
Virginia is a single-player first-person thriller set in a small town with a secret. Experience a missing person investigation through the eyes of graduate FBI agent Anne Tarver.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 11 → 0.17/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.49−65% | 3.4Kreviews | 64% | — | $189.3K |
| $9.99 | 2.5Kratings | 70% | — | not modelled | |
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Definitely a walking simulator game that you experience over play. But what a HELL of an experience.
Сюжетная канва игры вызывает состояние когнитивного диссонанса и методологическую растерянность у игрока. В её основе лежат элементы детективного жанра, символические образы мёртвых птиц и мистические видения главной героини, которые могут интерпретироваться как галлюцинации или сновидения. Однако отсутствие чёткой дифференциации между этими элементами создаёт концептуальную неопределённость, затрудняя идентификацию реального и ирреального в повествовании. Отсутствие вербальных нарративов, таких как текст, диалоги и монологи, а также минимальная представленность человеческой речи, усугубляет эту проблему, приводя к фрагментарному и деконтекстуализированному восприятию игрового процесса. Постоянная смена локаций и нелинейное представление сюжетных фрагментов создают ощущение хаотичности и алогичности, что подрывает целостность игрового опыта. Таким образом, данная игровая структура не только не способствует глубокому погружению в нарратив, но и вызывает у игрока чувство недоумения относительно целей и смысла игрового процесса. Возникает вопрос о целевой аудитории, для которой подобный подход к повествованию может быть привлекательным, а также о его концептуальной и художественной ценности в контексте современной игровой индустрии.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Danish, Japanese, Korean, Norwegian, Portuguese - Brazil, Russian, Simplified Chinese +1 more
| $3.49−65% |
| 1Kratings |
| 64% |
| — |
| not modelled |
| $3.49−65% | 203ratings | 60% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Virginia — странная, атмосферная и довольно необычная игра. По ощущениям это скорее интерактивный фильм, чем привычная игра. Здесь почти нет диалогов, а сюжет рассказывают через музыку, короткие сцены, детали окружения и разные символы. Сначала я вообще не до конца понимал, что происходит, но постепенно история начала складываться в общую картину. Больше всего мне понравились атмосфера и музыка. Саундтрек отлично передаёт настроение, а некоторые сцены действительно запоминаются. При этом игра специально не объясняет всё напрямую, поэтому после прохождения остаётся много вопросов и приходится самому додумывать смысл происходящего. Прохождение на 100% оказалось не самым удобным. Многие достижения легко пропустить, некоторые требуют подобрать предметы в разных главах, а ради последнего достижения нужно пройти игру второй раз. Без гайда найти всё самостоятельно было бы очень сложно. В целом впечатления положительные. Virginia короткая, необычная и точно отличается от большинства сюжетных игр. Не всем понравится её запутанная подача, но ради атмосферы, музыки и интересного опыта попробовать стоит. 7/10
the game looks great and promising, but storywise it's a waste of time + achievements are very annoying to get/buggy
Jogue bêbado.
Take Twin Peaks Season 2, and make it a silent film. Aesthetically pleasing, but not for everybody. Recommend completing in one sitting.
Gaming equivalent of an acid trip, if you enjoy that sort of thing in real life, you’ll probably enjoy this, if not, it’s a toss-up.
I've got to say, I've never been more confused or disappointed in a game. After being forced to sit through what should be the end-game credits just to start the game, I wasn't in the best frame of mind by the time I was able to actually play anything. And then the confusions began. There's absolutely no direction as to what you're supposed to be doing - you just wave the mouse around until the cursor indicates you can do something and then... things happen to you. You're handed a case file that you have no time to read at all (and you can't open an inventory to read it later), then scenes jump with no warning. Maybe it's because I'm autistic but I found the jarring transitions, the lack of explanation, and frankly, feeling like I had absolutely no control over the game made this utterly unplayable for me. The developers couldn't have designed a game that was possible more exclusive for me if they tried. If you enjoy not having a clue what's going on, or you're really good at figuring out what's going on by being shown random moments in time then you might love this. This is, without a doubt, the worst game I have ever played, and I've played some bad ones in my time.
不好玩,游戏性为0的作品。把一部烂片切割拆散重组,并不能就此变成好片;把一部平庸的小说,切割碎片化叙述,也不能就此变为神作。无比生硬的转场,故弄玄虚般的碎片化叙事,很显然,制作组已经沉浸在自己的艺术里无法自拔了,但显然,制作组的实力没那么强,无法达到预定的效果,也就音乐很棒了。我可以给到60/100分,因为,在这张试卷中,音乐将是被我无限拉满的“平时分”。但如果想要打造一款注定小众狂欢的“艺术品”,那我也只能向大众“不推荐”了。
This game got me HOOKED Loved the story, the striking visuals, and the characters - not a single line of dialogue yet it's so easy to understand the characters and their emotions
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |