
Valkie 64 is an action adventure inspired by games from the Nintendo 64 era. Play as Valkie, the last hope of the realms. Conquer dungeons, help the townsfolk and find secrets!
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Languages: English
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Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its hard to break through the extraordinarily clunky controls, movement, or combat, and succeeding in doing so leaves only a bitter taste of an excellent idea bogged down by excess. The environments are far too open and take several minutes just to walk through, and enemy types are repeated too frequently with attacks and strategies that are easy to master and become boring by the time you've fought your fifth enemy. This is one of those games where the dev could have accomplished more by just doing less.
I don't really like dropping games, especially ones that are this short. But I think I'm just going to say no to this one and uninstall. Ocarina of Time came out nearly 30 years ago and somehow this is just a downgrade in every aspect. Normally I can look past jank but I was trying for the no upgrades achievements and every time you get 1-tapped the game respawns you at the beginning of the dungeon resetting all enemies and puzzles. The only thing you keep every death are key items but that's just isn't worth repeating all these poorly designed rooms to try and claw to a "checkpoint" Respect to the dev for not compromising on their vision but I just think it's trash.
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Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
There is more heart and soul in this game than in the majority of modern AAA. Thank you for making this.
Español - Spanish: No se cómo continuar donde me quedé, lo salvé antes del jefe del bosque me mandó al inicio. Malo, intenta ser un "The Legend of Zelda: Ocarina of Time", pero se queda muuuuuy corto! Parryes malos, cámara media tosca, es un buen intento, pero se queda ahí, mucha ambición, y se quedó en el camino. 5/10. Un punto extra por el intento, nunca había visto un intento de ese juego en PC. He dicho! Caso cerrado! P.D.: Fue un buen intento, se quedo ahí, fué mucha ambición y se quedo en el camino. -------------------------------------------------------------------------------------------------------------------- English - Inglés: [Google Translator] I don't know how to continue from where I left off. I saved the game before the Forest Boss, but it sent me back to the beginning. It's bad. It tries to be a *The Legend of Zelda: Ocarina of Time*, but it falls waaaaay short! The parries are bad, the camera feels pretty clunky... it's a decent attempt, but that's all it is. It was too ambitious and couldn't quite pull it off. **5/10.** One extra point for the effort. I'd never seen anyone try to make a game like that on PC. That's all I have to say! Case closed! **P.S.:** It was a good attempt, but that's all it was. It aimed too high and fell short.
A short, simple and charming game, if albeit a bit clunky. I love the characters and lore. Playing as a cool guardian angel is very fun. The best way to represent good vs evil imo If you're looking for a few hours of simple fun with a straightforward adventure and a cozy world, this one has become one of my favorites
this game is pretty simple but sometimes simple is exactly what you're craving, just don't go in expecting it to be anything it isn't. snow zone best zone
This was the single worst completionist experience of all time. This game's systems, fundamentally, do not work. The enemies have unreadable patterns or are super easy to cheese (no in-between), the parry either fails to work or works too well, the final gauntlet is too long for a boss that is a glorified dodge checker on hard mode, the dungeon design in some levels (desert for instance) has potential to be interesting but are ignored due to stupid additions, etc. The most frustrating part of this game is that it has potential to be a really good callback to the N64 action-adventure games people love, but the developer REFUSES to listen to genuine criticism because he doesn't care. This game is frustrating. There are positives: the music is nice, the concepts have potential, and the art reminds me of N64 games in a good way. Despite this, the problems exist in spades
A pretty fun 64 style action adventure game. took me about 5 hours to complete. Nothing super original or memorable in the game but it captures the "64" aspect of things pretty well. aesthetics wise it looks like an emulator with a slightly higher res texture pack of an actual 64 game. Gameplay wise it's what you expect. Z-targeting and dodge/parry combat that is not very deep. Wouldn't go out of my way to play this one but if you like 64 games play this one.
At first, I was worried about whether I’d like the game based on the reviews. In particular, people often mentioned that the controls—or rather, the combat—didn’t feel right. I played it with an Xbox controller and was satisfied. The game actually seems to be designed more for mouse and keyboard. Still, I find the controls better with a controller. The game is clearly reminiscent of the Zelda games for the N64. It has similarities to Zelda, but feels like a very shallow copy of it. The game’s strengths are its short playtime and the fact that, as a player, I have the freedom to choose which area I want to tackle first. In total, there are 4 areas and 4 temples, covering the themes of forest, volcano, ice, and desert. As I mentioned earlier, the game feels shallow, which is why the temples aren’t nearly as exciting as in Zelda. Still, the game was a nice experience for me. If the game had been much longer, I would have rated it differently. It costs less than €6, so go for it.
I wanted Zelda, and got Dark Souls (derogatory) There are no environmental puzzles, and combat is basic and tedious. I'm gonna go play THPS for 4 hours now, I guess
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