
ShipCrafter is a naval sandbox simulation game. Build your ship, unlock new components and defeat increasingly powerful foes in the campaign !
Modeled estimate, not a reported figure. How we estimate →
About
ShipCrafter is a naval sandbox combat simulator. Build you ship, unlock new parts, and defeat increasingly powerful foes !
Challenge adversaries in the campaign and liberate europe, or battle your own creations in the custom battle mode, and try to come up with the most efficient and original design.

We are making a game with accurate physics. As such we implemented a realtime buoyancy system based on weight and submerged volume. The ship density and center of mass is displayed in editor, allowing to fine tune your ship and even make submarines using ballasts !
Weaponery physics were particularly cared for as well, with fully simulated shell trajectories considering air pressure, changes in density through the atmosphere, and the influence of speed on shells drag value. Penetration calculations are based on armor thickness, angle of incidence, bounce probability, and shell speed and mass.
Realtime buoyancy simulation even considering ocean waves.
Various armor thicknesses and accurate penetration calculation based on speed, mass and angle of incidence.
Realistic ballistic trajectories even considering changes in the air pressure with altitude. Speeds and distances are however reduced to increase the nervosity of combats (in reality it would take more than a minute to hit a target at 20km).
Adjustable ballasts for submarine designs.
Physics based damages instead of healthbars. Turrets and engines will also lose performance if hit.
Weather system and day cycles, including changes in ocean waves amplitude and rain.
Campaign with more than 50 missions.
More than 20 different ships to defeat.
Custom battle editor, including weather, time of day selection, and bots vs bots naval battles.
Manual and automatic control mode for weaponery.
Realtime fluid simulation (experimental).
Visit your ship in first person view.
Steam Workshop supported.
Raytracing renderer to generate your most beautiful screenshots !
Officially supported modding.
Battleships, cruisers, submarines : this game already supports the steam workshop ! You can share your creations with the community and download other people's ships this way !

A sandbox mode is available in game ! Play with up to 10 people, and enable or disable damage to fight naval battles or simply to show off your ships to others.
You can now create your own scene in ShipCrafter, allowing to modify the sun orientation, add fog and generate screenshots with outstanding quality thanks to raytracing.

Join the discord to post your creations or simply talk about WWII ships and connect with the community !

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]ほーいいじゃないか こういうのでいいんだよこういうので[/h1] [b]難解なSTEAM海戦&艦艇建造コンバットゲーム界に現れた鋼鉄の咆哮を思わせるライトゲー[/b] [strike]From the DepthsやNAVAL ARTのことは忘れろ[/strike] 日本語非対応ながら直感で建造、操作可。 マイクラのようにブロックを一個ずつ配置する。FromtheDepths方式。 ただ、あれほど浮力は考慮しなくて良いし、 武器や船を動かすための機関だの弾薬だのは一切考えなくていい。 (なぜこれができないのか不思議だった、その方が面白いのに) キャンペーンをこなすことでキャッシュを稼ぎ、そのキャッシュを持って部品や建造コスト上限をアンロックしていく。 機銃や機関砲でハリネズミになったボートも作れるし 艦首に刺突魚雷マシマシの大和魂戦艦を作ることも可。 とりあえず魚雷が強い。魚雷マシマシが最強である。 そしてこの作品は空母も作れてしまう。 現状最初から上限無限の建造とかができなさそうなのでその点のみ注意。 キャンペーンクリアしていく必要がある。 キャンペーンのボリュームは物凄く多く、ステージごとに武装の切り替えも必要。 対潜水艦型、対地上攻撃型、対艦隊決戦型etc… 自然と色んな船を作ることとなるだろう。 上記に挙げた今までの造船ゲーらでクソめんどくさかった船体づくりに関しても、大きさ別であらかじめベースが用意されている。 ありがたや… 総評:安すぎ。今日の昼飯我慢してこれ買え。
BEST ♥♥♥♥♥♥♥ SHIP GAME EVER TO SPEND UR ENTIRE LIFE MAKING A SHIP THAT ISNT SHIP ( FIRE ) ( FIRE ) ( FIRE )
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Dutch, Polish, Portuguese - Portugal, Russian
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fantastic game if you like building and fighting in with warships, it's very easy to learn battle and building. As in, not a steep learning curve, but even for someone pretty experienced with this type of game (~2000 hrs in From the Depths and another ~1500 in stormworks) it's very fun to play. Definitely love it.
Great game all around! super fun, and simple enough to enjoy creating different ships and vessels. Accurate physics and graphics, has a lot going for it in terms of being a very decent sandbox game, and even more potential. All my friends know im absolutely stuck to this game. Cant wait to see what comes in the future for this game and the devs over all! 4.5/5!
游戏目前已经全部通关,解锁了全装备。有几点建议希望制作方吸纳:1是小方块做舰体太肝了,做小船还能搞一下,大船肝不死你,而且没有移动工具,只能删了重新加入。希望加入舰体预生成模式,预生成模式里可以手动微调和预览想要的舰体,然后点击生成,自动拼出舰体(不包括舰桥和武器还有杂七杂八)然后在舰体的基础上再去做舰桥和其他东西。2是希望加入沙盒造船模式,很多新手根本打不过敌人,也不懂怎么造舰。有个沙盒造船模式让他捏船自己再自定义对战,也能满足这类人的需求(虽然我已经通关,但是前期我根本就打不过敌人。一开始我都不知道怎么操作,造船一开始我奇怪了好久,怎么我加武器和船体加大都无法完成,搞了好久才发现这游戏有吨位限制,需要用金币解锁更大的吨位限制。而且还有科技限制,你不通关,可能你订阅的创意工坊里面的船,一打开只有一个小方块。哈哈哈,所以啊,希望能增加一个沙盒建造模式。但是不能用于战役关)。3,真的迫切希望加入中文,很多中国玩家在里面抓瞎,玩几下就不会操作了。还要一个个截图翻译。很麻烦的。希望加入中文。万分感谢。4,船只的浮力非常真实,浮力比隔壁的NAVAL ART 要真实。这个必须点赞。5,希望加入更多的东西进来,目前可用的东西太少了。
My Warship Craft childhood revived when I got to know this game
Holy smokes this game rocks! This is one of the only games I've been playing recently. The gameplay feels fair and they don't just throw you into deep water; the gameplay accounts for the learning curve. The only issues I ever had was with figuring out how to set up Anti-Air defenses, and the discord server/community was very helpful for that. 5/5 stars.
I do enjoy this game as essentially a simple boat building and combat game, but the UI and building controls need a bit of work. UI is currently very primitive and basic unity. Building can get annoying as zoop doesn't allow for overlap and trying to color blocks gets annoying if another block is ontop of it. For some reason in the opening of the campaign there is also missing decor blocks and misaligned decor blocks. And even weirder is that slopes and decor do not count as hull for the craft. It also needs some optimizations, it liks to run my GPU decently hot unless I have it on low. Kind of strange there is no further graphics settings but they added in raytracing. Otherwise gameplay is very simple, you spawn decently close together and just hold left click. Although switching from binocular view to normal aiming is very jarring as it doesn't binocular where you were looking so you have to readjust. Though for some reason the campaign also has community missions in it to unlock parts, instead of it just being in the campaign. I am hanging on neutral positive, mostly because I want a simple building game that isn't stupidly complicated.
shame that the blocks/ship pieces dont fall/break apart, just decal bullet holes only
Reminds me of that game that used to be on phones very fun to play again
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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