
The pool bar is always open! Ultrapool is a colorful roguelike about playing pool with a bunch of wacky balls with crazy effects. Carefully craft a perfect build and get the craziest trickshots!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best UK #46, worst UA #97 · 6 markets collected
About
The pool bar is always open! Ultrapool is a colorful roguelike about playing pool with a bunch of wacky balls with crazy effects. Carefully craft a perfect build and get the craziest trickshots!
Get comfy, choose a cocktail, and get ready for a very special game of pool. Assemble a triangle of balls with strange effects and get the sickest trickshots. The bartenders won't be easy to impress!
Ultrapool is an arcade-y colorful roguelike that plays like a pool version of Balatro and Super Auto Pets. Pocketing balls gives you score, and extra score gives you money you can spend at the bar to buy and improve your set of balls. Try to survive 10 rounds!


We got both! Easy to pick up pool mechanics: just get the balls in the holes! But as you discover the wacky abilities the balls have, you'll get new ideas of how to get your score ever higher.
A ghost ball that reappears on the table? A chicken ball that lays spherical eggs? A bomb that explodes if you bump it too much? The Earth? Anything is possible (as long as it's round and it rolls nicely, no cubes allowed!) 


Once you think you know the game, the cocktail bar opens. Ask the bartender to mix any two balls and he will serve you something special! Some of these will feel like they should break the game wide open, but you'll need every edge you can get if you want to pull off an all nighter.
Engagement
Reviews
Themes across 271 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i knew i'd get addicted and still bought it, it takes extreme mental effort to get off the game
Поверить не могу, что в этой куче нового нейрослопового индюшиного дepьма, 95% которого никогда не выйдет из раннего доступа, я нашёл уникальный бриллиант, обязательный к покупке для всех тех, кто любит нетривиальный геймплей и ещё способен мыслить.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Catalan, French, Italian, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 271 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
https://youtu.be/JJaZuDoKvtU A fun pool game with deckbuilding elements. You need to score a certain amount of points each round, and how many points each ball is worth depends on the ball and the bonuses you stack. The main synergy comes from getting better balls on the table and adding multipliers to pockets to get your score up. You can upgrade the balls by buying two of the same. There is also a mode to add "snacks" which are relics that add to the synergy. And then there is also mixing balls too later on for more challenge. If you are bad at pool no worry, this game has the feature that shows you where the ball you are hitting is going. There is no controller support but the mouse works well to aim the cue and shoot. It is a simple game but fun and easy to pick up and put down. If you like pool I recommend for the cheap price as it has a lot of replay value. There are 8 starting builds you unlock with 5 difficulties each. The content is a little light and the synergies do not go crazy like a balatro but there is a daily challenge with a leaderboard to keep you coming back.
[h3] Загоняй шары [/h3] Ничего сложного, просто roguelike pool. Куча всяких разных тематических шариков с прикольными эффектами, при комбинации которых увеличиваешь их полезность соответственно. Угол, под которым ты бьешь мог бы быть и почувствительнее, поточнее. Немного задалбывающий, но прикольный саундтрек. Игра в любом случае не получит от меня положительного отзыва, потому что разраб буквально ушлёпок. Не я одна жалуюсь на то, что в этой игре не выпадают достижения в стиме , но разраб заявляет, что все он починил. На мое заявление, что ничего он не починил, он попросил, якобы если мне не сложно, прислать ему на почту какие файлы с моего компа с логами игры. Я ему бесплатный тестировщик что ли, лол?! Почитала при этом другие обсуждения, он там у всех подряд просит скинуть логи. Может не стоило выпускать недоделанную игру в таком случае, раз ты еще и не можешь сам понять корень проблемы? Игра не в раннем доступе как бы, а полный релиз, но недоработок что то больно много, а он тупо не знает как это чинить, или же не знает когда сможет починить (ну например поддержки контроллера якобы в игре нет). Даже после нынешних патчей достижения так и не выпадают кстати. Вернуть игру не получилось.
Pros + Addictive. Just one more game.. + Combos feel satisfying. + Ball physics feel natural. + There's some challenge to difficulty. It's not totally mindless and you have to pay attention with some sets more than others. Cons - Lots of bugs. Things don't register always right, achievements don't work etc. - Late game relies on crazy combos way to heavily. - It feels very small in scale and you can run through all of it in around 5-7 hours. - Some of the ball sets use to many unexplained terms that don't mean anything until you try them out. If you like games like Rune Dice, Slay the Spire, Balatro etc. here's is another one of those. Basically you play pool with special balls and different sets. Each ball have different powers, many of them are meant to be used in combos and pocketed in the right order to maximize points. Each game you have point target that you have to hit with limited moves. Between games, you can improve your "deck" with different skill balls for combos. There's also food for passives that work as artefacts in those kinds of games. And you can combine different balls together into one for even wilder combos. The only way to succeed in later difficulties, you must use crazy combos - just pocketing balls will not work anymore. Runs are somewhat short - about 10 minutes. Overall it's really fun, addictive little rouge-lite pool game. It has a lot of bugs for game of this size, so maybe wait for some patches. There's not much content in it right now. But it's just fun to play a slightly modified pool for few minutes at a time.
The bartenders are hot
Very well made and highly polished rouge-like with some really creative mechanics and design choices. One of my favourite games of the year. It's so fun to start up a new run and there's been so many moments where I barely win a round due to some really crazy interactions. I can't recommend this game enough. I'm proud to have 100% completion in this game and had a really great time doing so. The fun in this game really opens up once you get access to all the mechanics at the 3rd difficulty level, and in my opinion the game is in a sort of tutorial mode before then. The final difficulty is very challenging and a really great goal to work towards and think the balance for it is great. But it's much much harder than the difficulty level before so would understand if people feel discouraged when they reach it. Saying that I had a blast all the way through, and had a lot of unique builds with really satisfying combos. I think the game is best played by only moving to the next difficulty once you've beat it with every set. As completing high levels then needing to go back and do all the easy ones on new sets can be tedious once you're much better at the game. Also, for people playing the game and trying to play endless for as long as possible with infinite builds, in my opinion it's not worth it past a certain point, and I disagree with a common sentiment that the endless round cap should be increased. Getting a build to try and go infinite is really fun to do, most runs I played learning the game I went to endless to see how far they could go, and is is very rewarding trying to beat your personal best. But if you are in the extremely high rounds and have an infinite build without some sort of doubler or exponential score raiser (which only a very limited number of balls can do) you won't hit the cap. I've seen people annoyed that it takes their build an hour to beat each round at extremely high endless runs and that point I'd just play a new run. If you're not going for specific achievements that take a long time to build or understand what is needed to hit the round cap, I wouldn't use it as an end goal.
You put balls in holes..... but the balls can be really weird balls
Really fun and well made. My only complaint is that it's too easy, and I quickly ran out of content.
Didn't have the best balls so I just used a cocktail bar to mix two of them and what do you know suddenly my run was smooth as a cueball cocktail. 10/10 would mix again
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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