
Dive into a living medieval fantasy sandbox RPG where the world moves with or without you and factions rise and fall. Become a thief, hunter, or sellsword, survive alone or with a party, and shape your story in a fully enterable world where every building, cave, and road hides opportunity or danger.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dive into a living medieval fantasy sandbox RPG where the world lives and acts with or without you. Villagers follow routines, factions compete for power, dangers roam the land, and every decision can create opportunity or disaster.
Become a thief, hunter, or sellsword. Travel alone or build a party. Hunt, steal, trade, fight, and survive in a fully enterable world where every building, cave, and road can become part of your story.
No fake doors. No decorative cave entrances. If you can reach it, you can enter it.
Create the heroes of your journey. Customize each member of your party’s appearance, hairstyle, physique, and background story to make your mark on the world.
Every choice teaches you something. Earn experience through what you do and unlock skills that keep you alive. Go in loud with brutal weapons, or stay unseen, avoid fair fights, and end threats before they notice you.
The world won’t keep you safe; you’ll have to prepare. Stock up, craft gear, and choose how you live: settle in town by renting a house, or roam freely with camps you can set up between expeditions. Hunt, gather, and craft your loadout, then do whatever it takes to survive.
Valorborn is built around player-driven stories, not a single scripted path. Start small and survive however you can. Steal and sell stolen goods. Live off the wilderness and trade pelts for coin. Take contracts and hunt the dangers stalking roads, ruins, and settlements. Tip faction conflicts in your favor, exploit the chaos for profit, or stay out of politics and carve your own path. Your choices shape your identity, your reputation, and your future.
Living World Simulation
AI characters follow day and night routines, travel, work, and react to danger with or without your involvement.
Sandbox Roleplay
Choose your own path as a thief, hunter, sellsword, or forge your own way through the world.
Faction Tension and Conflict
Kingdoms, guilds, and local groups pursue power, survival, and influence across the region.
Fully Enterable World
Every building, cave, and point of interest is designed to be explored.
Survival Systems
Hunt, gather, manage resources, and prepare for long journeys through dangerous territory.
Stealth, Stealing, and Crime
Pick locks, steal valuables, and profit from risk while living with the consequences.
Camp and Progression Systems
Set up camps, prepare supplies, and build a stronger foothold as your story grows.
Solo or Party Play
Survive alone or build a group and shape multiple lives in the same world.
Permadeath
Death can wait behind every corner, but risk, loss, and adaptation are part of what make each run rewarding.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−20% | 540reviews | 61% | — | $379.8K |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 66 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Mal wieder ein billiges hobby projekt das von einem billigen streamer in den himmel gelobt wurde und tausend dinge vesrprach ohne ahnung oder irgendeine expertise . updates dauern ewig lang und sind nicht erfolgreich , heist bugs die angeblich behoben worden sind tauchen immer wieder neu auf. nackte npc´s npc´s die in gebäuden veststecken loot der durch den boden fällt npc´s die dich aus metern entfernung treffen 0 survival weil essen keine rolle spielt usw usw usw dieses spiel ist bestenfalls eine frühe alpha die kaum funktioniert die ganzen videos sind fake und nicht im spiel enthalten und funktionieren auch nicht hier wird ein EA tiltel verkauft der eigentlich eine alpha ist . der char schlägt durch gegner durch oder trifft ihn obwohl man sieht das er vorbeischlägt sachen aufsammeln wird zum geduldsspiel da sie entweder nicht aufgehoben werden oder nicht im inventar erscheinen . das vorspulen im spiel ergibt kein sinn da der char gefühlt 2h ingame zeit benötigt um 3 steine aufzusammeln die er in der selben zeit auf normal tempo auch aufsammelt . ich könnte noch 10 seiten m,ehr schreiben was an dem spiel falsch läuft und es ist keinewegs wie kenshi es will wie kenshi werden aber das dauert warscheinlich länger als kenshi 2 selbst ich rate von einem kauf ab wartet noch 3 jahre bei dem tempo ist das spiel dann villt beta würdig
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 67 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
игра прикольная на Kenshi похожа, По больше бы карту, чтобы прям огромная была, боевую систему нужно дорабатывать, и было бы прикольно ещё сделать чтобы одежда и доспехи одевалась как в Exanima или как Kingdom Come Deliveramce ну и было бы прикольно добавить уйму народу как в сам мир так и тех кого можно нанимать, мир хорошо сделать живым чтобы как бандиты нападали так и к примеры государства воевали и ещё было бы круто самому государство сделать с замком и деревней
nice game, yes bugs, but still a nice game
Not sure how this can be an open world sandbox game where you click to move. WASD movement is needed along with jumping so you can go just about anywhere. This game is not worth the time
Honestly the game has potential but it is certainly lacking content and has alot of small bugs some being with quests just not being able to be completed because some of the npcs just dont spawn others like not being able to loot certain chests because of how they are placed, not all of the map is developed which isnt a big deal for me i feel the game will go through some great improvements in time but be ready to find bugs and empty areas of the map till then
the type of game this is, it just isnt as good as older games and current games of this type. the play is a bit wonky. ill try again after the developers have time to improve play.
I recommend this game if they can follow through to the end. This is very early access. Only one programmer is working on this and it shows. They really need the funding to hire more programmers. If you have the available funds to contribute and get this game off the ground then it would surely help them out in getting this game fleshed out more quickly. Concept is there and what I would consider a "rough draft".
(追記2)ロードマップが発表されたが、New~の項目は現在ほとんどないもので、それ以外は現在全くないと言って過言でないもの 今どれだけスッカスカなのかわかりやすいので、購入前に確認しておくと良い (追記)20時間強で0.1.3aのコンテンツを全て終えてしまったようだ 実装されているクエストは10個ほどしかなく、どれもおつかいで微妙 あとは成長の感じられない虚無の育成が待つのみ 今後のアップデートでは、コンテンツの大量追加とともに、抜本的な変革が求められるように思う --------------------------------------------------- まだ10時間ほどしかプレイしていない段階でのレビュー 他レビューのKenshiという言葉に惹かれて購入したが、「騙された」というのが正直な感想 Kenshi風味は感じられず、このゲームならではの面白さも感じられず、どこかで見たOWゲームを混ぜて劣化させただけにしか感じない 高めの推奨スペックの示す通り、動作が重く、読込速度が遅く、セーブデータも重いので特にロード直後はもっさり感が酷い オートセーブの頻度が高いせいもありそうだが、設定項目が無かったり反映されない EAなので当然、バグや未完成要素は山のようにあり、アイテム消失もクラッシュもする クエストは今のところ全ておつかいのみで、わずかなクエストギバー以外のNPCに存在価値はない(盗みの邪魔をするために居る?) 戦闘にアクション要素はなく、ほぼ装備が全てで、スキルもわずかしか影響しない 建築要素も薄く、生産設備を野ざらしに設置していくだけ(素材要求量多め?) こだわってキャラメイクしても実際のプレイ中にはものすごく小さい表示になるためほとんど意味が無く、仲間になるNPCは固定なのか愛着が全く湧かない 夜が完全に真っ暗(無視界)になるのも非常に厄介だが設定変更できず、松明の照らす範囲は極小 個人的には食事とインベントリの不便さがとにかく苦痛で、せめてMODで緩和できれば良かったのだが、残念ながらこのゲームにはMODが全く存在しない このままだとコミュニティの活性化も望み薄だろう 暇つぶしのためだけに買うなら悪くないかもしれないが、面白さを求めて買うには時期尚早過ぎるので、おすすめしない
Норм, но добавьте русский. Это крик души РУССКИЙ язык. Умоляю.
Après plusieurs heures de jeu, je ne peux malheureusement pas recommander Valorborn en l'état, surtout au vu de son prix. Le jeu confirme clairement d'être en accès anticipé, peut être trop anticipé puisqu'il n'y a rien ! Il souffre de nombreux bugs qui bloquent la progression. Par exemple, une quête me demande d'éliminer les quatre bandits d'un camp. Une fois vaincus, rien ne se passe : la quête reste active et le PNJ ne réagit plus. Résultat, impossible de la terminer. Le système de craft paraît très riche au début, mais on se rend rapidement compte que l'on fabrique énormément de ressources qui deviennent inutiles. On passe des heures à débloquer de nouveaux établis qui produisent finalement les mêmes objets ou des variantes très proches. La progression manque de sens et donne une impression de répétition permanente. La carte est assez grande, mais elle est paradoxalement très vide. On passe de longues minutes à marcher sans rencontrer de PNJ, d'événements ou d'activités intéressantes. Beaucoup de zones semblent n'avoir été créées que pour allonger artificiellement le temps de déplacement. En quelques heures, je pense avoir parcouru 25% de la totalité de la carte.... La lisibilité est également un vrai problème. Si l'on zoome suffisamment pour distinguer son personnage et les détails, on perd complètement la vision de ce qui nous entoure. À l'inverse, en dézoomant pour surveiller les ennemis, tout devient minuscule et difficile à lire. Après plusieurs heures, cela devient réellement fatigant pour les yeux. Enfin, le contenu paraît très limité : peu de quêtes, très peu de dialogues (souvent une ou deux phrases seulement), peu de PNJ et un sentiment de vide qui revient constamment. Je pourrais encore citer de nombreux bugs et problèmes d'ergonomie rencontrés pendant mes parties. J'espère sincèrement que les développeurs feront évoluer le jeu, car il possède quelques bonnes idées. Mais aujourd'hui, je déconseille clairement d'y investir de l'argent. À mon sens, mieux vaut attendre plusieurs mises à jour majeures avant de l'acheter. En tellement d'années à jouer, c'est l'une des plus grosses blague du monde de Steam.
Players by region
Where this game's players are, estimated from review languages.
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