
Rebuilt and enhanced for PC – Until Dawn invites you to relive the nightmare, and immerse yourself in a gripping slasher horror where every decision can make the difference between life and death.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 5.3Kreviews | 83% | — | $4.6M |
| $19.99 | 105Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 965 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很一般 五折入都觉得亏 对于一个24年的游戏配上这样的定价,主角龟速+掉头困难属实不应该,Mike在疗养院还出现没有光点指引的情况,以至于兜了半天圈子才知道去哪。总的来讲制作不够精良。 剧情在如今的眼光看也毫无新意。前期设置这么多悬念,中后期揭秘只觉得拉了坨大的(早就猜的差不离了),当我期待结尾是不是还能有反转的时候游戏结束了。但人物立体度还是有的,刚开始不太喜欢的角色最后都能看到闪光点。 最大的问题要属恐怖氛围全靠js(十年前流行的东西如今真的不够了)也可能是剧情太过简单导致的,以至于我从始至终没有任何沉浸感,尤其对于一个互动电影来讲是不合格的。 鉴于没有大bug+至少玩下去了 综合给到npc
공포 게임인데 엄청 무섭지는 않다. 그래픽이 생각보다 좋아서 놀랐다. 다회차 플레이를 해야 될 것 같지만, 1회차에서 멈추기로.. 추천은 하지만, 세일 많이 할 때 사라.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 3.9K | 77% | $44.99 | |
| $4.6M | 10K | 93% | $14.99 | |
| $4.6M | 9.5K | 89% | $29.99 | |
| $4.6M | 4.4K | 69% | $59.99 | |
| $4.6M | 9.3K | 95% | $19.99 | |
| $4.6M | 11.1K | 82% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 6K | 62% | $29.99 | |
| $110K | 1.4K | 62% | $4.99 | |
| $311 | 4 | 75% | $4.99 | |
| $0 | 16.1K | 82% | Free | |
| $20.6M | 80.6K | 97% | $14.99 | |
| $952.2K | 10.7K | 92% | $5.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Danish, Dutch, Finnish, Japanese*, Korean, Norwegian, Polish*, Portuguese - Brazil* +8 more
| $59.99 |
| — |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 969 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Per me non vale assolutamente i 34 euro pagati in sconto, figuriamoci 70! Avevo giocato The Querry acquistato in saldo per circa 5 o 6 euro e mi era tutto sommato piaciuto. Certo, aveva dialoghi molto involuti e superficiali però alcun sfumature della storia e la scenografia mi erano piaciute. Dopo avere letto molte recensioni che ponevano Until Dawn qualche gradino sopra a The Querry ho voluto provare. Durante la prima metà del gioco ho dovuto combattere contro me stesso per non abbandonare a causa dei dialoghi, peggiori ancora di quelli di T. Q.... Illogicità a manetta, profili dei personaggi talmente caricati di stereotipi sciocchi da renderli delle macchiette irreali. Irrealismo a mio giudizio presente non solo nei dialoghi ma pure anche in molti elementi ambientali della storia stessa. Sembra quasi che la logica e il raziocinio siano stati pesantemente piegati per permettere di mettere insieme scene di suspence, creandosi però in tal modo uno sviluppo della storia che fa sembrare i b-movie horror americani dei capolavori d'arte. Si salvano le ambientazioni e qualche pezzo di storia nella seconda parte. Tutto qui. Se lo trovate a 5 o 6 euro ok, diversamente lo sconsiglio.
The game is amazing as expected, enjoyed my way through, but the major problem with it are the crashes, I tried everything, applying all the launch commands the people on the reddit and steam community hub provided but nothing worked, it happened in Chapter 6 when Matt and Emily climb the firetower, the game just kept crashing again and again. Only way I progressed further was by downloading a 100% save file and selecting to play from Chapter 7 onwarads instead in the chapters menu and skipping the remains of Chapter 6 as a whole, apparently that was the only way even if it's not perfect.
SOOO GOOODDD
Had a great time with this game, all the characters were great and the voice acting was perfect. Until Dawn keeps you on the edge of your seat the entire time, and probably presents you with some of the most difficult decisions that no one should ever have to make, but lets face it that's what makes the game so great. Graphics are amazing and the game is pretty well optimized. Bit on the pricy side for the amount of content you get for it but there's plenty of replayability with the different paths and endings you can go for. Would definitely recommend specially if its on sale.
this game requires u to think abt yur choices, tuff
es complicado recomendar este juego me gusto mucho y pese a que hace años me vi gameplays completos, me lleve un monton de sorpresas (aunque un par de giros ya me los sabia sdjfhfd) , aun asi el juego no falla en sorprenderte para bien pero tampoco es perfecto el apartado tecnico es un desastre, hace años no me pasa lo de tener que buscar en internet cuales son las mejores formas de "optimizar" el juego, nisiquiera para conseguir buenos fps, porque el juego dificilmente usaba mas del 60% de la grafica, es un dolor de cabeza lo de encontrar un sweetspot entre ajustes de pantalla y calidad grafica para que el juego sea minimamente estable, lo peor del caso es que el port luce muy muy mal incluso en comparacion a la version original de ps4 si lo ejecutas en direct 11 porque desactiva todas las opciones de iluminacion por RT e ironicamente empeoraron mucho la calidad del sombreado "nativo" que tenia el juego en su version de consolas Aun asi, no tarde mas de 20 minutos en arreglar todos esas cosas y diria que la experiencia puramente jugable y narrativa esta muy bien, se nota que muchas cosas no las pensaron bien (como todo el mini arco del lobo) y aveces es molesto lidiar con los colliders de los personajes pero aun asi creo que vale la pena probarlo si lo consigues en una buena oferta
me gusto, las decisiones estan muy cabronas y si pesan we
Love Until Dawn, I absolutely love it. Original release I platinumed the game in less than a week. I was obsessed. Cons: This version should really be called a remaster because it changes a lot of the foundational aspects of the story in a way that really change the experience, in my opinion. The Score was completely different, which really caught me by surprise and the opening song felt more like a washed out KDA track or like it was from the soundtrack on Arcane. Really hokey and makes the game's start feel much less established than the original. The changes to the context clues and even movements in the game don't allow you to get the hints and indications for big reveals that come later in the game like the original, and a lot of sound effects and audio design felt very bland by comparison to the source material. Fair warning, the game will randomly drop framerate for no discernable reason. I nearly got 3 of the main characters killed numerous times because of framedrops happening during quicktime events that are vital to ensuring characters live. There was a new added feature in the game, you collect "totems that give you different clues as to how to save characters, how they may die, and even warnings about how to handle situations for the best outcomes, but there was a newly added totem type that didn't seem to add anything to the game in any way, nor did it provide clues that were helpful to unraveling the mystery. Added endings that are vague, seemingly unimportant, and don't really add anything tot he story felt multiple options and endings feel unimportant or confusing. Pros: The visual updates to the game including the 60 fps updates and aspect ratio supports were so nice. The enhanced lighting was incredible and set the visual tone so well that I felt like I was playing a new game at first. The characters felt the same which was so nice, they were very faithful to the original in these aspects and nearly all the voice lines were the exact same, so newer players really will get a true to form experience with the cast. The pacing felt much better, previously the original used to take anywhere from 7 to 9 hours to complete and I felt like I breezed through the game in about 5 to 6, which was nice. They managed to use some of the seemingly mundane mechanical interactions to give you practice at performing detailed actions that really come in handy further through the story when situations get tense and the mechanics were much more responsive. Overall: A very good experience for horror fans, a great way for people to get to experience this masterpiece, would HIGHLY recommend playing the original for a truely horrifying and overall more satisfying experience. Thank you for this trip down memory lane.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.