
ULTROS is a psychedelic metroidvania where you wake up stranded on The Sarcophagus — a cosmic uterus holding an ancient, demonic being. Trapped in the loop of a black hole, you will have to explore The Sarcophagus and meet its inhabitants to understand the part you play...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 3 → 0.29/day in the week after.
About



Sums Steam only; PlayStation, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.74−75% | 1.3Kreviews | 78% | — | $179.7K |
| $24.99 | 2.7Kratings | 72% | — | not modelled | |
Engagement
Reviews
Themes across 106 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Overall a very good metroidvania. Good level design and the plant mechanics make up for basic combat and enemy style. Art direction and music are superb. The only real issues were experienced at the end, the game gets a little unstable on your final loop.
Update: just beat the game (violent ending). No will to continue to connect all the living network. It is an interesting game but the planting mechanics are too tedious for me in the end. Disclaimer: I believe I am 3 quarters of the way in the main story - only 2 "sarcophagi" to break (at least that's what i understand I've been doing...). Overall, a very unique metroidvania experience (combo of gardening + roguelite works out IMO). A good game. Positives: vibrant color palette, neat gardening gameplay that changes the world / helps with exploration - this is a unique feature (never seen that before in any game), peaceful approach possible in most situations (apart from bosses from what I can tell), easy to get all skills after "cycle" 6 (counterpoint to first negative point below). Negatives: early rogue-lite gameplay feels constraining until you realise you can memorise some skills and the paths previously explored remain visible on the map, path forward not always obvious (lost an hour looking for it in cycle 4 I think), the controls feel "heavy" for platforming and fighting
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 22 → 1.63/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Spanish - Latin America
| $24.99 |
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| — |
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| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 106 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Metroid: Power Suit Hollow Knight: Dream Nail Ultros: Get this hoe and build the new garden of eden
Obsessed. I love how Gaiaist this game is--you're rewarded for keeping enemy wildlife alive and planting new trees and vines. It's a great Metroidvania with a sweet twist. Now if I can only figure out how to connect the entire world via the life force web...
blind buy and turns out to be my 1st metroidvania and it's really good artistically
byd,没拿二段跳跑去无尽之湖,结果跳不上来,死档了。这地图设计,游戏玩法有够阴间的
pf me llamaba la atención la estetica y la premisa pero no ha conseguido engancharme, al segundo bucle estaba hasta los huevos porque el arbol de habilidades se reinicia cuando empiezas a entender un poco como jugar. Es un claro ejemplo de una idea buena terriblemente ejecutada
peak
this game looks absolutely beautiful. I believe its worth playing just because of the environment. The combat as well as the expoloration are well balanced and feel like the garnish to a well made meal.
A genuinely incredible metroidvania. The art is beautiful, and its mechanics and map are more expansive than it initially lets on. I don't want to spoil too much for any new players, but you should remember that it's never too late to start anew.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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