
Victor Vran is the isometric action-RPG where your skill is just as essential as your character build and gear. Experience intense combat action: dodge, jump and unleash powerful skills to finish off your enemies!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 802 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I started off liking the game but as it went on there seemed to get more problems with it the game the farther I played started to get more and more micro stutters however turning off the anti aliasing seemed to fix it this game has it where the enemy's level up with you which personally I despise with a burning hatred because what the crap is leveling up even good for then? in fact it is bad for you because your weapons get worse comparatively to the enemy's so you might as well just try and speedrun the game and forget about all the area objectives once you get a decent weapon so you don't level up too much which defeats a large portion of the point of the game the movement/hit detection is bad in this game often with a gun you will be running and try and quickly shoot behind you but instead because of his slow turning speed you shoot at a 45 degree angle or especially with the rapier I would be attacking next to an enemy and you cant hit them unless there is like 2 feet between you and the enemy or forget trying to shoot something down one step on a stairwell because obviously that means that your hero should shoot over their head lastly from what I understand the crafting becomes a big part of the game later on and from my little time trying to use it I said it before and I'll say it again that any crafting system that isn't integral to the point of the game just sucks
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Italian, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Bulgarian, Hungarian, Japanese, Czech +2 more
Hours played at review time, across 804 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Kesinlikle fiyatının üstünde bir oyun olduğunu düşünüyorum.Yormayan,kafa karıştırmayan yapısı ve en önemlisi türkçe abi daha ne olsun.Alın oynayın hikayesi 5 6 saat anca sürer.Boss kesmek silah geliştirmek felan oyunun ıcını dısına cıkarmak ısteyen olursa da 2 saat felan o surer.Belli süreden sonra sıkıyor ve tekrar ediyor.Ama grafikler 2015e gore fena değil.
Tam anlamıyla bir sağa sola deli gibi saldırdığın içi boş bir aksiyon oyunu.
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Der Multiplayer/Koop Modus ist seit gestern tot. Es gab keine offzielle Nachricht dazu, zumindest habe ich nichts gefunden. Ich hatte dieses Spiel extra zwei Freunden empfohlen und mit ihnen zusammen eine Kampange in Koop gestartet, nun wenige Tage später scheint der Koop Modus plötzlich einfach still gelegt worden zu sein. Sofern der Koop Modus nicht in nächster Zeit doch wieder freigegeben wird rate ich von den Spiel ab (zumindest wenn einen die Steam Erfolge wichtig) Man kann das Spiel auch gut Solo spielen, bekommt dann aber nicht alle Steam Erfolge.
Dull, terrible weapons, boring loot, a dodge that doesn't give I-frames, a disembodied voice that won't shut the ♥♥♥♥ up. How bad is this game? I just gave it a second chance on deck, and it was so boring I typed all this on a controller, because it was more enjoyable than playing another a second of Victor Vran.
Menurut gua game ini emng bagus dan bagus banget dari segi weapon system sama hack and slash nya sangat satisfy jadi game ini menurut gua rekomen banget buat lu pada yang cari game hack and slash tapi nggak perlu main build karakter yang terlalu detail kayak diablo series, jadi game Victor Vran ini menurut gua emng simple aja dari weapon system dan sistem hack and slashnya. Jadi rekomen buat game ini
[h2]Story[/h2] You play as [b]Victor Vran[/b], a demon hunter who rolls into the fantasy city of Zagoravia looking for a friend who went missing. Turns out the whole place has gone to hell, undead everywhere, and a strange [b]Voice[/b] in Victor's head that won't stop cracking jokes at his expense the entire way through. As you fight through the streets, cathedrals and catacombs, you piece together what actually happened to the city and to the hunters who came before you. [h2]Gameplay[/h2] It's an isometric ARPG, but it's not your usual click and kill kind of deal. You actually aim, roll out of the way, and even jump, so combat feels a lot more hands on than most loot games. There are no fixed classes. You build Victor however you want through [b]weapons[/b], [b]outfits[/b], [b]Demon Powers[/b] and [b]Destiny Cards[/b]. Every weapon plays differently, going from a scythe to dual shotguns to a lightning gun completely changes your approach. Outfits basically act as your class, each with its own perks and a special move, and the Destiny Cards let you tweak your stats and playstyle on top of that. And if things ever get too easy, you can slap on cursed [b]Hex[/b] items to crank up the difficulty for better loot. https://steamcommunity.com/sharedfiles/filedetails/?id=2982866241 [h2]Final Thoughts[/h2] I played through the whole game with a friend online and it was an absolute blast. Coordinating builds, splitting up the loot and taking on the tougher packs and bosses together made everything more fun, and the game holds up really well in co-op, no jank, no headaches getting a session going. It's a solid, good looking ARPG on its own, but grabbing a friend is honestly the way to go. The combat actually asks something of you, there's a ton of build variety, and the voice acting keeps the whole thing light and funny. If you and a friend are after an ARPG with a bit more skill and movement to it than the usual loot grind, this is an easy recommendation.
Ein schönes Rollenspiel mit sehr schöner Grafik und abwechslungsreichen Levels . Allerdings für Neulinge im RPG Sektor wie ich , Bock schwer . Stellenweise echt frustrierend.......... Ich bereue nicht das ich es gekauft habe , damals im Sale . Aber noch einmal würde ich es nicht kaufen aufgrund des sehr hohen Schwierigkeitsgrades
я не помню есть ли в игре шит.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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