
Curate and manage incredible museums! Explore to discover amazing artifacts. Design and refine the layout, keep staff happy, guests entertained, donations plentiful… and children off the exhibits
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Aug 14 → 13.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Two Point Museum Includes:
Design, manage and develop incredible museums
5 unique main museum locations to Two Point County:
- Prehistory - Memento Mile
- Aquarium - Passwater Cove
- Supernatural - Wailon Lodge
- Science - Bungle Wasteland
- Space - Pebberley Heights
3 Pop up museums with set tasks and challenges
Sandbox mode to build your very own MEGA MUSEUMS!
6 main exhibit types and 30+ sub categories of exhibits
You’ll adventure through 5 different expedition maps with 100+ unique points of interest
200+ unique exhibits to uncover and fill your sticker book
350+ decorative items to make your museum uniquely you
18 guest types to meet and cater for …. including those meddling kids
Unlock and manage all the museums in Two Point County!
As fledgling curators, you have the task of designing and refining your very own museums to create the ultimate guest experience. Coordinate Experts on far-flung expeditions to discover new Exhibits, generating Buzz to entice droves of knowledge-hungry guests who will expect top info-tainment if they’re to leave impressed. This is all while you keep your Exhibits safe, rooms clean, staff happy… and children off the dinosaur bones.

As Curator, the design and management of your expanding museum is in your hands! Send your team of partially trained Experts on Expeditions in search of rare and mostly well-preserved artefacts. When (and hopefully not if) your Experts return from their adventure, proudly display their fantastic finds in your museum.
You’ll unlock new locations as you decide where the next adventure takes you.
Your work doesn’t end there; Exhibit maintenance is crucial. While some Experts are gallivanting across Two Point County and beyond, you’re in charge of managing staff back home to ensure Exhibits and the museum stay in tip-top condition. If taking care of the carnivorous Chomper isn’t enough, there are also meddling thieves to watch out for. Thieves, and more frequently, children, are known for touching and grubbing up the displays, so make sure enough security is guarding your prized collection!

Get creative to design your museum layout your way! You have decorative freedom, so design thematic areas to guide your guests’ visit. Splash paint and lay carpet as you lovingly arrange each prehistoric fern, potentially melting iceman, and dinosaur remains wherever you see fit.
Once you’ve created the perfect atmosphere, arrange guided tours with custom routes led by a charismatic Expert. Tours are a fantastic way to enrich your guests' experience. To keep guests enthused, showcase Exhibits with the highest Buzz - those that are top quality, provide ample info and beautiful decorations are likely to attract the most donations!

Guests know best! The different types of guests who will frequent your museum may have different interests, but they do have some things in common… they expect the place to be kept clean, have plenty of refreshments, ample toilets, and a gift shop filled with goodies. And, of course, they need to be dazzled with knowledge of your Exhibits, which are kept well-maintained…
Two Point County will bring a variety of guests to your museum, and they all hope to discover their new favourite Exhibit… From dino fanatics and botany buffs to haunted horror seekers, you’ll need to cater to their personal preferences to meet their needs. By exceeding their expectations, you can keep them engaged, leading to longer visits, increased donations, and glowing reviews!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 13.4Kreviews | 95% | — | $10.4M |
| $39.99 | 1.3Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1203 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A very fun and creative game. I could see myself spending much more time in this... once I get the time.
时间像尿一样流走了……
免費週的最後一天心血來潮玩的 許久沒有玩過這類型的遊戲了 遊玩時的很多設計不禁讓人回想起差不多20年前英寶格代理的模擬渡假村的回憶 不知不覺被拉回了那個最美好的遊戲黃金年代 好懷念那段玩什麼都很快樂的時光 目前數小時體驗下來整個遊玩過程都蠻愉快的 會考慮在特價結束前入手
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #56, worst CA #98 · 10 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese, Turkish, Polish +3 more
| $29.99 |
| 319ratings |
| 88% |
| — |
| not modelled |
| $20.09−33% | — | — | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Was hoping for management game but got a decoration simulator 💐🌸🌹🥀.
打开游戏就停不下来了...
This is one of my favourite games I have ever played- there are so many different ways to play and I never get bored. I actually have it on my PC as well as Switch 2, so that I could play handheld no mods. I really have played a considerable amount of the game and have loved it the whole time. Ironically, I am a current PhD candidate in museum studies, so when I procrastinate from my museum degree I build my fantasy museum... It has been really cool having this game develop alongside my own museology research. I will have to acknowledge Two Point for keeping me motivated when my thesis is published! Thank you to the developers for all the love and care you have put into this excellent game.
Liked the game loop, very disappointed in how the museum theme is executed. This is not a game for museum lovers. The place feels like a mcDonald's. Vending machines instead of cafes, tacky decoration options, and none of the items in your museum collection are based on real life. The last one is the one that bummed me the most, because I thought I could recognize some dinosaurs or artowrk, or learn about new ones, but instead you get things like a footprint from a giant, or a "Sharpontops" skeleton which is a Triceratops. The game also states that "children won't read exhibition descriptions" so you have to build McDonald's type attractions like a dino-slide because they won't engage with the pieces. I was hoping to feel like I was curating the Louvre or the British Natural History Museum, but this game was made with no love for that.
重复操作过多,缺少逻辑性,缺少深度,子供向游戏,经营性不如开罗甚至
首先,这是我第一部玩的双点系列游戏,我承认这游戏堆料真的够足,东西真的超级多,系统深度也有,画风也很可爱。 我因为咩咩启示录入得坑,但是在开着修改器的情况下玩了30小时候我实在认为这游戏存在玩法上的重大问题以至于让我玩的特别恶心。 剧情模式需要游玩多张地图没有问题,市面上游戏都是这样。需要去探索拿展示物品也没有问题。但是这两个系统但拎出来可能不是很烂他们兼容的真的是烂完了。不同地图之间有不同的一些小玩法是好事,但是我必须得在多个博物馆之间来回反复是真的恶心中的恶心。 我就喜欢玩第一张地图,我规划的特别的细致,什么房间该放哪,东西该怎么摆。然后呢,我必须得去其他地图解锁星星上限,解锁了告诉我有更多的房间,有更多的东西。那我再回到第一张图的时候我就得全部推掉重来,我玩的是一款自动化游戏吗难道?你的意思是我前面玩就随便摆摆等科技再好好建这样玩吗,也行如果可以的话,这就不得不说这游戏的经济系统了。 所有的展览物品都得去探索,探索的费用很贵,还需要人,把人派出去就没有人工作,派出去想要好的品质就得加时间,然后就是漫长的挂机时间,我都不敢想如果我没有开修改器这个游戏的挂机时间得有多少。我拿回来的物品需要去装饰才有更高的热议度,顾客需要评价才能赚更多钱,我前面随便摆后面再回到这个地图根本没钱怎么重新建呢? 而且而且,博物馆之间的钱不互通就算了,展示品也不互通?还有的地点需要别的考古学家,这个需要为什么不能改成这个领域的经验呢,我其他博物馆为了一块地解锁还必须得专门雇一个别的类别的考古学家然后养他结果挖出来的是骨架也不用他维护啊??是 ,你有地图探索度这个功能,但是探索还是要钱的啊?我去到其他地图我也没那么多钱定向啊? 展览品还有知识度这个东西,我探索了几次霸王龙,好不容易把霸王龙挖出来了,还没完,还得接着去,然后呢,我挖出来两块没来得及研究,你猜怎么着他合到一块还是只加一格经验??? 你加一个联机系统让朋友去玩别的帮我分担一点也行啊,不行你就让我在玩这个地图的时候其他地图也能吃到收益呢?考古学家还会永久死亡,员工还有词条,等级还贼难升,你的这个游玩体验已经够冗杂了,反复劳作内容已经够多了,还有搞更多的这种玩法,看似东西很多但真的只感觉到坐牢了。 我玩了30小时候发现我好像已经很久没有获得游玩的正反馈了,真的折磨了,他也不是那种带有生存属性的,真的建的再好也只是我觉得好看罢了,游戏玩法上其实是不奖励你建的好看的。 那你说我都开修改器了为什么不玩沙盒模式,请记住我是在享受着比这游戏提供的沙河模式下的功能更省事的情况下写出来的这篇评测的。那你又要说我开着修改器+沙河模式不就好了?......那你都这么说了不只是显得他这个剧情模式和游戏底层逻辑更狗屎么.....
挺惊喜的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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