
Drill for oil like it's 1899! Turmoil offers players a visually charming, tongue-in-cheek take on the simulation genre inspired by the 19th century oil rush in North America.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 4 → 1.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 16.2Kreviews | 93% | — | $7M |
| $15.99 | 168ratings | 64% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 883 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Turmoil is a relaxed small-town management type game where the player bids for a plot of land, looks for oil, begins a drilling production, and attempt to sell at the best price. I'm not too into casual or relaxed games, but this one scratches an itch - the surprise and excitement for one: discovering oil and two: selling it for a good price. Don't be fooled by my hours - I have loads on Epic Launcher due to this game being free (once-upon-a-time) there. Turmoil's [b]gameplay[/b] is relatively simple. The player starts out on a town screen where characters are slowly introduced. As the game progresses, the town grows building by building and other characters are introduced. These characters provide the opportunity to the player to upgrade their drilling equipment, their horses, or perhaps other wildcard activities such as bribing certain people in town to keep prices high. Once the player has spent a little money on what they want, they see the mayor to bid on a plot of land (that hopefully has high numbers, which means more oil). Other computer players bid, and if the player is really adamant about the spot they had, they have to outbid the previous bid (with a simple click). Once in the game on the map, the player has a set of abilities to use to acquire oil. Generally, players will have to start out scanning (either with a person or technology/scanner) to find a deposit of oil, the player will then build an oil rig, in which then pipes can be expanded from that rig. At first it is a little slow and annoying, but as the player upgrades, multiple drill bits, pipe sizes, and branches soon become available. The game uses horses and oil carts to move oil around the area. Two companies are available: the Left Company and the Right Company. Both companies have fluctuating prices as the game goes on and the player will have to do their best to sell off their oil at the right time to maximize profit. For whatever reason, this little cycle of [b]gameplay[/b] is fun to engage with once in a while! The [b]graphics and visuals[/b] are suitable to the game's environment. User interface, design, assets all flow very nicely with one another. The animations are simple, but effective in delivering information to the player (especially if the oil begins to overflow). Upgrading the pipes are also visible and other little settings of that nature. The game let's the player know a change has been made not only in the code, but visually. The [b]sounds and music[/b] are very relaxing and absolutely suitable to the game's atmosphere. In-game sounds make the proper noises that they should (especially when a drill hits a rock) and are useful information for the player to pick up on. This area of the game was done well. Overall, not a bad game, not a great game, but something different to play when the usual gets boring. I would recommend a purchase on sale, and because I beat the base game so many times, I got the DLC as well. It's a little more of the same, but when you like a game, you like a game. Would recommend doing your homework before a purchase but as I've already said, if it's on sale, go for it! [h1]RATING: 7.35/10[/h1] [table] [tr] [td]Gameplay[/td] [td]C+[/td] [/tr] [tr] [td]Story / Campaign[/td] [td]C+[/td] [/tr] [tr] [td]Visuals / User Interface[/td] [td]B[/td] [/tr] [tr] [td]Sounds / Music[/td] [td]B[/td] [/tr] [tr] [td]Replay-ability[/td] [td]C+[/td] [/tr] [tr] [td]Overall [/td] [td]C+[/td] [/tr] [/table]
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 22 → 2.88/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Hungarian, Japanese +2 more
| $20.99 |
| 155ratings |
| 87% |
| — |
| not modelled |
| $12.99 | 79ratings | 76% | — | not modelled |
| $3.89−70% | — | 90% | — | not modelled |
| $5.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 887 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Merhaba oyun ♥♥♥ guzel sariyor, ♥♥♥ oyunculu kisminda lobiler gozuksede biz istedigimize katilsak rastgele atamasa daha rahat olur diye dusunuyorum 2 kisilik lobi acabilseydik falanda guzel olurdu, ♥♥♥ oyunculu kismi gelistirilebilinir.
I wish they would patch the game more, the basic game loop is a nice little business sim, needs more upgrades, and different terrain etc
ucuzsa alın chill oyun indirim yokken alıncak kdr iyi bir oyun değil
kafanız doluysa hızlıdan itirmelik çok kafa patlatmanızı gerektirmiyecek basit bir oyun. beklentili şekilde girmeyin oyuna
*arap Simülatör
A fun little game. I am now an oil baron and I will exploit market forces to profit off of the labor of others.
If I have a milkshake.. and you have a milkshake..
Yahudi simülasyonu
This is an angry review because of something that just happened. This is a good game. No doubt, but that BS with the stock buying. I spent 91k on 2% because it said the first person to hit the button buys the stock. Almost like it was a race. But in actuality hitting the button the fastest means you give away all your money. HORRIBLE mechanic that wasn't properly explained. I'm livid right now. I was having fun with this too and that type of nonsense sends me up a wall. Bad game design burns me to my core.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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