
Drill for oil like it's 1899! Turmoil offers players a visually charming, tongue-in-cheek take on the simulation genre inspired by the 19th century oil rush in North America.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 4 → 1.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 16.2Kreviews | 93% | — | $7M |
| $15.99 | 169ratings | 64% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 895 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dig, pump, sell. Simple. Play it.
Теперь у меня есть фетиш на откачку нефти.... Теперь я обильно потею от одного только вида нефтяных насосов... Как же я хочу видеть на своих руках эту туго текучую обильную черную массу ммммммммм ооооооо даааааа Меня торкает мысль о том как через землю наружу прогоняется жижа ммммммм ~~~~Ооооо даааа мальчик, высасывай это черное золото из матушки земли ооооо дааааааа~~~~~ Не зря мой батя работал в нефтяной промышленности, надеюсь он меня научит как обходится со своей не маленькой буровой установкой для проделки скважин...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 22 → 2.88/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Hungarian, Japanese +2 more
| $20.99 |
| 155ratings |
| 87% |
| — |
| not modelled |
| $12.99 | 79ratings | 76% | — | not modelled |
| $12.99 | — | 90% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 900 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Muito repetitivo!!
+
Simple and fun for short period gaming.
I really like the concept, felt like a board game framework around a RNG puzzle game. Giving it a tentative thumbs up for trying something interesting. That said, there's a pretty insane UI oversight in how easy it is to misclick and close a pipe, which costs money to do, and then more money to reopen. The rest of the UI is pretty good, but you have to be vigilant about that. Another gripe is that the campaign is too long for what you're actually doing. Each biome gives some new options, but if you're doing well you unlock them immediately and then just play the same minigame a few too many times in a row with no meaningful escalation. This is clearly meant to even out the fact that the maps RNG is unbalanced, especially in the 4th biome where you essentially win or lose depending on how close gas is to other things. So I can't imagine actually playing this seriously in async multiplayer. The bidding on victory points between rounds is the highlight of the game for me. It's well-executed and the bots play it competently, one of them even pulled off crazy play to snag the win in my Expert Mode game which I thought I had locked down. Gotta respect that.
Best game for relaxing
was cool
재밌어요!! 처음에 싱글 게임을 선택해서, 대체 어떻게 하는건지 모르겠어서 힘들었는데 그냥 캠페인으로 시작하면 되는 거였어요 ^^ 시장 되니까 기분이 좋아요 ^^
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $865.2K | 2.3K | 91% | $15.99 | |
| $1K | 8 | 88% | $4.99 | |
| $198K | 1.7K | 88% | $4.49 | |
| $94.7K | 347 | 80% | $7.99 | |
| $8.6K | 30 | 97% | $7.99 | |
| $4.6K | 12 | 100% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7M | 28.4K | 91% | $9.99 | |
| $7M | 10.7K | 67% | $19.99 | |
| $7M | 19.4K | 85% | $19.99 | |
| $7M | 18.9K | 92% | $14.99 | |
| $7M | 12.5K | 64% | $24.99 | |
| $7M | 11.1K | 63% | $24.99 |