
Take down hordes of alien invaders with your Power Shot, Truxton Beam, Thunder Laser, Homing Shot, Star‑mine Shot, and more! Don't forget to breathe as you face off against gigantic bosses in the ultimate battle for humanity’s survival!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 4 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Truxton Extreme delivers white-hot shooter thrills for masters and novices alike. Take down hordes of alien invaders with your Power Shot, Truxton Beam, Thunder Laser, Homing Shot, Star‑mine Shot, and more! Don't forget to breathe as you face off against gigantic bosses in the ultimate battle for humanity’s survival
The game’s content, sound, and visuals have all evolved since the 80s. Truxton Extreme is now fully rendered in 3D while preserving the series’ iconic design. Staring insect-like faces, writhing metal tentacles, long mechanical serpents, glowing eye-like lights, and spikes… In Truxton Extreme, you’ll face your worst nightmares—and blow them to pieces!
Truxton has always been famous for its soundtrack, and Truxton Extreme is no exception. Original mastermind Masahiro Yuge returns with an explosive new score, packed with excitement and atmosphere. Experience iconic Truxton tracks reimagined from the original games alongside brand-new music. It’s the best of both worlds!
There are multiple ways to enjoy Truxton Extreme. The main mode is Story, where you follow three characters, level up as you go, and experience the narrative through an epic (and animated) manga series. For traditionalists, there's Arcade, and if you want more firepower, Team will let you play together with a friend and share your lives and score. Then there's a blistering score-attack Arena, Training and Tutorial too!
Do you love unlocking bonus content in games? Well, it’s your lucky day! In Model Viewer, you can check out the enemies you’ve defeated. And don’t forget to visit the mysterious Pipiru Village, home of all the cute Pipiru creatures. What happens when you evolve their home…?
Truxton was conceived by Masahiro Yuge during his time at Toaplan, with the goal of creating a scrolling shooter where muscle memory was key. But Yuge wasn’t just a programmer, he was a classically trained pianist, bringing a unique and critically acclaimed approach to game design
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 103reviews | 95% | — | $67.6K |
| $29.99 | 280ratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
TATSUJNか…?と聞かれるとTATSUJINっぽい、と言う感想。。 基本的にヌルい。新規武装のホーミング弾がヌルさを加速させてしまうw 古参からは批判が出そうな難易度だが、ワシはこれくらいでちょうど良いと思ってる。。 もう達人王の悪夢を見たくないんじゃ…。
เป็นการกลับมาอย่างสมศักดิ์ศรีที่สุดในรอบ 30 ปีของซีรีย์นี้ หวังว่าในอนาคตเราจะได้เห็นการคืนชีพเกมยานยิงระดับตำนานในรูปแบบ Extream อย่างเช่น Vimana, Batsugan, Grind Stormer, Out Zone และ Zero Wing นะ
오래간만에 재미있고 수월한 슈팅 게임을 즐길 수 있는 적절한 난이도로 차근차근 어려움에 도전할 수 있는 것이 매우 맘에 듭니다. 그리고 스토리나 설정을 제대로 풀어내지를 않았던 고전 아케이드 게임 스타일에서 벗어나 "대체 우리가 무슨 입장에서 적들을 상대하는 거지...?" 이걸 정말 알기 쉽게 스토리 모드로 플레이시 이해가 됩니다. 달인이 어떠한 존재인지도 말이죠.(네타바레니 직접 플레이 하시는 분들의 즐거움을 위해 넘어가겠습니다. 적절한 몰입을 제공하는 데 어울리고 과하지 않은 이야기라 좋더군요.) 원작에선 그냥 적들의 공격에 맞서 싸워나가는 것 말곤 특별할 게 없었지만, 이런 스토리를 즐길 수 있다면 앞으로도 스테이지를 진행하며 컷이 뜨며 대사를 나누는 등의 연출도 적절하지 않나 합니다. 한 때. 일부 슈팅 게임에서 쓰이기도 했었는데 지금에 와선 그런 스타일이 좋지 않나 하는 부분들이 돋보이는 부분이지요. 다음으로 원작 타수진 1과 2의 정수. 무장의 형태를 받아온 부분 덕에 그리움을 느꼈습니다. 타츠진 오의 레드 레이저가 익스트림에서의 보라색 레이저로 그 정수를 이어 받았더군요. 파워업을 거치면 대각선 아래쪽 방향을 커버함에 따라 후방에서 가해지는 적들의 공격을 보다 손쉽게 이겨낼 수 있는데다 파워도 좋아서 쓰지 않을 수 없겠더군요. 타츠진 오에선 파워도 좋고 후방도 공격이 가능해서 거의 반강제로 쓰이긴 하나. 연사성능에 좀 문제가 있는데다 다른 레이저들이 묻혀버리는 부분이 아쉬울 수 밖에 없었는데 결국. 녹색 레이저는 사라졌고(타츠진 오에서 너무 파괴력이 형편없는데다 블루 레이저의 유도성능이 탁월해서 거의 의미가 없었습니다. 보다 확실한 전방 집중 방식에 타츠진 MD판의 파워를 좀 받아오는 게 어떠했을까 하는 부분이 있지요. 반대로 익스트림에선 아케이드 버전의 샷이 레드 레이저로 받아온 터라 신선했습니다. 아케이드판의 파괴력이 타츠진 빔. 녹색 빔 보다 더 강력한 부분 마저 있었으니까요. 다만, 초근접을 해야 하기에 실제 안정성은 녹색 빔 쪽이 훨씬 효율적입니다. 연사성능도 좋았으니 말이죠. 익스트림에서 빠른 클리어와 패턴에 익숙해졌다면 보스전은 레드 레이저나 녹색 레이저 보라색 레이저 쪽이 나은 부분이 있고 안정성은 당연히 블루 레이저와 화이트 레이저의 유도형이 안정적입니다. 단. 이 두 무장은 화력은 떨어지는 걸 감수해야 합니다. 잡졸 처리에는 풀 파워업 상태의 블루 레이저가 가장 편한 느낌이지만, 화려한 블루 레이저의 컬러가 즐겁더군요. DLC는 기체의 형태와 BGM만 해당 게임으로 변경됩니다.(오리지널 버전으로 나옵니다.) 게임이 질린다거나 바츠건,타츠진 오 두 작품의 기체 느낌을 떠올리고 싶다면 구매하셔도 무방하겠지요.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, German, Spanish - Spain, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese
| $24.99 |
| 8ratings |
| 88% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 103 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
復古宇宙達人,平面飛機射擊遊戲,老玩家玩起來有濃濃的回憶
残機やボムが多くリソースに困ることがない。 ミス後の復帰に苦労する箇所が何箇所かあった。 白ホーミングが頭一つ抜けて強く他がかなり弱く感じる。 1ステージが長く10分前後ある上に単調に感じるので通しでプレイするのはかなり疲れる。 ストーリーモードなら気にならないと思うので不満点は武器の調整くらいで良いゲームなんだと思う。
关卡与难度设计对新手很友好,敌人的分布对不算友好的16:9屏幕做了比较好的优化,关卡内容充足,单周目80分钟以上的游玩时间,但希望官方可以在未来加入键盘的按键设置功能,默认设置对键盘操控并不算友好
非常好游戏,使我手柄旋转。但是不支持摇杆是何意味????????????
中小學時代"達人"是自己挺苦手的街機遊戲,很意外在2026年能看到系列新作! 上乘的美術音效! 關卡難度設計合理 (對我來說仍是有難度哈哈) 故事中的漫畫式過場劇情有趣不乏味,應屬佳作!! *小缺點過場有些繁中錯別字,能修正一下就完美了
面白い! 過去作オマージュは過去作オマージュとして、ちゃんと2026年の新作をやっているって感じです! 2026年の新作なのでレスポンスがよくてギリギリでもボムが間に合いますし、PCの性能とモニターのリフレッシュレートが良ければもっと快適になると思います。
OLD SCHOOL STG好啊,看得清清楚楚,死得明明白白。长流程战个爽,走神就去世。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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