While it's good having fast travel, I wish it wasn't just limited to within continents. Would be nice to be able to fast travel to previously visited across the world map, especially when doing side quests requiring traveling across multiple continents. It's kinda annoying having to cross continents one by one. Unless there's a system much later in the game for world fast travels? Comment below if you know.
bom
i love the story, picture and sound so much. This is my first time to play this game....great~~!!
Story is very meh. Some people were saying that the story will get much better at the middle, yeah it was slightly better, but still meh.
tout buggé tout buggé tout buggé tout buggé tout buggé tout buggé
게임을 전체적으로 만들다 말았다는 느낌 분량,디테일,액션성 전반적으로 모두 아쉬움
Pas un si mauvais jeu mais globalement indigne d'un Mana à mon sens. + Les classes variées à tester + Le scénario de base qui prend un peu à contrepied Mana + Le thème mort/deuil juste au moment où je perds un proche - Des grandes map CHIANTES à explorer. A quoi bon ? Fallait vraiment faire des environnements plus petits et plus denses. - Des combats assez répétitifs - Les upgrade d'équipement ne se sentent pas trop Je viendrais actualiser mon avis si je termine le jeu
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 12.5K | 87% | $14.99 | |
| $5M | 3.7K | 88% | $59.99 | |
| $1.1M | 3.1K | 90% | $17.99 | |
| $1.1M | 1.6K | 47% | $29.99 | |
| $5.1M | 5.2K | 83% | $49.99 | |
| $209.8K | 315 | 73% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 8.5K | 88% | $17.99 | |
| $3.4M | 7.9K | 79% | $19.99 | |
| $3.4M | 13.9K | 94% | $9.99 | |
| $3.4M | 4.8K | 85% | $19.99 | |
| $3.4M | 3.9K | 81% | $24.99 | |
| $3.4M | 14K | 95% | $14.99 |