
Tyrant's Realm is a roguelite action-adventure inspired by classic PS1 visuals. Explore procedurally generated dark fantasy worlds, battling through dangers that evolve with each run. Death is not the end, as the night is still young.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome, Brave Hero, to a World Lost in Time.
Embark on a roguelite adventure that pays tribute to the golden era of gaming—specifically, the nostalgic visuals and gameplay reminiscent of the PS1.
For generations, your family has fought relentlessly to end the reign of the Tyrant, an ancient being who seeks absolute power and knowledge. The journey will push you to your limits, as each run through the ever-changing realms brings new challenges and opportunities.
The world is a brutal, decaying shadow of what it once was, with fallen cities and lost empires turned into treacherous landscapes.

● Gear is Your Lifeline. As in true roguelite fashion, survival hinges on what you find. Unlock new weapons and armor and find hidden Skull Altars to upgrade your power., and arm yourself for the endless journey ahead. Without these, you are nothing.
● Roguelite Progression, Soulslike Combat. Each run is unique. Engaging combat mechanic —requiring timing, skill, and a bit of luck—determine your fate. Fight, die, learn, and rise again as the challenge intensifies with every attempt.
● Ever-Evolving Worlds and Relentless Foes. Every biome and encounter is procedurally generated, with enemies and bosses ready to strike you down at every turn. No two runs are the same.
● A Love Letter to PS1-Era Aesthetics. Tyrants Realm is not just a roguelite, it’s a homage to the gritty, low-poly visuals of the PS1 era. Immerse yourself in this retro-inspired world, but beware—survival is anything but simple.
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.49−55% | 1.1Kreviews | 84% | — | $247K |
| $9.99 | 24ratings | 71% | — | not modelled | |
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No começo é um saco e vc vai morrer muito, mas depois que tu pega a manha, fica de boas
Tyrant's Realm é um jogo divertido e consegue prender pela jogabilidade. Mesmo com alguns pequenos problemas e limitações aqui e ali normais pela estética e estilo, o loop de gameplay funciona muito bem e da vontade de continuar. A mistura de elementos soulslike com o visual retrô ficou muito acertada, trazendo uma experiência simples, mas viciante.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Finnish, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +3 more
| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Superb one! Actually it's not a rpg game it's a souls like slasher game. You enter the realm of a tyrant. Yes he's the final boss. You may enter different paths to finally meet and beat him up. You will get screwed a multiple times. You will get different sets of equipment. It's a weapon, shield and your clothes. Great system of upgrades in the game but for me a bad system of merchant upgrades. Cause the stats when you buy a weapon are default by the time yuo'll upgrading yopurself you will not see which weapons is actually better, that's why for me it's a bad system. I end up on that big shark boss level and actually now trying to beat the game on second difficulty. They screw me up and I actually don't feel like playing still. For me is enough but if you love a hard action games this one is a total must have! Great atmosphere by the way :p
Cool, short, clunky rougelite souls-like with retro 3d graphics and dark souls vibe
👍
Cool roguelite with very nice visuals and souls combat. Not that difficult or complex, but the gameplay is fun and has enough replay value.
Gra jest przede wszystkim dobrze wyceniona 2dychy bez promki to adekwatna cena. Co za tym idzie jest w zasadzie dość krótka, aczkolwiek elementy roguelikowe ją wydłużają. Gra się w to jak w prostego soulslika. Nie wbijamy lvl za to ulepszamy postać na specjalnych ołtarzach w zależności od typów ekwipunku, a jest ich 3 zarówno jeśli chodzi o rodzaje przedmiotów jak i typ oznaczony kolorem. Broń wiadomo, zbroja która daje zazwyczaj dodatkową umiejętność i tarcza która ma bonus pasywny. Rozgrywka podzielona jest na segmenty korytarzowego lochu i bossa podzielonymi sklepikarzem. Zakupione rzeczy zostają odblokowane i można je potem znaleźć. Dla miłośników agresywnego toczenia w beczkach są monetki. Pomimo, że mamy możliwości zmiany trasy to rozwidleń nie ma tak dużo jak się na początku wydaje, przez co gra może się dość szybko znudzić zwłaszcza jak nie interesują was różnego typu wyzwania. Zawsze doceniam to, że taka małą gra ma j.polski, co prawda zdania trochę się nie mieszczą przy wspomnianych ołtarzach, ale i tak na +
Beat it on my first run, which took me 77 minutes to do, but was still pretty fun. I enjoy it this way tbh. Yes it's a soulslite/roguelite, but it's a good gateway for newbies that want to get into the souls/likes/lites genre to dip their toes and ease their way into it. Once you beat your initial run, you can up the difficulty to test yourself more and more. I like how the game combines the rogue/souls elements into a quick bite-sized version, allowing you to explore the world with confidence, because once you reach the merchant at the end of the level, you can restock your flasks to prepare for the boss battle. I also like how the various armors can help you in a pinch, like the thief armor that you can wear to go back and loot all the enemies you defeated, and then you can return to where you left your old armor if it can still serve you well. The bosses are pretty unique and the mechanics, while not special, offer variety so it doesn't feel to redundant. The final boss felt kind of cheap with the 3 phases, but considering it is supposed to be the final boss, it's not that bad. My only issue with the game really is just the CRT filter. It doesn't really look that good, and it would be better to have different CRT filters for those who had different CRT televisions in the past, like the ones with scanlines and with VHS attached to them and such. Overall it was a really fun time and I can tell it will have you wanting to give it another run to see how far you can go with other builds. Hope these guys learn from this game and eventually make another game, but maybe more souls instead of rogue.
面白かったですね。楽しみながら最後までプレイできました。 ダークソウルが大好きなので、世界観・デザインに惹かれて購入しました。 PS1のようなクラシックなビジュアルですが、汚く感じたり見難かったりする事はありませんでしたね。 操作性も良く、武器や防具も多めで、いろいろ試しながらクリアしました。 ステージデザインが分かりやすく、ボスも個性的なので、毎回違うルートに挑戦したくなります。数も結構多いです。DLCでステージ・ボス・アイテムも追加されるのでお勧めです。 ボスの特性や武器の長所を把握するまでは苦戦する箇所もありましたが、所謂死にゲーと言う程ではないと思います。 この価格であれば、間違いなく買いですし大満足ですね。是非、続編もリリースして欲しいです。
Tyrant's realm is mix of Dark Souls and Dead Cells, borrowing the combat feel of Dark Souls (its roll-to-dodge mechanic, parryable enemies, and closed-room boss fights). While taking from Dead Cells the blueprint drop system, coin-based merchant unlocks, and a three-tier upgrade system. It has a lot going for it, though it still feels like it's missing something, the item variety could be deeper, as you rarely feel motivated to swap gear when your current setup already works well and new drops feel too similar or strictly worse. Maybe adding passive abilities or item synergy bonuses could go a long way. That said, these are minor gripes that don't take away from how polished and enjoyable the game is, it's short, fairly priced, and well worth it, just don't go in expecting a full soulslike experience, as the only real overlap is the combat style.
Players by region
Where this game's players are, estimated from review languages.
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