
What if you could hear every word spoken at the scene of a crime? “Acoustic Detectives” wanted for testing our new device! Return aurally to crime scenes and use the voices you hear to identify potential suspects and solve the mysteries. What is it that’s connecting these seemingly unrelated cases?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 10 → 6.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.79−60% | 34Kreviews | 96% | — | $2.3M |
| $2.79−60% | 16ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1002 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
惊叹制作组的制作,第一次体验这么精彩的剧情向游戏,创意拉满,而且剧本演艺配合的恰到好处。我以前一直认为AVG本质还是脱离不了传统文学,但这个游戏完全凭借新形式的演出颠覆了我的传统认知。无论等多久,都期待更精彩的续作!
G
DLC拉高了本体质量
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3M | 7.7K | 94% | $9.99 | |
| $2.3M | 10.4K | 96% | $5.99 | |
| $2.3M | 3.8K | 86% | $39.99 | |
| $2.3M | 6.1K | 96% | $11.99 | |
| $2.3M | 15K | 85% | $5.99 | |
| $2.3M | 7.3K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $230.4K | 531 | 90% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $4.2M | 8.9K | 92% | $13.99 | |
| $2.7M | 9.8K | 98% | $17.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很好玩,dlc是本体,感觉很爽特别是戴耳机,根据人物移动有左右声道,听着身临其境,深度参与案件解密
很好玩,故事结构性很强,前期的故事串联让后面的推理很有代入感。
打发时间的好游戏
我没看懂第二个那个博物馆的那个啊,为啥是麦克最先拿到了真画,我寻思“还有人比我早下手”和“两天之前就拿到画了”并没有明确的先后指向啊,为啥是前者的麦克先拿到了
一开始是感觉“听觉破案”这种玩法挺新颖所以选择入库了的 但是玩了三个小时后发现新颖的部分也只有听觉破案吧() 剧情不烧脑 也不惊悚 有足够的耐心就好 声音表演也不算杰出 没有笔记功能会让人在最初一两遍时记忆压力比较大 不过整体案件体量也不大 没有笔记也不打紧 结尾部分的开放式设计还挺不错的 总之是一款common中略带新颖的作品 可以玩玩看 但有点像口香糖 嚼完一遍就没味道了
7t
直接原价购买狠狠一口气玩了七个,将近八个小时,什么概念不用多说了吧,玩吧!不会亏的!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.