
The Trine heroes in full 3D. Explore a fairytale world of breathtaking sceneries and enchanting creatures, solving puzzles as wizard, knight and thief, alone or together in online or local co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 2 → 0/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $21.99 | 9.2Kreviews | 63% | — | $4.8M |
| $5.99−80% | 4.2Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 817 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
J'aurais aimé recommander ce jeu mais les défauts sont bien trop nombreux pour donner une évaluation positive. On va commencer par le plus gros défaut: le passage à la 3D. Le jeu n'est pas moche en 3D mais le gameplay n'est pas du tout adapté ou du moins n'a pas été suffisamment tester. Le nombre de situations ou mon ami et moi mourront comme des abrutis car la caméra est mal positionnée... Sur le coup, on souffle du nez mais c'est très frustrant sur plusieurs heures de jeu. Second problème: la synchronisation en ligne. C'est aberrant de voir à quel point le jeu à du mal avec la synchronisation entre deux joueurs; au point que nous avons du refaire des niveaux car mêmes le nombre de triangles n'était le même. Et même après ça, j'ai du refaire des niveaux car le jeu n'avait pas enregistré ma progression. Troisièmement, le jeu est bien plus court(techniquement) que les autres. L'histoire principale doit se faire probablement en une heure si on s'y prend bien. Vu la souffrance qu'a été de finir ce jeu, je pense que c'est même une bonne chose. Enfin, le boss final. J'ai l'impression que ce dernier a été bâclé; on dirait un boss de mario mais en version low-cost. Des attaques prévisible mais un pattern aléatoire très mauvais. Bref, une sacrée deception par rapport à Trine 1 et 2. J'espère que Trine 4 sera meilleur.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8M | 5.7K | 76% | $29.99 | |
| $4.8M | 3.8K | 67% | $39.99 | |
| $4.8M | 26.1K | 98% | $12.99 | |
| $4.8M | 102.6K | 85% | $2.49 | |
| $4.8M | 2.7K | 76% | $39.99 | |
| $4.8M | 8.4K | 92% | $17.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.8M | 14.3K | 89% | $29.99 | |
| $7.4M | 16K | 96% | $14.99 | |
| $11.6M | 22.1K | 95% | $19.99 | |
| $680.1K | 9.2K | 78% | $4.99 | |
| $13.6K | 38 | 100% | $14.99 | |
| $5.5K | 45 | 62% | $9.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 381/day in the week to Jul 16 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Danish, Norwegian, Russian*, Swedish, Portuguese - Brazil*, Japanese*, Simplified Chinese +1 more
| $4.39−80% |
| 223ratings |
| 68% |
| — |
| not modelled |
| Free | 56ratings | 74% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 819 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]🌟 Trine 3: The Artifacts of Power – Une Belle Aventure... Qui Perd Pied 🧙♀️[/h1] [p]Temps de jeu : Environ 5 à 6 heures pour l’histoire principale, mais moins si vous avancez vite (ou si vous abandonnez après quelques frustrations de gameplay).[/p] [p]Genre : Puzzle-plateforme en 3D avec un soupçon de fantasy et une grosse pincée de magie visuelle.[/p] [h2]Les points positifs :[/h2] [p]🎨 Des graphismes somptueux : Les environnements sont magnifiquement réalisés, avec des décors enchanteurs et des couleurs vibrantes qui rendent chaque niveau magique.[/p] [p]🤹 Un gameplay coopératif : Toujours aussi fun à plusieurs, la complémentarité entre les personnages (Amadeus, Zoya et Pontius) reste un plaisir, même si tout ne fonctionne pas toujours parfaitement.[/p] [p]🎼 Une bande-son féerique : La musique immersive vous plonge dans cette aventure pleine de mystère et de charme.[/p] [p]✨ Une transition audacieuse vers la 3D : Trine 3 tente de briser ses limites précédentes avec des niveaux en profondeur, offrant une nouvelle perspective aux énigmes et à l’action.[/p] [h2]Les points négatifs :[/h2] [p]⏳ Un jeu trop court : L’histoire se termine abruptement, laissant un goût d’inachevé. On sent clairement que le projet a manqué de temps ou de budget pour atteindre son potentiel.[/p] [p]🎮 Un gameplay parfois frustrant : La transition en 3D apporte son lot de maladresses, avec une caméra capricieuse et des contrôles moins précis que dans les opus précédents.[/p] [p]💎 Des collectibles obligatoires : Certains niveaux sont bloqués si vous ne récoltez pas assez de "Triangles", une mécanique qui force une rejouabilité artificielle.[/p] [h2]Le prix :[/h2] [p]Disponible autour de 20 €, Trine 3 peut être une bonne affaire si vous êtes curieux de voir cette évolution en 3D. Mais attendez une promo si vous êtes fan des deux premiers et préférez une expérience mieux aboutie.[/p] [h2]🏆 Le platine :[/h2] [p]Un défi modéré, avec un focus sur la collecte de tous les "Triangles" et la maîtrise des niveaux en profondeur. La caméra et les mécaniques peuvent parfois rendre la tâche frustrante. Comptez une dizaine d’heures si vous êtes méthodique... et patient ![/p] [p]En résumé, Trine 3 est une tentative courageuse d’évoluer, mais qui trébuche dans son exécution. Si les graphismes et l’ambiance sont toujours enchanteurs, le contenu limité et les maladresses techniques en font un épisode moins mémorable. Pour les fans, cela reste une curiosité, mais pour les autres, mieux vaut explorer Trine 1 ou 2 avant de se lancer dans cet opus. 🌟🧙♀️[/p]
Good game but can't recommend it : Frequent freezes and black screens on the first 6-7 levels of the game (including the level introducing the characters). The only way i found to be able to keep playing without "quitting" the game (with the Task Manager > End Task) & relaunch is to ctrl-alt-suppr, launch the Task Manager and somehow returning to the game "fix it", until the next occurrence .... First session : loop on this behaviors right from the first level (with Pontius) and tried modifying settings and relaunching the same level during ~45 minutes. If i wasn't an "achievement hunter" i would have alt-f4 this game after the 3rd relaunch of the game and won't have played it again. Didn't have this issue on the previous game Edit (after 100% completion) : worst level by far "Redwood Forest", almost 50 freezes / crash on this level only
The camera ruins everything. I still can't understand who even approved this design if they ever take a look at what they've done or better played this game at all. It's frustrating to navigate because the 3D level design which adds nothing more than confusing perspective. Instead of innovating on new powers, puzzles etc. they decided to gun down the most important part of the game. But good news is they learned their lesson and reversed this anomaly in other games thankfully. Still not recommended of course. This game shouldn't have passed the ideation stage. Other than that there's really nothing to say here, because of this game becomes a chore rather than fun. You can safely skip this game to move on the other ones in the series. And requiring collectibles to unlock levels is so absurd. It's against the core principle of collectibles which they are optional not mandatory things. I can unlock new upgrades if I want to, game should not be forcing the player to do it. Each character's "challenge" levels are not needed because it's take away all the fun when working in group (especially for co-op). They are still doing this in Trine 5. If every puzzle or obstacle only one way to solve then what's the point of this game then? Game should foster creativity and let the players do unique approaches to the problems. Unless you want to experience the nausea effect and battle with camera's perspective all the time, don't go anywhere near this.
Ich fasse es kurz. Pro: - Story ist weiterhin gut und wird fortgeführt - Grafik schön - Rätsel sind okay, könnten vlt. etwas kniffliger sein Contra: - Kameraführung absolute Katatrophe, man sieht wenn es wichtig ist, kaum etwas... - Zauberer Steuerung war ebenso beschissen, im Kampf kaum nutzbar - Pontius ist Teilweise hart OP - Level Begrenzung ist seltsam, wie oft wir durch fehlende Sicht/ Kamera Winkel gestorben sind... - Story ist viel zu kurz und das Sammeln der Kristalle ist Pflicht um weiter zukommen... - Es fühlt sich wie ein Sidescroller an, ist es aber nicht, kann an manchen stellen sehr verwirrend aussehen was Jump & n´Run stellen unnötig dämlich macht... Btw. wir waren im Koop in ca. 9h 100% durch, mehr als 5€ sollte man nicht dafür Bezahlen, lohnt nicht.
Trine 3 foi um erro. Tentaram inovar, mudando o jogo para um ambiente totalmente 3D em vez de 2.5D, mas não souberam adaptar bem a jogabilidade dos personagens a essa nova perspectiva. Apenas o guerreiro funciona bem, enquanto o mago e a arqueira são muito limitados. Parece que os desenvolvedores desistiram do jogo ao longo dele, pois as duas primeiras fases são legais e os personagens funcionam bem nelas, mas depois disso a qualidade cai muito. Até a história parece inacabada, terminando com um cliffhanger que o Trine 4 não retoma.
Velmi pěkná hra, líbilo se mi prostředí, hádanky a nepřátelé. I příběh byl velmi poutavý. Tedy do doby, než to skončilo otevřeně kvůli nedostatku financí studia. Ve hře je spousta různých bugů a problémů. Není to nic hrozného, ale jsou zde. Každopádně bych velmi ocenil, kdyby tato hra dostala Remake, se vším všudy, a mohlo by ji to vylepšit pověst. Zatím dávám zasloužených 7/10
A bit short, but a big improvement from 1 and 2.
Poor controls hamstring this otherwise competent game. I played this with an Xbox controller so maybe mouse and keyboard control better, but the game seems designed with controller support in mind. I played Trine 3 immediately after completing Trine 1 and 2, so it was quite jarring coming from the smooth fluid controls of the previous 2 games. I felt like I was fighting the controls the entire game and wrangling the janky physics objects was more of a challenge than figuring out the actual puzzles. The game is very short and the story unfinished (ends on an unsatisfying cliffhanger) so you wouldn’t miss much skipping it. I recommend you save some time (and frustration) and go straight to Trine 4.
玩过四代和五代,那么这个三代,即便是3D立体视角,也是很轻松了。 4.3小时通关,很有成就感。就是不禁玩。 看评价不太好,我觉得不至于。 设计的进入书本和视角移动等于翻页,真的非常有创意,我非常喜欢。 至少在价格方面是远远地物超所值。 推荐给朋友们。
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Players by region
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